;Skies over Aengmore, from Dungeons & Dragons: Shadow over Mystara ;by Phantom.of.the.Server [Info] name="Skies Over Aengmore" versiondate=01,22,2007 author="Phantom.of.the.Server" [Music] bgmusic=sound/AengmoreSkies.mp3 bgvolume=255 [Camera] startx=0 starty=0 boundleft=-32 boundright=32 boundhigh=-120 boundlow=0 verticalfollow=1 floortension=88 tension=100 [PlayerInfo] p1startx=-80 p1starty=0 p1startz=0 p1facing=1 p2startx=80 p2starty=0 p2startz=0 p2facing=-1 leftbound=-1000 rightbound=1000 topbound=0 botbound=0 [Scaling] topz=0 botz=50 topscale=1 botscale=1.2 [Bound] screenleft=20 screenright=20 [StageInfo] zoffset=216 zoffsetlink=10 autoturn=1 resetBG=0 [Shadow] intensity=0 color=96,96,96 yscale=.5 fade.range=0,0 ;=====
===== [BGdef] spr=stages/AengmoreSkies.sff debugbg=0 [BG black] type=normal spriteno=0,99 layerno=0 start=0,0 delta=0,0 tile=1,1 tilespacing=0,0 mask=0 [BG sky] type=normal spriteno=0,1 layerno=0 start=0,0 delta=0,.5 mask=1 [BG sky] type=normal spriteno=0,2 layerno=0 start=0,0 delta=0,.5 mask=1 [BG cloud] type=anim actionno=0 layerno=0 start=0,0 delta=1,0 ID=1 [BG cloud] type=anim actionno=0 layerno=0 start=0,0 delta=1,0 ID=2 [BG cloud] type=anim actionno=0 layerno=0 start=0,0 delta=1,0 ID=3 [BG main] type=normal spriteno=0,0 layerno=0 start=0,3 delta=1,1 sin.y=2,120,0 mask=1 ID=10 ;========== [BGctrldef 10] ctrlid=10 [BGCtrl 10, vel] type=siny ctrlID=10 value=3,180,0 [BGctrldef 1] ctrlid=1 looptime=400 [BGctrl 1, anim] type=anim time=20 value=1 [BGctrl 1, anim] type=anim time=60 value=2 [BGctrl 1, anim] type=anim time=140 value=4 [BGctrl 1, anim] type=anim time=220 value=3 [BGctrl 1, anim] type=anim time=300 value=4 [BGctrl 1, anim] type=anim ctrlid=1 time=340 value=2 [BGctrldef 2] ctrlid=2 looptime=420 [BGctrl 2, anim] type=anim time=10 value=4 [BGctrl 2, anim] type=anim time=70 value=1 [BGctrl 2, anim] type=anim time=120 value=2 [BGctrl 2, anim] type=anim time=180 value=3 [BGctrl 2, anim] type=anim time=280 value=1 [BGctrl 2, anim] type=anim time=360 value=4 [BGctrldef 3] ctrlid=3 looptime=440 [BGctrl 3, anim] type=anim time=40 value=2 [BGctrl 3, anim] type=anim time=120 value=4 [BGctrl 3, anim] type=anim time=160 value=3 [BGctrl 3, anim] type=anim time=260 value=4 [BGctrl 3, anim] type=anim time=360 value=1 ;========== [Begin Action 0] -1,-1, 0,0, -1 [Begin Action 1] 1,0, 0,0, 5 1,1, 0,0, 5 1,2, 0,0, 5 1,3, 0,0, 5 1,4, 0,0, 5 1,5, 0,0, 5 -1,-1, 0,0, -1 [Begin Action 2] 2,0, 0,0, 5 2,1, 0,0, 5 2,2, 0,0, 5 2,3, 0,0, 5 2,4, 0,0, 5 -1,-1, 0,0, -1 [Begin Action 3] 3,0, 0,0, 5 3,1, 0,0, 5 3,2, 0,0, 5 3,3, 0,0, 5 3,4, 0,0, 5 3,5, 0,0, 5 -1,-1, 0,0, -1 [Begin Action 4] 4,0, 0,0, 5 4,1, 0,0, 5 4,2, 0,0, 5 4,3, 0,0, 5 4,4, 0,0, 5 4,5, 0,0, 5 4,6, 0,0, 5 -1,-1, 0,0, -1