;Protoman's animation file ; groupno, imageno, offx, offy, duration [, flags] ; if duration is -1, then frame is displayed indefinitely. ; for flags (optional), H - horizonal flip, V - vertical flip. ; Optional collision dection info (Clsn1 or Clsn2): ; Clsn1: numcollisionelements ; Clsn1[x] = x1, y1, x2, y2 Bounding box for rectangle ; Use "Clsn1Default" to specify default collision box to assign each element ; following it. ;--------------------------------------------------------------------------- ; Standing Animation [Begin Action 000] Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,0, 0,0, 8 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,1, 0,0, 8 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,2, 0,0, 8 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,3, 0,0, 8 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,2, 0,0, 8 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 0,1, 0,0, 8 ; Turning animation [Begin Action 005] Clsn2: 3 Clsn2[0] = -39,-31, 29, -3 Clsn2[1] = -19,-51, 31,-30 Clsn2[2] = 2,-69, 23,-50 5,0, 0,0, 2, H 1100,7, 0,0, 4 Clsn2: 3 Clsn2[0] = -39,-31, 29, -3 Clsn2[1] = -19,-51, 31,-30 Clsn2[2] = 2,-69, 23,-50 5,0, 0,0, 2 ;Clsn2: 3 ; Clsn2[0] = -39,-31, 29, -3 ; Clsn2[1] = -19,-51, 31,-30 ; Clsn2[2] = 2,-69, 23,-50 ;5,2, 0,0, 2 ; Crouch Turn animation [Begin Action 006] Clsn2: 3 Clsn2[0] = -34,-28, 29, -3 Clsn2[1] = -19,-43, 33,-29 Clsn2[2] = 1,-51, 19,-41 6,0, 0,0, 2, H 6,0, 0,0, 2 ; Stand to crouch [Begin Action 010] Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 10,0, 0,0, 3 Clsn2: 3 Clsn2[0] = 20,-51, 0,-24 Clsn2[1] = 29,-21,-32, 0 Clsn2[2] = 30,-38,-23,-21 10,1, 0,0, 3 ; Crouching animation [Begin Action 011] Clsn2: 3 Clsn2[0] = 20,-51, 0,-24 Clsn2[1] = 29,-21,-32, 0 Clsn2[2] = 30,-38,-23,-21 11,0, 0,0, -1 ; Crouch to Stand [Begin Action 012] Clsn2: 3 Clsn2[0] = 20,-51, 0,-24 Clsn2[1] = 29,-21,-32, 0 Clsn2[2] = 30,-38,-23,-21 10,1, 0,0, 3 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 10,0, 0,0, 3 ; Walking Forward [Begin Action 020] Clsn2: 5 Clsn2[0] = -39,-34, -1,-11 Clsn2[1] = 28,-35, 6, -1 Clsn2[2] = 26,-68, 4,-31 Clsn2[3] = 0,-58,-26,-35 Clsn2[4] = 37,-60, 25,-43 20,0, 0,0, 4 Clsn2: 5 Clsn2[0] = 22,-72, 5,-52 Clsn2[1] = 34,-53, 13,-36 Clsn2[2] = 12,-56,-10,-32 Clsn2[3] = 18,-32,-23,-19 Clsn2[4] = -5,-22,-35, 0 20,2, 0,0, 4 Clsn2: 4 Clsn2[0] = -26,-38, 11,-14 Clsn2[1] = 8,-19,-21, -2 Clsn2[2] = 25,-69, 5,-50 Clsn2[3] = 13,-52, -7,-38 20,3, 0,0, 4 Clsn2: 6 Clsn2[0] = -26,-38, 11,-14 Clsn2[1] = 8,-19,-21, -2 Clsn2[2] = 25,-69, 5,-50 Clsn2[3] = 13,-52, -7,-38 Clsn2[4] = 31,-43, 11,-34 Clsn2[5] = 23,-33, 6, 0 20,4, 0,0, 4 Clsn2: 6 Clsn2[0] = -38,-29, -2,-10 Clsn2[1] = 8,-33, 30, 0 Clsn2[2] = 26,-69, 8,-43 Clsn2[3] = 39,-57, 25,-41 Clsn2[4] = 0,-60,-25,-48 Clsn2[5] = 21,-53, -1,-32 20,5, 0,0, 4 Clsn2: 6 Clsn2[0] = -26,-38, 11,-14 Clsn2[1] = 8,-19,-21, -2 Clsn2[2] = 25,-69, 5,-50 Clsn2[3] = 13,-52, -7,-38 Clsn2[4] = 31,-43, 11,-34 Clsn2[5] = 23,-33, 6, 0 20,4, 0,0, 4 Clsn2: 4 Clsn2[0] = -26,-38, 11,-14 Clsn2[1] = 8,-19,-21, -2 Clsn2[2] = 25,-69, 5,-50 Clsn2[3] = 13,-52, -7,-38 20,3, 0,0, 4 Clsn2: 5 Clsn2[0] = 22,-72, 5,-52 Clsn2[1] = 34,-53, 13,-36 Clsn2[2] = 12,-56,-10,-32 Clsn2[3] = 18,-32,-23,-19 Clsn2[4] = -5,-22,-35, 0 20,2, 0,0, 4 Clsn2: 5 Clsn2[0] = -39,-34, -1,-11 Clsn2[1] = 28,-35, 6, -1 Clsn2[2] = 26,-68, 4,-31 Clsn2[3] = 0,-58,-26,-35 Clsn2[4] = 37,-60, 25,-43 20,1, 0,0, 4 ; Walking Back [Begin Action 021] Clsn2: 6 Clsn2[0] = -28,-71, -7,-52 Clsn2[1] = -41,-60,-24,-45 Clsn2[2] = 21,-56, 3,-39 Clsn2[3] = 1,-56,-23,-35 Clsn2[4] = -6,-35,-34, 0 Clsn2[5] = 37,-34, 1,-12 21,0, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -23,-72, -4,-52 Clsn2[1] = -37,-54, 12,-37 Clsn2[2] = -16,-36, 23,-16 Clsn2[3] = 36,-19, 11, 0 21,2, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -26,-69, -5,-50 Clsn2[1] = -21,-39, 26,-15 Clsn2[2] = -12,-16, 20, -2 Clsn2[3] = -13,-50, 8,-38 21,3, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -28,-71, -8,-51 Clsn2[1] = -3,-32,-22, 0 Clsn2[2] = 31,-46, -5,-24 Clsn2[3] = 3,-56,-19,-33 21,4, 0,0, 4, ;H Clsn2: 5 Clsn2[0] = -10,-32,-33, 1 Clsn2[1] = 37,-32, 0, -9 Clsn2[2] = 22,-62, -2,-48 Clsn2[3] = -9,-69,-38,-40 Clsn2[4] = 1,-58,-14,-26 21,5, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -28,-71, -8,-51 Clsn2[1] = -3,-32,-22, 0 Clsn2[2] = 31,-46, -5,-24 Clsn2[3] = 3,-56,-19,-33 21,4, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -26,-69, -5,-50 