[Info]
name = "Shrine of Chonrei"

[Camera]
startx = 0
starty = 0
boundleft = -152
boundright = 152
boundhigh = -54
boundlow = 0
verticalfollow = .2
tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000
rightbound =  1000
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 217
autoturn = 1
resetBG = 0

[Shadow]
color = 32,32,32
yscale = .3

[Music]
bgmusic = 
;sound/BlazeHeatnix.mp3
bgvolume = 0

[BGdef]
spr = stages/shrine02.sff

[BG Waterfall right]
type = anim
actionno = 0
start = 6,240
delta = .93,.93
mask = 0

[BG Waterfall left]
type = anim
actionno = 1
start = 13,240
delta = .93,.93
mask = 0

[BG Shrine]
type = anim
actionno = 2
start = 0,240
delta = 1,1

[BG front A]
type = normal
spriteno = 3,0
layerno = 1
start = -312,240
delta = 1,1
mask = 1

[BG front B]
type = normal
spriteno = 3,1
layerno = 1
start = 312,240
delta = 1,1
mask = 1

[Begin action 0]

0,0, 0,0, 10, H
0,1, 0,0, 10, H
0,2, 0,0, 10, H
0,3, 0,0, 10, H
0,4, 0,0, 10, H
0,5, 0,0, 10, H
0,6, 0,0, 10, H
0,7, 0,0, 10, H

[Begin action 1]

0,0, 0,0, 10
0,1, 0,0, 10
0,2, 0,0, 10
0,3, 0,0, 10
0,4, 0,0, 10
0,5, 0,0, 10
0,6, 0,0, 10
0,7, 0,0, 10

[Begin action 2]

2,0, 0,0, 10
2,1, 0,0, 10
2,2, 0,0, 10
2,3, 0,0, 10
2,4, 0,0, 10
2,5, 0,0, 10
2,6, 0,0, 10
2,7, 0,0, 10