// // Vrml 97 library // Copyright (C) 1998 Chris Morley // // %W% %G% // VrmlNodeBox.h #ifndef _VRMLNODEBOX_ #define _VRMLNODEBOX_ #include "VrmlNodeGeometry.h" #include "VrmlSFVec3f.h" class VrmlScene; class VrmlNodeBox : public VrmlNodeGeometry { public: // Define the fields of box nodes static VrmlNodeType *defineType(VrmlNodeType *t = 0); virtual VrmlNodeType *nodeType() const; VrmlNodeBox(VrmlScene *); virtual ~VrmlNodeBox(); virtual VrmlNode *cloneMe() const; virtual ostream& printFields(ostream& os, int indent); virtual Viewer::Object insertGeometry(Viewer *); virtual void setField(const char *fieldName, const VrmlField &fieldValue); virtual VrmlNodeBox* toBox() const; //LarryD Mar 08/99 virtual const VrmlSFVec3f& getSize() const; //LarryD Mar 08/99 protected: VrmlSFVec3f d_size; }; #endif // _VRMLNODEBOX_