Clsn2[1] = -21,-39, 26,-15 Clsn2[2] = -12,-16, 20, -2 Clsn2[3] = -13,-50, 8,-38 21,3, 0,0, 4, ;H Clsn2: 4 Clsn2[0] = -23,-72, -4,-52 Clsn2[1] = -37,-54, 12,-37 Clsn2[2] = -16,-36, 23,-16 Clsn2[3] = 36,-19, 11, 0 21,2, 0,0, 4, ;H Clsn2: 6 Clsn2[0] = -28,-71, -7,-52 Clsn2[1] = -41,-60,-24,-45 Clsn2[2] = 21,-56, 3,-39 Clsn2[3] = 1,-56,-23,-35 Clsn2[4] = -6,-35,-34, 0 Clsn2[5] = 37,-34, 1,-12 21,1, 0,0, 4, ;H ; Jump start frame [Begin Action 040] Clsn2: 7 Clsn2[0] = 3,-67, 23,-46 Clsn2[1] = 41,-53, 24,-34 Clsn2[2] = 1,-51,-17,-31 Clsn2[3] = 0,-30,-26, -1 Clsn2[4] = 29,-32, 7, -3 Clsn2[5] = -24,-17,-38, -1 Clsn2[6] = 23,-47, -4,-26 41,0, 0,0, 2 ; Starting Jumping up [Begin Action 041] Clsn2: 3 Clsn2[0] = -17,-107, 22,-77 Clsn2[1] = -5,-91, 12, 0 Clsn2[2] = -3,-39,-22, 0 41,1, 0,0, 9 Clsn2: 3 Clsn2[0] = 16,-37,-26, -1 Clsn2[1] = -15,-77, 28,-54 Clsn2[2] = 9,-59,-16,-35 41,2, 0,0, 9 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 Clsn2: 6 Clsn2[0] = -33,-74,-15,-53 Clsn2[1] = 17,-72, 32,-53 Clsn2[2] = -6,-68, 12,-50 Clsn2[3] = 17,-34,-12, -4 Clsn2[4] = -34,-28,-12, -1 Clsn2[5] = -14,-58, 3,-32 41,4, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -10,-87, 11,-40 Clsn2[1] = -1,-40,-20,-14 Clsn2[2] = -31,-26,-13, -1 Clsn2[3] = 21,-41, 1,-10 Clsn2[4] = 28,-50, 12,-41 Clsn2[5] = 34,-90, 12,-69 Clsn2[6] = -35,-89,-12,-69 41,5, 0,0, 3 Clsn2: 7 Clsn2[0] = -10,-87, 11,-40 Clsn2[1] = -1,-40,-20,-14 Clsn2[2] = -31,-26,-13, -1 Clsn2[3] = 21,-41, 1,-10 Clsn2[4] = 28,-50, 12,-41 Clsn2[5] = 34,-90, 12,-69 Clsn2[6] = -35,-89,-12,-69 41,6, 0,0, 3 ; Starting Jumping forwards [Begin Action 042] Clsn2: 4 Clsn2[0] = -17,-108, 1,-80 Clsn2[1] = 3,-106, 17,-81 Clsn2[2] = -7,-82, 11, -1 Clsn2[3] = -22,-34, -5, -1 41,1, 0,0, 9 Clsn2: 4 Clsn2[0] = -18,-76, 5, -3 Clsn2[1] = -30,-25,-17, -2 Clsn2[2] = 6,-43, 14,-17 Clsn2[3] = 30,-75, 12,-54 41,2, 0,0, 9 Clsn2: 4 Clsn2[0] = -5,-62, 15,-46 Clsn2[1] = -23,-45, 29,-31 Clsn2[2] = -28,-29, 15,-14 Clsn2[3] = -27,-31, 10, -3 41,3, 0,0, 3 Clsn2: 4 Clsn2[0] = -33,-71, 31,-54 Clsn2[1] = -14,-55, 6,-27 Clsn2[2] = -35,-28, -9, -3 Clsn2[3] = -8,-38, 13, -3 41,4, 0,0, 3 loopstart Clsn2: 5 Clsn2[0] = -37,-90, 34,-71 Clsn2[1] = -10,-73, 9,-41 Clsn2[2] = 0,-48, 19,-17 Clsn2[3] = 1,-42,-19,-16 Clsn2[4] = -34,-25,-12, -2 41,5, 0,0, 3 Clsn2: 5 Clsn2[0] = -37,-90, 34,-71 Clsn2[1] = -10,-73, 9,-41 Clsn2[2] = 0,-48, 19,-17 Clsn2[3] = 1,-42,-19,-16 Clsn2[4] = -34,-25,-12, -2 41,6, 0,0, 3 ; Starting Jumping backwards [Begin Action 043] Clsn2: 3 Clsn2[0] = -16,-108, 19,-80 Clsn2[1] = -8,-80, 12, -2 Clsn2[2] = -22,-34, -7, -1 41,1, 0,0, 9 Clsn2: 5 Clsn2[0] = -16,-78, 4,-27 Clsn2[1] = 12,-75, 30,-55 Clsn2[2] = -7,-39, 13, -3 Clsn2[3] = -31,-29, -7, -2 Clsn2[4] = 4,-62, 14,-52 41,2, 0,0, 9 Clsn2: 3 Clsn2[0] = -6,-65, 16,-43 Clsn2[1] = 31,-49,-23,-32 Clsn2[2] = 19,-31,-30, -7 41,3, 0,0, 3 Clsn2: 4 Clsn2[0] = -34,-72, 31,-53 Clsn2[1] = -12,-52, 2, -2 Clsn2[2] = 3,-37, 14,-12 Clsn2[3] = -35,-28,-12, -4 41,4, 0,0, 3 loopstart Clsn2: 5 Clsn2[0] = -35,-93, 35,-70 Clsn2[1] = -13,-75, 12,-35 Clsn2[2] = 26,-51, 3,-31 Clsn2[3] = 17,-31,-26,-15 Clsn2[4] = -31,-37,-11, -2 41,5, 0,0, 3 Clsn2: 5 Clsn2[0] = -35,-93, 35,-70 Clsn2[1] = -13,-75, 12,-35 Clsn2[2] = 26,-51, 3,-31 Clsn2[3] = 17,-31,-26,-15 Clsn2[4] = -31,-37,-11, -2 41,6, 0,0, 3 ; Jump land frame [Begin Action 047] Clsn2: 8 Clsn2[0] = 3,-67, 24,-46 Clsn2[1] = 4,-50,-18,-32 Clsn2[2] = 40,-54, 21,-35 Clsn2[3] = 28,-32, 9, -2 Clsn2[4] = 0,-30,-21, -3 Clsn2[5] = 21,-49, -4,-28 Clsn2[6] = -14,-17,-36, -1 Clsn2[7] = 40,-10, 26, -3 41,7, 0,0, 1 Clsn2: 8 Clsn2[0] = 3,-67, 24,-46 Clsn2[1] = 4,-50,-18,-32 Clsn2[2] = 40,-54, 21,-35 Clsn2[3] = 28,-32, 9, -2 Clsn2[4] = 0,-30,-21, -3 Clsn2[5] = 21,-49, -4,-28 Clsn2[6] = -14,-17,-36, -1 Clsn2[7] = 40,-10, 26, -3 41,8, 0,0, 2 Clsn2: 8 Clsn2[0] = 3,-67, 24,-46 Clsn2[1] = 4,-50,-18,-32 Clsn2[2] = 40,-54, 21,-35 Clsn2[3] = 28,-32, 9, -2 Clsn2[4] = 0,-30,-21, -3 Clsn2[5] = 21,-49, -4,-28 Clsn2[6] = -14,-17,-36, -1 Clsn2[7] = 40,-10, 26, -3 0,1, 0,0, 1 ; Run Forwards [Begin Action 100] Clsn2: 6 Clsn2[0] = 13,-30, 33, -2 Clsn2[1] = -7,-33,-38, -1 Clsn2[2] = 9,-46, 29,-29 Clsn2[3] = -10,-46,-29,-30 Clsn2[4] = -8,-66, 14,-46 Clsn2[5] = 12,-47, -7,-21 100,0, 0,0, 4 Loopstart Clsn2: 6 Clsn2[0] = 44,-55, 26,-33 Clsn2[1] = 14,-51, -5,-40 Clsn2[2] = 30,-48, 6,-32 Clsn2[3] = 27,-33,-14,-19 Clsn2[4] = 17,-18,-47, -1 Clsn2[5] = -14,-28,-42,-19 