[Info] name = "Suzaku Castle Sunset" [Camera] startx = 0 starty = 0 boundleft = -224 boundright = 224 boundhigh = 0 boundlow = 0 verticalfollow = .5 tension = 50 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 215 autoturn = 1 resetBG = 0 [Shadow] color = 128,128,128 yscale = .1 [Music] bgmusic = ;sound/SpikeRosered.mp3 bgvolume = 0 [BGdef] spr = stages/suzaku.sff [BG 0] type = normal spriteno = 0,0 start = 0,240 delta = 0.315,1 [BG 1] type = normal spriteno = 1,0 start = -270,240 delta = 0.49,1 mask = 1 [BG 2] type = normal spriteno = 2,0 start = 0,240 delta = 0.67,1 mask = 1 [BG 3] type = anim actionno = 3 start = 0,240 delta = 0.67,1 [BG 4] type = normal spriteno = 4,0 start = 0,240 delta = 0.85,1 mask = 1 [BG 5] type = normal spriteno = 5,0 start = 366,240 delta = 0.921,1 mask = 1 [BG 6] type = parallax spriteno = 6,0 start = 0,201 delta = .845,1 xscale = .85,1.23 [BG 7] type = normal spriteno = 7,0 layerno = 1 start = -440,240 delta = 1.25,1 mask = 1 [Begin action 3] 3,0, 0,0, 6 3,1, 0,0, 6 3,2, 0,0, 6 3,3, 0,0, 6