[Info] name = "Shrine of Chonrei" [Camera] startx = 0 starty = 0 boundleft = -152 boundright = 152 boundhigh = -54 boundlow = 0 verticalfollow = .2 tension = 50 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 217 autoturn = 1 resetBG = 0 [Shadow] color = 32,32,32 yscale = .3 [Music] bgmusic = ;sound/BlazeHeatnix.mp3 bgvolume = 0 [BGdef] spr = stages/shrine02.sff [BG Waterfall right] type = anim actionno = 0 start = 6,240 delta = .93,.93 mask = 0 [BG Waterfall left] type = anim actionno = 1 start = 13,240 delta = .93,.93 mask = 0 [BG Shrine] type = anim actionno = 2 start = 0,240 delta = 1,1 [BG front A] type = normal spriteno = 3,0 layerno = 1 start = -312,240 delta = 1,1 mask = 1 [BG front B] type = normal spriteno = 3,1 layerno = 1 start = 312,240 delta = 1,1 mask = 1 [Begin action 0] 0,0, 0,0, 10, H 0,1, 0,0, 10, H 0,2, 0,0, 10, H 0,3, 0,0, 10, H 0,4, 0,0, 10, H 0,5, 0,0, 10, H 0,6, 0,0, 10, H 0,7, 0,0, 10, H [Begin action 1] 0,0, 0,0, 10 0,1, 0,0, 10 0,2, 0,0, 10 0,3, 0,0, 10 0,4, 0,0, 10 0,5, 0,0, 10 0,6, 0,0, 10 0,7, 0,0, 10 [Begin action 2] 2,0, 0,0, 10 2,1, 0,0, 10 2,2, 0,0, 10 2,3, 0,0, 10 2,4, 0,0, 10 2,5, 0,0, 10 2,6, 0,0, 10 2,7, 0,0, 10