100,1, 0,0, 6 Clsn2: 6 Clsn2[0] = 44,-55, 26,-33 Clsn2[1] = 14,-51, -5,-40 Clsn2[2] = 30,-48, 6,-32 Clsn2[3] = 27,-33,-14,-19 Clsn2[4] = 17,-18,-47, -1 Clsn2[5] = -14,-28,-42,-19 100,2, 0,0, 6 ;Run end [Begin Action 101] Clsn2: 5 Clsn2[0] = -32,-63,-13,-49 Clsn2[1] = 18,-61, -3,-39 Clsn2[2] = 1,-51,-19,-26 Clsn2[3] = -30,-25, 3, -2 Clsn2[4] = -2,-27, 29, -2 100,3, 0,0, 2 Clsn2: 4 Clsn2[0] = -20,-58, 8,-37 Clsn2[1] = -9,-21, 39, -2 Clsn2[2] = -16,-31,-39, -1 Clsn2[3] = -41,-45, -3,-27 100,4, 0,0, 4 Clsn2: 6 Clsn2[0] = 7,-59, 26,-39 Clsn2[1] = 41,-42, 22,-22 Clsn2[2] = -23,-39, -2,-26 Clsn2[3] = -40,-22, -7, -2 Clsn2[4] = 34,-21, 11, -2 Clsn2[5] = -4,-44, 22,-21 100,5, 0,0, 4 ;Hop Forwards Wind [Begin Action 107] 1070,0,0,0,2 1070,1,0,0,2 1070,2,0,0,2 1070,3,0,0,2 1070,4,0,0,2 1070,5,0,0,2 1070,6,0,0,2 1070,7,0,0,2 1070,8,0,0,2 1070,9,0,0,2 1070,10,0,0,2 1070,11,0,0,2 1070,12,0,0,2 1070,13,0,0,2 1070,14,0,0,2 1070,15,0,0,2 1070,16,0,0,2 ; Hop Forwards land [Begin Action 108] Clsn2: 4 Clsn2[0] = -20,-58, 8,-37 Clsn2[1] = -9,-21, 39, -2 Clsn2[2] = -16,-31,-39, -1 Clsn2[3] = -41,-45, -3,-27 100,4, 0,0, 4 Clsn2: 6 Clsn2[0] = 7,-59, 26,-39 Clsn2[1] = 41,-42, 22,-22 Clsn2[2] = -23,-39, -2,-26 Clsn2[3] = -40,-22, -7, -2 Clsn2[4] = 34,-21, 11, -2 Clsn2[5] = -4,-44, 22,-21 100,5, 0,0, 4 ; Hop Backwards [Begin Action 105] Clsn2: 6 Clsn2[0] = 13,-58, 30,-38 Clsn2[1] = -12,-61, 8,-42 Clsn2[2] = -42,-40,-13,-25 Clsn2[3] = -15,-43, 18,-25 Clsn2[4] = -22,-24, 5, -1 Clsn2[5] = 10,-35, 35, -4 105,0, 0,0, 4 Clsn2: 5 Clsn2[0] = -19,-59, -2,-44 Clsn2[1] = -42,-44,-24,-24 Clsn2[2] = -26,-49, -3,-25 Clsn2[3] = -4,-48, 15, -6 Clsn2[4] = 14,-20, 40, -2 105,1, 0,0, 2 Clsn2: 5 Clsn2[0] = -19,-59, -2,-44 Clsn2[1] = -42,-44,-24,-24 Clsn2[2] = -26,-49, -3,-25 Clsn2[3] = -4,-48, 15, -6 Clsn2[4] = 14,-20, 40, -2 105,2, 0,0, 2 Clsn2: 5 Clsn2[0] = -19,-59, -2,-44 Clsn2[1] = -42,-44,-24,-24 Clsn2[2] = -26,-49, -3,-25 Clsn2[3] = -4,-48, 15, -6 Clsn2[4] = 14,-20, 40, -2 105,3, 0,0, 2 Clsn2: 5 Clsn2[0] = -5,-64, 15,-42 Clsn2[1] = -30,-44, 7,-25 Clsn2[2] = -36,-22,-12, -1 Clsn2[3] = 7,-41, 29,-19 Clsn2[4] = 11,-19, 38, 0 105,4, 0,0, 7 Clsn2: 5 Clsn2[0] = -59,-20,-12, -3 Clsn2[1] = -17,-51, 4,-34 Clsn2[2] = 29,-50, 8,-31 Clsn2[3] = 10,-24, 34, -2 Clsn2[4] = -9,-44, 19,-18 105,5, 0,0, -1 ; Hop Backwards land [Begin Action 106] Clsn2: 5 Clsn2[0] = -59,-20,-12, -3 Clsn2[1] = -17,-51, 4,-34 Clsn2[2] = 29,-50, 8,-31 Clsn2[3] = 10,-24, 34, -2 Clsn2[4] = -9,-44, 19,-18 105,5, 0,0, 4 ;--------------------------- ; GUARDSTART (stand) [Begin Action 120] Clsn2: 5 Clsn2[0] = -14,-78, 15,-31 Clsn2[1] = -2,-31,-22,-11 Clsn2[2] = -12,-19,-40, -1 Clsn2[3] = 12,-32, 30, -2 Clsn2[4] = 42,-11, 25, -2 120,0, 0,0, 2 ; GUARDSTART (crouch) [Begin Action 121] Clsn2: 5 Clsn2[0] = -14,-78, 15,-31 Clsn2[1] = -2,-31,-22,-11 Clsn2[2] = -12,-19,-40, -1 Clsn2[3] = 12,-32, 30, -2 Clsn2[4] = 42,-11, 25, -2 121,0, 0,0, 2 ; GUARDSTART (air) [Begin Action 122] Clsn2: 2 Clsn2[0] = -16,-78, 18,-15 Clsn2[1] = -24,-33, 8, -3 122,0, 0,0, 2 ; GUARD (stand) [Begin Action 130] Clsn2: 3 Clsn2[0] = -16,-78, 18,-15 Clsn2[1] = -24,-33, 8, -3 Clsn2[2] = -40,-18, 37, -5 120,0, 0,0, 2 ; GUARD (crouch) [Begin Action 131] Clsn2: 3 Clsn2[0] = -16,-78, 18,-15 Clsn2[1] = -24,-33, 8, -3 Clsn2[2] = -40,-18, 37, -5 121,1, 0,0, 2 121,2, 0,0, 2 ; GUARD (air) [Begin Action 132] Clsn2: 2 Clsn2[0] = -12,-79, 16,-16 Clsn2[1] = -24,-30, 9, -3 122,1, 0,0, 2 Clsn2: 2 Clsn2[0] = -12,-79, 16,-16 Clsn2[1] = -24,-30, 9, -3 122,2, 0,0, 2 ; GUARDEND (stand) [Begin Action 140] Clsn2: 5 Clsn2[0] = -15,-80, 14,-31 Clsn2[1] = -7,-29,-29, -5 Clsn2[2] = -43,-17,-16, -2 Clsn2[3] = 40,-14, 12, -1 Clsn2[4] = 12,-33, 28,-13 120,0, 0,0, 1 ; GUARDEND (crouch) [Begin Action 141] Clsn2: 5 Clsn2[0] = -15,-80, 14,-31 Clsn2[1] = -7,-29,-29, -5 Clsn2[2] = -43,-17,-16, -2 Clsn2[3] = 40,-14, 12, -1 Clsn2[4] = 12,-33, 28,-13 121,2, 0,0, 1 ; GUARDEND (air) [Begin Action 142] Clsn2: 2 Clsn2[0] = -14,-77, 17,-17 Clsn2[1] = -25,-35, 10, -5 122,2, 0,0, 1 ; Hit back while guarding (stand) [Begin Action 150] Clsn2: 3 Clsn2[0] = -14,-77, 17,-17 Clsn2[1] = -25,-35, 10, -5 Clsn2[2] = -45,-21, 34, -3 120,0, 0,0, 1 ; Hit back while guarding (crouch) [Begin Action 151] Clsn2: 3 Clsn2[0] = -17,-71, 10,-23 Clsn2[1] = -33,-25, -4, -5 Clsn2[2] = 2,-29, 30, -2 121,0, 0,0, 1 Clsn2: 3 Clsn2[0] = -17,-71, 10,-23 Clsn2[1] = -33,-25, -4, -5 Clsn2[2] = 2,-29, 30, -2 121,1, 0,0, 