//- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files are provided by Alias // Systems Corp. ("Alias") and/or its licensors for the exclusive use of the // Customer (as defined in the Alias Software License Agreement that // accompanies this Alias software). Such Customer has the right to use, // modify, and incorporate the Data into other products and to distribute such // products for use by end-users. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES // RELATING TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR // IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ #ifndef _splitUVCmd #define _splitUVCmd // // File: splitUVCmd.h // // MEL Command: splitUV // // Author: Lonnie Li // // Overview: // // The purpose of the splitUV command is to unshare (split) any selected UVs // on a given object. // // How it works: // // This command is based on the polyModifierCmd. It relies on the polyModifierCmd // to manage "how" the effects of the splitUV operation are applied (ie. directly // on the mesh or through a modifier node). See polyModifierCmd.h for more details // // To understand the algorithm behind the splitUV operation, refer to splitUVFty.h. // // Limitations: // // (1) Can only operate on a single mesh at a given time. If there are more than one // mesh with selected UVs, only the first mesh found in the selection list is // operated on. // #include "polyModifierCmd.h" #include "splitUVFty.h" // Function Sets // #include // Forward Class Declarations // class MArgList; class splitUV : public polyModifierCmd { public: //////////////////// // Public Methods // //////////////////// splitUV(); virtual ~splitUV(); static void* creator(); bool isUndoable() const; MStatus doIt( const MArgList& ); MStatus redoIt(); MStatus undoIt(); ///////////////////////////// // polyModifierCmd Methods // ///////////////////////////// MStatus initModifierNode( MObject modifierNode ); MStatus directModifier( MObject mesh ); private: ///////////////////// // Private Methods // ///////////////////// bool validateUVs(); MStatus pruneUVs( MIntArray& validUVIndices ); ////////////////// // Private Data // ////////////////// // Selected UVs // // Note: The MObject, fComponentList, is only ever accessed on a single call to the plugin. // It is never accessed between calls and is stored on the class for access in the // overriden initModifierNode() method. // MObject fComponentList; MIntArray fSelUVs; // splitUV Factory // splitUVFty fSplitUVFactory; }; #endif