[Info] name = "Below Deck" [Camera] startx = 0 starty = 0 boundleft = -232 boundright = 232 boundhigh = -70 boundlow = 0 verticalfollow = .2 tension = 50 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 0;220 zoffsetlink = 30 autoturn = 1 resetBG = 1 [Shadow] color = 128,128,128 yscale = .3 [Music] bgmusic = bgvolume = 0 [BGdef] spr = stages/cargo.sff [BG horizon A] type = normal spriteno = 0,0 start = -225,105 delta = .9,.8 [BG horizon B] type = normal spriteno = 0,1 start = 70,105 delta = .9,.8 [BG boat] type = normal spriteno = 1,0 start = 0,249 delta = 1,1 mask = 1 sin.y = -10, 280 [BG Dummy] type = dummy id = 30 start = 0,-28 positionlink = 1 [BG cloth A] type = anim actionno = 1 start = -307,-136 delta = 1,1 positionlink = 1 [BG cloth B] type = anim actionno = 2 start = -123,-172 delta = 1,1 positionlink = 1 [BG cloth C] type = anim actionno = 4 start = 226,-169 delta = 1,1 positionlink = 1 [BG lantern] type = anim actionno = 3 start = -95,-271 delta = 1,1 positionlink = 1 [BG rat] type = anim actionno = 5 start = -60,-53 delta = 1,1 positionlink = 1 [BG barrels A] type = normal spriteno = 7,0 layerno = 1 start = -392,0 delta = 1,1 mask = 1 positionlink = 1 [BG barrels A] type = normal spriteno = 7,1 layerno = 1 start = 392,0 delta = 1,1 mask = 1 positionlink = 1 [Begin action 1] 2,0, 0,0, 16 2,1, 0,0, 16 2,2, 0,0, 16 2,3, 0,0, 16 [Begin action 2] 3,0, 0,0, 16 3,1, 0,0, 16 3,2, 0,0, 16 3,1, 0,0, 16 [Begin action 3] 4,0, 0,0, 16 4,1, 0,0, 16 4,2, 0,0, 16 4,3, 0,0, 16 4,4, 0,0, 16 4,3, 0,0, 16 4,2, 0,0, 16 4,1, 0,0, 16 [Begin action 4] 5,0, 0,0, 16 5,1, 0,0, 16 5,2, 0,0, 16 5,1, 0,0, 16 [Begin action 5] 6, 0, 0,0, 1505 6, 1, 0,0, 4 6, 2, 0,0, 4 6, 3, 0,0, 4 6, 4, 0,0, 4 6, 3, 0,0, 4 6, 4, 0,0, 60 6, 5, 0,0, 4 6, 6, 0,0, 4 6, 7, 0,0, 4 6, 8, 0,0, 60 6, 9, 0,0, 4 6,10, 0,0, 4 6,11, 0,0, 4 6, 6, 0,0, 4 6, 7, 0,0, 4 6, 8, 0,0, 4 6, 9, 0,0, 4 6,10, 0,0, 4 6,12, 0,0, 4 6,13, 0,0, 4 6,14, 0,0, 4