2 Clsn2: 3 Clsn2[0] = -17,-71, 10,-23 Clsn2[1] = -33,-25, -4, -5 Clsn2[2] = 2,-29, 30, -2 121,2, 0,0, 2 ; Hit back while guarding (air) [Begin Action 152] Clsn2: 4 Clsn2[0] = -14,-78, 13,-40 Clsn2[1] = -8,-37, 19,-16 Clsn2[2] = -27,-28, -5, -9 Clsn2[3] = 12,-16, -5, 0 122,0, 0,0, 1 Clsn2: 4 Clsn2[0] = -14,-78, 13,-40 Clsn2[1] = -8,-37, 19,-16 Clsn2[2] = -27,-28, -5, -9 Clsn2[3] = 12,-16, -5, 0 122,1, 0,0, 2 Clsn2: 4 Clsn2[0] = -14,-78, 13,-40 Clsn2[1] = -8,-37, 19,-16 Clsn2[2] = -27,-28, -5, -9 Clsn2[3] = 12,-16, -5, 0 122,2, 0,0, 2 ;--------------------------- ; Lose time over [Begin Action 170] 8800,0, 0,0, 3 8800,1, 0,0, 1 9999,0, 0,0, 30 9999,0, 0,0, 30 9999,0, 0,0, 30 ;--------------------------- ;Win Pose 1 (Ya Tai!!) [Begin Action 191] 181,0,0,0,10 181,1,0,0,30 181,2,0,0,20 181,3,0,0,-1 ;----------------------------------- ; INTRO [Begin Action 190] 190,5, 0,0, 3 190,6, 0,0, 3 190,7, 0,0, 3 190,5, 0,0, 3 190,6, 0,0, 3 190,7, 0,0, 3 190,5, 0,0, 3 190,6, 0,0, 3 190,7, 0,0, 3 190,8, 0,0, 3 190,9, 0,0, 3 190,10, 0,0, 3 12,0, 0,0, 3 12,1, 0,0, 3 0,0, 0,0, 2 ;----------------------------------- ;INTRO vs Megaman and Roll (Finish) [Begin Action 192] 190,0, 0,0, -1 [Begin Action 193] 190,0, 0,0, 10 190,1, 0,0, 10 190,2, 0,0, 10 190,3, 0,0, 10 190,4, 0,0, 10 190,5, 0,0, 4 190,6, 0,0, 4 190,7, 0,0, 4 190,8, 0,0, 4 190,9, 0,0, 4 190,10, 0,0, 4 12,0, 0,0, 4 12,1, 0,0, 4 ;----------------------------------- ; TAUNT [Begin Action 195] 24,7, 0,0, 5 24,8, 0,0, 5 24,9, 0,0, 5 24,7, 0,0, 5 24,8, 0,0, 5 24,9, 0,0, 5 24,7, 0,0, 5 24,8, 0,0, 5 24,9, 0,0, 5 24,10, 0,0, 5 24,11, 0,0, 5 ;----------------------------------- ; STAND X [Begin Action 200] Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,0,0,0,2 Clsn1: 1 Clsn1[0] = 17,-57, 70,-38 Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,1,0,0,3 Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,2,0,0,3 ;----------------------------------- ; STAND Y [Begin Action 210] Clsn2: 4 Clsn2[0] = 2,-64, 33,-30 Clsn2[1] = 6,-32, 35, -3 Clsn2[2] = 3,-32,-16, -2 Clsn2[3] = -16,-19,-32, -2 210,0,0,0,4 Clsn1: 3 Clsn1[0] = -16,-109, 8,-87 Clsn1[1] = 4,-102, 21,-80 Clsn1[2] = 37,-92, 19,-57 Clsn2: 4 Clsn2[0] = -32,-57, 22,-41 Clsn2[1] = -12,-29, 12, -4 Clsn2[2] = 24,-44, 4,-25 Clsn2[3] = -7,-85, 13,-57 210,1,0,0,3 Clsn1: 2 Clsn1[0] = -3,-110, 26,-91 Clsn1[1] = 20,-93, 34,-44 Clsn2: 4 Clsn2[0] = 25,-45, -2, -9 Clsn2[1] = -27,-62, 6,-40 Clsn2[2] = 30,-81, 6,-45 Clsn2[3] = 19,-93, 0,-75 210,2,0,0,8 Clsn2: 4 Clsn2[0] = -22,-36, 31, -5 Clsn2[1] = -22,-55, 27,-37 Clsn2[2] = 5,-79, 28,-53 Clsn2[3] = 27,-86, 45,-61 210,3,0,0,4 ;----------------------------------- ; STAND Z [Begin Action 220] Clsn2: 5 Clsn2[0] = -10,-71, 10,-51 Clsn2[1] = 38,-59, 15,-41 Clsn2[2] = 12,-52,-20,-31 Clsn2[3] = -40,-27,-13, -7 Clsn2[4] = 3,-29, 22, -3 220,3,0,0,5 Clsn2: 5 Clsn2[0] = -58,-20,-15, -4 Clsn2[1] = -32,-64,-13,-19 Clsn2[2] = 12,-55,-15,-38 Clsn2[3] = -14,-30, 8,-17 Clsn2[4] = -3,-18, 26, -4 220,0,0,0,2 Clsn2: 7 Clsn2[0] = -18,-65, 4,-45 Clsn2[1] = 28,-56,-19,-39 Clsn2[2] = -15,-38, 11,-17 Clsn2[3] = 9,-30, 29,-14 Clsn2[4] = 44,-16, 14, -1 Clsn2[5] = -1,-21,-31, -7 Clsn2[6] = -16,-12,-42, -1 220,1,0,0,13 Clsn2: 6 Clsn2[0] = -10,-71, 16,-31 Clsn2[1] = 48,-60, 8,-44 Clsn2[2] = -7,-31,-24,-13 Clsn2[3] = 9,-29, 31,-15 Clsn2[4] = 42,-15, 14, -2 Clsn2[5] = -46,-21,-20, 1 220,2,0,0,7 Clsn2: 5 Clsn2[0] = -10,-71, 10,-51 Clsn2[1] = 38,-59, 15,-41 Clsn2[2] = 12,-52,-20,-31 Clsn2[3] = -40,-27,-13, -7 Clsn2[4] = 3,-29, 22, -3 220,3,0,0,7 ;----------------------------------- ; STAND A [Begin Action 230] Clsn2: 2 Clsn2[0] = -21,-31, 20,-12 Clsn2[1] = -5,-72, 22, -1 230,0,0,0,3 Clsn1: 1 Clsn1[0] = 16,-50, 63,-30 Clsn2: 2 Clsn2[0] = -3,-73, 27, -3 Clsn2[1] = -40,-66, 0,-51 230,1,0,0,3 Clsn2: 4 Clsn2[0] = -6,-70, 16, -1 Clsn2[1] = -39,-57,-11,-43 Clsn2[2] = 33,-69, 15,-49 Clsn2[3] = 47,-41, 16,-21 230,2,0,0,6 Clsn2: 2 Clsn2[0] = -21,-31, 20,-12 Clsn2[1] = -5,-72, 22, -1 230,3,0,0,3 Clsn2: 6 Clsn2[0] = 9,-32, 29, -1 Clsn2[1] = 0,-29,-26, -1 Clsn2[2] = -14,-16,-37, -1 Clsn2[3] = -19,-47, 30,-32 Clsn2[4] = 4,-67, 22,-44 Clsn2[5] = 38,-54, 28,-35 230,4, 0,0, 3 ;----------------------------------- ; STAND B [Begin Action 240] Clsn2: 5 Clsn2[0] = -44,-43, -5,-21 Clsn2[1] = 10,-32, 34, 0 Clsn2[2] = 19,-53, -7,-28 Clsn2[3] = 38,-51, 20,-35 Clsn2[4] = 28,-69, 7,-52 240,0,0,0,3 Clsn2: 3 Clsn2[0] = -31,-65, 21,-43 Clsn2[1] = 3,-76, 22, -1 