//- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files are provided by Alias // Systems Corp. ("Alias") and/or its licensors for the exclusive use of the // Customer (as defined in the Alias Software License Agreement that // accompanies this Alias software). Such Customer has the right to use, // modify, and incorporate the Data into other products and to distribute such // products for use by end-users. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES // RELATING TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR // IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ #include #include #include #include #include #include #include #include class MIntArray; class MVectorArray; #define McheckErr(stat, msg) \ if ( MS::kSuccess != stat ) \ { \ cerr << msg; \ return MS::kFailure; \ } class simpleSpring: public MPxSpringNode { public: simpleSpring(); virtual ~simpleSpring(); static void *creator(); static MStatus initialize(); // will be used to get user defined attributes // virtual MStatus compute( const MPlug& plug, MDataBlock& block ); // Override applySpringLaw. // virtual MStatus applySpringLaw( double stiffness, double damping, double restLength, double endMass1, double endMass2, const MVector &endP1, const MVector &endP2, const MVector &endV1, const MVector &endV2, MVector &forceV1, MVector &forceV2 ); //================================================================= // If you need new attributes, add them here. Below is an example. //================================================================= // Your numeric attribute // static MObject aSpringFactor; // Other data members // static MTypeId id; // INLINEs to get attribute value. // double end1WeightValue( MDataBlock& block ); double end2WeightValue( MDataBlock& block ); private: // methods to get attribute value. // double springFactor( MDataBlock& block ); // A parameter for this simple spring node. // double factor; }; // inlines // inline double simpleSpring::springFactor( MDataBlock& block ) { MStatus status; MDataHandle hValue = block.inputValue( aSpringFactor, &status ); double value = 0.0; if( status == MS::kSuccess ) value = hValue.asDouble(); return( value ); } // INLINE // inline double simpleSpring::end1WeightValue( MDataBlock& block ) { MStatus status; MDataHandle hValue = block.inputValue( mEnd1Weight, &status ); double value = 0.0; if( status == MS::kSuccess ) value = hValue.asDouble(); return( value ); } inline double simpleSpring::end2WeightValue( MDataBlock& block ) { MStatus status; MDataHandle hValue = block.inputValue( mEnd2Weight, &status ); double value = 0.0; if( status == MS::kSuccess ) value = hValue.asDouble(); return( value ); }