;Stage by Ermac Won ;Thanks to Eternaga for the stage template! ;Thanks to Jay for ripping the sprites from Super Paper Mario! [Info] name = "Lineland Road" [BGdef] spr = superpapermario1.sff debugbg = 0 [Music] bgmusic = bgvolume = 255 [Camera] startx = 0 starty = 0 boundleft = -150 boundright = 453 boundhigh = -350 boundlow = 0 verticalfollow = 1 floortension = 30 tension = 60 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 219 autoturn = 1 resetBG = 1 [shadow] Intensity = 90 color = 0,0,0 yscale = .05 fade.range = -400,-100 [Reflection] intensity = 0 ;----------------------------------------[PCX IMAGE] [BG 0] type = normal spriteno = 0, 0 layerno = 0 start = -160, 0 delta = 0,0 trans = none ;--------------------------------------- [BG Fighting Ground] type = normal spriteno = 0,1 start = -310,274 mask = 1 ;--------------------------------------- [BG ?] type = normal spriteno = 0,3 start = -310,240 mask = 1 delta = 1, .9 ;---------------------------------------[/PCX IMAGE]