Clsn2[2] = 23,-44, 56,-25 240,1,0,0,3 Clsn2: 3 Clsn2[0] = -32,-77, 25,-58 Clsn2[1] = 6,-65, 34, -1 Clsn2[2] = 32,-80, 56,-46 240,2,0,0,3 Clsn1: 1 Clsn1[0] = 21,-69, 58,-43 Clsn2: 2 Clsn2[0] = -29,-67, 21,-48 Clsn2[1] = 5,-78, 30, -1 240,3,0,0,7 Clsn2: 4 Clsn2[0] = -32,-64, 19,-42 Clsn2[1] = 1,-74, 25, -1 Clsn2[2] = 24,-13, 34, 0 Clsn2[3] = 24,-46, 56,-22 240,4,0,0,3 Clsn2: 2 Clsn2[0] = -9,-70, 20, -1 Clsn2[1] = -27,-34, -1,-11 240,5,0,0,4 ;----------------------------------- ; STAND C [Begin Action 250] Clsn2: 2 Clsn2[0] = -26,-33, 24, 0 Clsn2[1] = -16,-51, 11,-31 250,0,0,0,2 Clsn2: 2 Clsn2[0] = 38,-44,-17,-18 Clsn2[1] = -34,-18, 11, 3 250,1,0,0,3 Clsn2: 3 Clsn2[0] = -4,-55, 37,-32 Clsn2[1] = 25,-36,-25,-15 Clsn2[2] = 8,-16,-45, 7 250,2,0,0,3 Clsn1: 3 Clsn1[0] = -3,-81, 15,-43 Clsn1[1] = 7,-85, 47,-70 Clsn1[2] = 37,-74, 13,-53 Clsn2: 2 Clsn2[0] = 0,-42,-28, 4 Clsn2[1] = -44,-18,-28, 1 250,3,0,0,12 Clsn2: 3 Clsn2[0] = -40,-17, 3, 4 Clsn2[1] = -26,-35, 6,-18 Clsn2[2] = -6,-54, 35,-32 250,4,0,0,2 Clsn2: 2 Clsn2[0] = -20,-41, 31,-20 Clsn2[1] = -33,-18, 12, 2 250,5,0,0,2 Clsn2: 2 Clsn2[0] = -38,-35, 16, 0 Clsn2[1] = -26,-52, 0,-32 250,6,0,0,3 ;-------------------------- ;plasma shot Anim [Begin Action 260] Clsn1Default: 2 Clsn1[0] = -26,-14,0,14 Clsn1[1] = -49,-6,-26,9 Clsn2Default: 1 Clsn2[0] = -7,-2,6,4 260,0, 0,0, 5 Clsn1Default: 1 Clsn1[0] = -55,-10,-10,10 Clsn2Default: 1 Clsn2[0] = -7,-2,6,4 260,1, 0,0, 5 ;Plasma shot Anim (hit) [Begin Action 270] 265,0, 0,0, 5 265,1, 0,0, 5 265,2, 0,0, 5 265,3, 0,0, 5 265,4, 0,0, 5 ;----------------------------------- ; STAND X [Begin Action 300] Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,0,0,0,2 Clsn1: 1 Clsn1[0] = 76,-57, 19,-38 Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,1,0,0,3 Clsn2: 5 Clsn2[0] = -36,-32, 27, -2 Clsn2[1] = -18,-51, 18,-31 Clsn2[2] = 43,-57, 18,-41 Clsn2[3] = 4,-69, 24,-50 Clsn2[4] = 26,-14, 37, -2 200,2,0,0,3 ;----------------------------------- ; Slash Claw [Begin Action 310] Clsn2: 5 Clsn2[0] = -46, 1, 29,-11 Clsn2[1] = -29,-12, 24,-24 Clsn2[2] = -9,-25, 19,-37 Clsn2[3] = -3,-38, 15,-63 Clsn2[4] = 16,-64, 27,-43 210,0,0,0,4 Clsn1: 3 Clsn1[0] = 0,-120, 51,-111 Clsn1[1] = 42,-110, 51, 2 Clsn1[2] = 52,-112, 67,-72 Clsn2: 9 Clsn2[0] = -31,-52, 26,-30 Clsn2[1] = -11, 0, 0,-24 Clsn2[2] = 1, -5, 13,-29 Clsn2[3] = 14,-16, 23,-29 Clsn2[4] = -8,-53, 28,-57 Clsn2[5] = 9,-58, 35,-81 Clsn2[6] = 8,-82, -5,-64 Clsn2[7] = 10,-98, 24,-82 Clsn2[8] = 9,-103,-13,-89 210,1,0,0,8 Clsn1: 3 Clsn1[0] = 0,-120, 51,-111 Clsn1[1] = 42,-110, 51, 2 Clsn1[2] = 52,-112, 67,-72 Clsn2: 7 Clsn2[0] = -36,-42, 20,-23 Clsn2[1] = -11, 0, 13,-22 Clsn2[2] = -14,-43, 23,-54 Clsn2[3] = 6,-55, 25,-82 Clsn2[4] = 22,-83, 3,-95 Clsn2[5] = 2,-98, -5,-89 Clsn2[6] = 5,-82, -3,-66 210,2,0,0,10 Clsn2: 7 Clsn2[0] = -41,-11, 15,-26 Clsn2[1] = -10,-10, 13, -2 Clsn2[2] = -30,-27, 15,-38 Clsn2[3] = -38,-39, 12,-52 Clsn2[4] = -11,-53, 11,-78 Clsn2[5] = 12,-60, 22,-85 Clsn2[6] = 23,-80, 29,-63 210,3,0,0,4 ;----------------------------------- ; STAND A [Begin Action 330] Clsn2: 2 Clsn2[0] = -21,-31, 20,-12 Clsn2[1] = -5,-72, 22, -1 230,0,0,0,3 Clsn1: 1 Clsn1[0] = 36,-54, 77,-26 Clsn2: 2 Clsn2[0] = -3,-73, 27, -3 Clsn2[1] = -40,-66, 0,-51 230,1,0,0,3 Clsn2: 4 Clsn2[0] = -6,-70, 16, -1 Clsn2[1] = -39,-57,-11,-43 Clsn2[2] = 33,-69, 15,-49 Clsn2[3] = 47,-41, 16,-21 230,2,0,0,6 Clsn2: 2 Clsn2[0] = -21,-31, 20,-12 Clsn2[1] = -5,-72, 22, -1 230,3,0,0,3 Clsn2: 6 Clsn2[0] = 9,-32, 29, -1 Clsn2[1] = 0,-29,-26, -1 Clsn2[2] = -14,-16,-37, -1 Clsn2[3] = -19,-47, 30,-32 Clsn2[4] = 4,-67, 22,-44 Clsn2[5] = 38,-54, 28,-35 230,4, 0,0, 3 ;----------------------------------- ; STAND B [Begin Action 340] Clsn2: 5 Clsn2[0] = -44,-43, -5,-21 Clsn2[1] = 10,-32, 34, 0 Clsn2[2] = 19,-53, -7,-28 Clsn2[3] = 38,-51, 20,-35 Clsn2[4] = 28,-69, 7,-52 240,0,0,0,3 Clsn2: 3 Clsn2[0] = -31,-65, 21,-43 Clsn2[1] = 3,-76, 22, -1 Clsn2[2] = 23,-44, 56,-25 240,1,0,0,3 Clsn2: 3 Clsn2[0] = -32,-77, 25,-58 Clsn2[1] = 6,-65, 34, -1 Clsn2[2] = 32,-80, 56,-46 240,2,0,0,3 Clsn1: 2 Clsn1[0] = 27,-70, 72,-41 Clsn1[1] = 26,-60, 14,-39 Clsn2: 2 Clsn2[0] = -29,-67, 21,-48 Clsn2[1] = 5,-78, 30, -1 240,3,0,0,7 Clsn2: 4 Clsn2[0] = -32,-64, 19,-42 Clsn2[1] = 1,-74, 25, -1 Clsn2[2] = 24,-13, 34, 0 Clsn2[3] = 24,-46, 56,-22 240,4,0,0,3 Clsn2: 2 Clsn2[0] = -9,-70, 20, -1 Clsn2[1] = -27,-34, -1,-11 240,5,0,0,4 ;----------------------------------- ; STAND C [Begin Action 