[Info] name = "Underground Lift" [Camera] startx = 0 starty = 0 boundleft = -216 boundright = 216 boundhigh = 0 boundlow = 0 verticalfollow = 0 tension = 50 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 220 autoturn = 1 resetBG = 0 [Shadow] color = 128,128,128 yscale = .3 [Music] bgmusic = ;sound/CrescentGrizzly.mp3 bgvolume = 0 [BGdef] spr = stages/sewer.sff [BG wall] type = normal id = 1 spriteno = 0,0 start = 0,240 tile = 1,0 delta = .4,.2 [BG floor] type = Normal id = 2 spriteno = 1,0 start = 0,240 delta = 1,1 mask = 1 [BG light] type = Anim Actionno = 1 spriteno = 2,0 start = 215,240 mask = 1 [BGCtrldef 1] CtrlID = 1 [BGctrl 1.1] type = VelAdd Time = 0,150 x = .05 [Begin action 1] 2,0, 0,0, 3 2,1, 0,0, 3 2,2, 0,0, 3 2,3, 0,0, 3 2,4, 0,0, 3 2,5, 0,0, 3 2,6, 0,0, 3 2,7, 0,0, 3