//- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files are provided by Alias // Systems Corp. ("Alias") and/or its licensors for the exclusive use of the // Customer (as defined in the Alias Software License Agreement that // accompanies this Alias software). Such Customer has the right to use, // modify, and incorporate the Data into other products and to distribute such // products for use by end-users. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES // RELATING TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR // IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // Define declarations // #include "rockingTransform.h" #define kRockingTransformCheckNodeID 0x8101D #define kRockingTransformCheckMatrixID 0x8101E #define ReturnOnError(status) \ if (MS::kSuccess != status) { \ return status; \ } // // Class declarations -- matrix and transform // NOTE: that we derive from the rockingTransform base // classes so that we avoid code duplication. // class rockingTransformCheckMatrix : public rockingTransformMatrix { // A really simple implementation of MPxTransformationMatrix. // The methods include: // - Two accessor methods for getting and setting the // rock // - The virtual asMatrix() method which passes the matrix // back to Maya when the command "xform -q -ws -m" is invoked public: rockingTransformCheckMatrix(); static void *creator(); static MTypeId idCheck; private: typedef rockingTransformCheckMatrix ParentClass; }; class rockingTransformCheckNode : public rockingTransformNode { public: // A really simple custom transform. rockingTransformCheckNode(); rockingTransformCheckNode(MPxTransformationMatrix *); virtual ~rockingTransformCheckNode(); virtual MPxTransformationMatrix *createTransformationMatrix(); // Utility for getting the related rock matrix pointer rockingTransformCheckMatrix *getRockingTransformCheckMatrix(); const char* className(); static void * creator(); static MTypeId idCheck; protected: virtual MEulerRotation applyRotationLocks(const MEulerRotation &toTest, const MEulerRotation &savedR, MStatus *ReturnStatus = NULL); virtual MEulerRotation applyRotationLimits(const MEulerRotation &unclampedR, MDataBlock &block, MStatus *ReturnStatus = NULL); virtual MStatus checkAndSetRotation(MDataBlock &block, const MPlug&, const MEulerRotation&, MSpace::Space = MSpace::kTransform); private: typedef rockingTransformNode ParentClass; };