350] Clsn2: 2 Clsn2[0] = -26,-33, 24, 0 Clsn2[1] = -16,-51, 11,-31 250,0,0,0,2 Clsn2: 2 Clsn2[0] = 38,-44,-17,-18 Clsn2[1] = -34,-18, 11, 3 250,1,0,0,3 Clsn2: 3 Clsn2[0] = -4,-55, 37,-32 Clsn2[1] = 25,-36,-25,-15 Clsn2[2] = 8,-16,-45, 7 250,2,0,0,3 Clsn1: 3 Clsn1[0] = 58,-115, -3,-41 Clsn1[1] = 59,-105, 74,-41 Clsn1[2] = 58,-40, 42, 6 Clsn2: 2 Clsn2[0] = 0,-42,-28, 4 Clsn2[1] = -44,-18,-28, 1 250,3,0,0,12 Clsn2: 3 Clsn2[0] = -40,-17, 3, 4 Clsn2[1] = -26,-35, 6,-18 Clsn2[2] = -6,-54, 35,-32 250,4,0,0,2 Clsn2: 2 Clsn2[0] = -20,-41, 31,-20 Clsn2[1] = -33,-18, 12, 2 250,5,0,0,2 Clsn2: 2 Clsn2[0] = -38,-35, 16, 0 Clsn2[1] = -26,-52, 0,-32 250,6,0,0,3 ;-------------------------------- ; CROUCH X [Begin Action 400] Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,0,0,0,2 Clsn1: 2 Clsn1[0] = 18,-42, 68,-28 Clsn1[1] = 18,-42, 68,-28 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,1,0,0,3 Clsn1: 2 Clsn1[0] = 18,-42, 68,-28 Clsn1[1] = 18,-42, 68,-28 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,2,0,0,3 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,3,0,0,3 ;----------------------------------- ; CROUCH Y [Begin Action 410] Clsn2: 5 Clsn2[0] = 4,-30,-21, -2 Clsn2[1] = -39,-18,-22, 0 Clsn2[2] = 9,-26, 31, -2 Clsn2[3] = -1,-60, 24,-25 Clsn2[4] = 37,-67, 15,-51 210,0,0,0,4 Clsn1: 2 Clsn1[0] = -15,-108, 14,-88 Clsn1[1] = 7,-93, 37,-66 Clsn2: 4 Clsn2[0] = -34,-59, 24,-39 Clsn2[1] = -11,-35, 20, -6 Clsn2[2] = 27,-77, 7,-30 Clsn2[3] = -7,-85, 14,-67 210,1,0,0,3 Clsn1: 2 Clsn1[0] = -1,-103, 28,-78 Clsn1[1] = 32,-83, 21,-41 Clsn2: 3 Clsn2[0] = -1,-103, 26,-33 Clsn2[1] = -27,-54, 3,-29 Clsn2[2] = -3,-35, 22, -7 210,2,0,0,8 Clsn2: 5 Clsn2[0] = 34,-87, 16,-68 Clsn2[1] = -6,-79, 20,-57 Clsn2[2] = -33,-55, 20,-40 Clsn2[3] = -30,-40, -6,-15 Clsn2[4] = 22,-39, -3, -3 210,3,0,0,4 ;----------------------------------- ; CROUCH Z [Begin Action 420] 420,0,0,0,3 420,1,0,0,5 420,2,0,0,11 420,3,0,0,5 420,4,0,0,5 ;----------------------------------- ; CROUCH A [Begin Action 430] Clsn2: 3 Clsn2[0] = -8,-59, 12, 0 Clsn2[1] = -25,-20, -7, 1 Clsn2[2] = 10,-41, 21,-15 430,0,0,0,4 Clsn1: 1 Clsn1[0] = 4,-28, 51, -4 Clsn2: 3 Clsn2[0] = -51,-49, -5,-37 Clsn2[1] = -24,-37, 7, -2 Clsn2[2] = 23,-59, -4,-39 430,1,0,0,5 Clsn2: 4 Clsn2[0] = -4,-59, 16,-18 Clsn2[1] = -33,-38, -3, -2 Clsn2[2] = 35,-49, 13,-26 Clsn2[3] = 17,-22, -3, -3 430,2,0,0,3 ;----------------------------------- ; CROUCH B [Begin Action 440] Clsn2: 3 Clsn2[0] = -34,-22, 26, -1 Clsn2[1] = -20,-32, 34,-22 Clsn2[2] = -2,-51, 20,-31 11,0,0,0,4 Clsn2: 3 Clsn2[0] = -8,-59, 16, -1 Clsn2[1] = 39,-51, 18,-29 Clsn2[2] = -37,-34, -7, -2 440,0,0,0,4 Clsn1: 1 Clsn1[0] = 7,-31, 53, -7 Clsn2: 3 Clsn2[0] = -53,-54,-19,-29 Clsn2[1] = -47,-28, 6, -1 Clsn2[2] = -19,-39, 9,-20 440,1,0,0,4 Clsn2: 4 Clsn2[0] = -29,-54, -9, 0 Clsn2[1] = -44,-39, 0,-18 Clsn2[2] = 19,-30, -9, -2 Clsn2[3] = 43,-28, 16, -9 440,2,0,0,4 Clsn2: 3 Clsn2[0] = -8,-53, 13, -2 Clsn2[1] = -26,-30, -8,-11 Clsn2[2] = 28,-35, 9, -5 440,3,0,0,4 Clsn2: 3 Clsn2[0] = 0,-51, 20, -1 Clsn2[1] = -34,-21, 0, -1 Clsn2[2] = -23,-33, 35,-19 11,0,0,0,4 ;----------------------------------- ; CROUCH C [Begin Action 450] Clsn2: 4 Clsn2[0] = -37,-22,-13, -3 Clsn2[1] = 19,-36, -6, -1 Clsn2[2] = -28,-63, 6,-35 Clsn2[3] = -20,-37, -6,-24 650,0,0,25,5 Clsn2: 4 Clsn2[0] = -50,-58, 12,-39 Clsn2[1] = -28,-68,-13,-51 Clsn2[2] = -26,-38, 9, -3 Clsn2[3] = 23,-35, 6, -4 650,1,0,25,4 Clsn1: 1 Clsn1[0] = -13,-29, 41, -1 Clsn2: 4 Clsn2[0] = 13,-61,-14,-44 Clsn2[1] = -43,-56,-12,-24 Clsn2[2] = -63,-40,-43,-23 Clsn2[3] = -43,-24, -7, -1 650,2,0,25,4 Clsn1: 1 Clsn1[0] = -13,-29, 41, -1 Clsn2: 4 Clsn2[0] = 13,-61,-14,-44 Clsn2[1] = -43,-56,-12,-24 Clsn2[2] = -63,-40,-43,-23 Clsn2[3] = -43,-24, -7, -1 650,3,0,25,4 Clsn2: 5 Clsn2[0] = -23,-60, 0,-24 Clsn2[1] = -33,-27, -6, -3 Clsn2[2] = -53,-39,-21,-26 Clsn2[3] = 22,-58, -1,-35 Clsn2[4] = 4,-38, 25, -6 650,4,0,25,3 ;----------------------------------- ; Slash Crouch X [Begin Action 500] Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,0,0,0,2 Clsn1: 2 Clsn1[0] = 18,-42, 68,-28 Clsn1[1] = 18,-42, 68,-28 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,1,0,0,3 Clsn1: 2 Clsn1[0] = 18,-42, 68,-28 Clsn1[1] = 18,-42, 68,-28 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,2,0,0,3 Clsn2: 3 Clsn2[0] = -39,-22, 26, -3 Clsn2[1] = -24,-36, 30,-22 Clsn2[2] = -2,-54, 19,-35 400,3,0,0,3 ;----------------------------------- ; Slash Crouch Y [Begin Action 510] Clsn2: 5 Clsn2[0] = 4,-30,-21, -2 Clsn2[1] = -39,-18,-22, 0 Clsn2[2] = 9,-26, 31, -2 Clsn2[3] = -1,-60, 24,-25 Clsn2[4] = 37,-67, 15,-51 210,0,0,0,4 Clsn1: 2 Clsn1[0] = -15,-108, 14,-88 Clsn1[1] = 7,-93, 37,-66 Clsn2: 4 Clsn2[0] = -34,-59, 24,-39 Clsn2[1] = -11,-35, 20, -6 Clsn2[2] = 27,-77, 7,-30 Clsn2[3] = -7,-85, 14,-67 210,1,0,0,3 Clsn1: 2 Clsn1[0] = -1,-103, 28,-78 Clsn1[1] = 32,-83, 21,-41 Clsn2: 3 Clsn2[0] = -1,-103, 26,-33 Clsn2[1] = -27,-54, 3,-29 Clsn2[2] = -3,-35, 22, -7 210,2,0,0,8 Clsn2: 5 Clsn2[0] = 34,-87, 16,-68 Clsn2[1] = -6,-79, 20,-57 Clsn2[2] = -33,-55, 20,-40 Clsn2[3] = -30,-40, -6,-15 Clsn2[4] = 22,-39, -3, -3 210,3,0,0,4 ;----------------------------------- ; Slash Crouch [Begin Action 530] Clsn2: 3 Clsn2[0] = -8,-59, 12, 0 Clsn2[1] = -25,-20, -7, 1 Clsn2[2] = 10,-41, 21,-15 430,0,0,0,4 Clsn1: 1 Clsn1[0] = 4,-28, 51, -4 Clsn2: 3 Clsn2[0] = -51,-49, -5,-37 Clsn2[1] = -24,-37, 7, -2 Clsn2[2] = 23,-59, -4,-39 430,1,0,0,5 Clsn2: 4 Clsn2[0] = -4,-59, 16,-18 Clsn2[1] = -33,-38, -3, -2 Clsn2[2] = 35,-49, 13,-26 Clsn2[3] = 17,-22, -3, -3 430,2,0,0,3 ;----------------------------------- ; Slash Crouch B [Begin Action 540] Clsn2: 3 Clsn2[0] = -34,-22, 26, -1 Clsn2[1] = -20,-32, 34,-22 Clsn2[2] = -2,-51, 20,-31 11,0,0,0,4 Clsn2: 3 Clsn2[0] = -8,-59, 16, -1 Clsn2[1] = 39,-51, 18,-29 Clsn2[2] = -37,-34, -7, -2 440,0,0,0,4 Clsn1: 1 Clsn1[0] = 7,-31, 53, -7 Clsn2: 3 Clsn2[0] = -53,-54,-19,-29 Clsn2[1] = -47,-28, 6, -1 Clsn2[2] = -19,-39, 9,-20 440,1,0,0,4 Clsn2: 4 Clsn2[0] = -29,-54, -9, 0 Clsn2[1] = -44,-39, 0,-18 Clsn2[2] = 19,-30, -9, -2 Clsn2[3] = 43,-28, 16, -9 440,2,0,0,4 Clsn2: 3 Clsn2[0] = -8,-53, 13, -2 Clsn2[1] = -26,-30, -8,-11 Clsn2[2] = 28,-35, 9, -5 440,3,0,0,4 Clsn2: 3 Clsn2[0] = 0,-51, 20, -1 Clsn2[1] = -34,-21, 0, -1 Clsn2[2] = -23,-33, 35,-19 11,0,0,0,4 ;----------------------------------- ; Slash Crouch C [Begin Action 550] Clsn2: 4 Clsn2[0] = -37,-22,-13, -3 Clsn2[1] = 19,-36, -6, -1 Clsn2[2] = -28,-63, 6,-35 Clsn2[3] = -20,-37, -6,-24 650,0,0,25,5 Clsn2: 6 Clsn2[0] = -9,-59, 11,-32 Clsn2[1] = 12,-41, 21, 7 Clsn2[2] = 22,-50, 37, 3 Clsn2[3] = 38,-24, 47, 4 Clsn2[4] = 11,-31, -2, -2 Clsn2[5] = -10,-32,-28,-52 650,1,0,25,4 Clsn1: 1 Clsn1[0] = 28,-26, 73, -2 Clsn2: 6 Clsn2[0] = -10,-57, 8, -8 Clsn2[1] = 9, -1, 27,-29 Clsn2[2] = 41,-59, 16,-45 Clsn2[3] = 15,-50, 9,-42 Clsn2[4] = -11,-32,-30,-22 Clsn2[5] = -19,-33,-29,-41 650,2,0,25,8 Clsn1: 1 Clsn1[0] = 28,-26, 73, -2 Clsn2: 6 Clsn2[0] = -10,-57, 8, -8 Clsn2[1] = 9, -1, 27,-29 Clsn2[2] = 41,-59, 16,-45 Clsn2[3] = 15,-50, 9,-42 Clsn2[4] = -11,-32,-30,-22 Clsn2[5] = -19,-33,-29,-41 650,3,0,25,8 Clsn2: 7 Clsn2[0] = -36,-22, 9,-36 Clsn2[1] = -15,-21, 11, 2 Clsn2[2] = 47, -1, 18,-14 Clsn2[3] = 35,-15, 20,-55 Clsn2[4] = 19,-41, 10,-22 Clsn2[5] = 9,-37, -6,-58 Clsn2[6] = 10,-42, 15,-55 650,4,0,25,3 ;----------------------------------- ; JUMP X [Begin Action 600] Clsn2: 4 Clsn2[0] = -13,-64, 8,-43 Clsn2[1] = -34,-49,-10,-32 Clsn2[2] = -30,-32, 6, -7 Clsn2[3] = 31,-46, -7,-29 600,0,0,0,3 Clsn1: 1 Clsn1[0] = -3,-52, 54,-37 Clsn2: 4 Clsn2[0] = -51,-27,-17, -4 Clsn2[1] = -19,-43, -2,-19 Clsn2[2] = -37,-58,-18,-40 Clsn2[3] = -16,-61, 8,-43 600,2,0,0,7 Clsn2: 4 Clsn2[0] = -13,-64, 8,-43 Clsn2[1] = -34,-49,-10,-32 Clsn2[2] = -30,-32, 6, -7 Clsn2[3] = 31,-46, -7,-29 600,0,0,0,4 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP Y [Begin Action 610] Clsn2: 5 Clsn2[0] = -39,-14,-10, -2 Clsn2[1] = -18,-27, 2,-12 Clsn2[2] = 0,-61, 24,-25 Clsn2[3] = 11,-26, 33, 0 Clsn2[4] = 15,-66, 35,-44 210,0,0,0,3 Clsn1: 2 Clsn1[0] = -18,-104, 18,-79 Clsn1[1] = 14,-92, 32,-58 Clsn2: 5 Clsn2[0] = -36,-54, 22,-37 Clsn2[1] = 23,-36, 0,-14 Clsn2[2] = 10,-26,-12, 1 Clsn2[3] = -8,-82, 12,-64 Clsn2[4] = 5,-75, 23,-51 210,1,0,0,3 Clsn1: 2 Clsn1[0] = -18,-104, 18,-79 Clsn1[1] = 14,-92, 32,-58 Clsn2: 5 Clsn2[0] = -2,-80, 18,-65 Clsn2[1] = 9,-64, 29,-32 Clsn2[2] = -7,-58, 9,-35 Clsn2[3] = -28,-46, -2,-27 Clsn2[4] = 25,-33, -2, -1 210,2,0,0,8 Clsn2: 5 Clsn2[0] = 16,-86, 35,-65 Clsn2[1] = -8,-77, 17,-58 Clsn2[2] = -34,-52, -4,-12 Clsn2[3] = 22,-39, -1, -2 Clsn2[4] = 22,-63, -3,-36 210,3,0,0,3 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP Z [Begin Action 620] Clsn2: 5 Clsn2[0] = -13,-63, 8,-43 Clsn2[1] = -34,-48,-13,-30 Clsn2[2] = 34,-47, 7,-32 Clsn2[3] = -15,-43, 11,-17 Clsn2[4] = -32,-29, -7, -3 600,0,0,0,3 Clsn2: 3 Clsn2[0] = -20,-70, 4,-11 Clsn2[1] = -44,-36, 4, -7 Clsn2[2] = 40,-58, 1,-42 620,0,0,0,4 Clsn2: 3 Clsn2[0] = -20,-70, 4,-11 Clsn2[1] = -44,-36, 4, -7 Clsn2[2] = 40,-58, 1,-42 620,1,0,0,6 Clsn2: 4 Clsn2[0] = -20,-70, 4,-11 Clsn2[1] = -44,-36, 4, -7 Clsn2[2] = 40,-58, 1,-42 Clsn2[3] = 24,-43, 3,-25 620,2,0,0,3 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP A [Begin Action 630] Clsn2: 2 Clsn2[0] = -7,-69, 16, -7 Clsn2[1] = -4,-27,-24, 0 630,0,0,0,4 Clsn1: 1 Clsn1[0] = -7,-38, 35, -8 Clsn2: 4 Clsn2[0] = -26,-69, -5,-10 Clsn2[1] = -51,-25,-23, -3 Clsn2[2] = -57,-53,-26,-38 Clsn2[3] = -4,-62, 14,-46 630,1,0,0,6 Clsn2: 2 Clsn2[0] = -10,-69, 18,-11 Clsn2[1] = -23,-24, -2, -3 630,0,0,0,4 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP B [Begin Action 640] Clsn2: 5 Clsn2[0] = -10,-69, 18,-11 Clsn2[1] = -23,-24, -2, -3 Clsn2[2] = 4,-12, 20, -4 Clsn2[3] = 29,-34, 13,-15 Clsn2[4] = 31,-73, 8,-52 640,0,0,0,4 Clsn1: 1 Clsn1[0] = 45,-59, 6,-14 Clsn2: 4 Clsn2[0] = -17,-58, 2, -1 Clsn2[1] = -46,-27,-28,-13 Clsn2[2] = -37,-47,-18,-25 Clsn2[3] = 1,-58, 12,-45 640,1,0,0,4 Clsn1: 1 Clsn1[0] = 42,-61, 0,-32 Clsn2: 3 Clsn2[0] = -27,-65, 1,-36 Clsn2[1] = -38,-44,-12,-19 Clsn2[2] = -29,-24, 4, -3 640,2,0,0,6 Clsn2: 6 Clsn2[0] = -21,-64, -2,-48 Clsn2[1] = -22,-22, 0, -1 Clsn2[2] = -22,-52, -1,-21 Clsn2[3] = -39,-44,-21,-26 Clsn2[4] = -1,-53, 14,-29 Clsn2[5] = 41,-39, 11,-19 640,3,0,0,3 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP C [Begin Action 650] Clsn2: 4 Clsn2[0] = -37,-22,-13, -3 Clsn2[1] = 19,-36, -6, -1 Clsn2[2] = -28,-63, 6,-35 Clsn2[3] = -20,-37, -6,-24 650,0,0,0,5 Clsn2: 4 Clsn2[0] = -50,-58, 12,-39 Clsn2[1] = -28,-68,-13,-51 Clsn2[2] = -26,-38, 9, -3 Clsn2[3] = 23,-35, 6, -4 650,1,0,0,4 Clsn1: 1 Clsn1[0] = -13,-29, 41, -1 Clsn2: 4 Clsn2[0] = 13,-61,-14,-44 Clsn2[1] = -43,-56,-12,-24 Clsn2[2] = -63,-40,-43,-23 Clsn2[3] = -43,-24, -7, -1 650,2,0,0,4 Clsn1: 1 Clsn1[0] = -13,-29, 41, -1 Clsn2: 4 Clsn2[0] = 13,-61,-14,-44 Clsn2[1] = -43,-56,-12,-24 Clsn2[2] = -63,-40,-43,-23 Clsn2[3] = -43,-24, -7, -1 650,3,0,0,4 Clsn2: 5 Clsn2[0] = -23,-60, 0,-24 Clsn2[1] = -33,-27, -6, -3 Clsn2[2] = -53,-39,-21,-26 Clsn2[3] = 22,-58, -1,-35 Clsn2[4] = 4,-38, 25, -6 650,4,0,0,3 Clsn2: 3 Clsn2[0] = 20,-36,-30, -3 Clsn2[1] = 28,-51,-20,-32 Clsn2[2] = 14,-65, -3,-49 41,3, 0,0, 3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;----------------------------------- ; JUMP D [Begin Action 660] Clsn2: 4 Clsn2[0] = -28,-62, 6,-38 Clsn2[1] = -41,-23,-14, -3 Clsn2[2] = -16,-40, 3,-20 Clsn2[3] = 19,-36, -4, -3 650,0,0,0,5 Clsn2: 4 Clsn2[0] = -50,-59, 16,-39 Clsn2[1] = -30,-66, -6,-36 Clsn2[2] = -22,-36, 8, -1 Clsn2[3] = 7,-38, 25, -6 650,1,0,0,2 Clsn2: 1 Clsn2[0] = -8,-27, 42, -1 650,2,0,0,3 Clsn1: 1 Clsn1[0] = -8,-27, 42, -1 Clsn2: 4 Clsn2[0] = -42,-58, 10,-46 Clsn2[1] = -40,-45,-19,-27 Clsn2[2] = -60,-39,-37,-22 Clsn2[3] = -44,-26, -4, -1 650,3,0,0,3 Clsn2: 4 Clsn2[0] = -26,-61, 18,-39 Clsn2[1] = -51,-40, 14,-26 Clsn2[2] = -31,-25, -5, -3 Clsn2[3] = 1,-25, 30, -3 650,4,0,0,3 loopstart Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,4,0,0,2 Clsn2: 7 Clsn2[0] = -34,-94,-10,-73 Clsn2[1] = -14,-88, 12,-65 Clsn2[2] = 35,-96, 13,-72 Clsn2[3] = -10,-65, 9,-37 Clsn2[4] = 7,-53, 25,-29 Clsn2[5] = 18,-38,-20,-20 Clsn2[6] = -31,-29, -9, -3 600,5,0,0,2 ;-------------------- ;Weapon items ;Star crash [Begin Action 800] 800,0, 0,0, -1 ;Pharoah shot [Begin Action 805] 805,0, 0,0, -1 ;Slash [Begin Action 810] 810,0, 0,0, -1 ;Multidiretional [Begin Action 815] 815,0, 0,0, -1 ;-------------------- ;Super explod [Begin Action 900] 900,0, 0,0, 7 900,1, 0,0, 7 900,2, 0,0, 7 900,3, 0,0, 7 Loopstart 900,4, 0,0, 7 900,5, 0,0, 7 900,6, 0,0, 7 ;-------------------- ;Shield charge_A (start) [Begin Action 1000] Clsn2: 6 Clsn2[0] = 18,-64, -2, -1 Clsn2[1] = 45,-14, 19, -1 Clsn2[2] = 19,-45, 32,-15 Clsn2[3] = -3,-48,-13, -1 Clsn2[4] = -14,-43,-27, -1 Clsn2[5] = -28,-18,-39, -3 100,0, 0,0, 2 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 2 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 2 ; Shield charge_A [Begin Action 1003] Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = 52,-54,-49, -1 1000,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 5 ;Shield charge A (finish) [Begin Action 1006] Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 2 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 2 Clsn2: 7 Clsn2[0] = -30,-63,-11,-48 Clsn2[1] = 20,-61, 9,-39 Clsn2[2] = -10,-53, 8, -7 Clsn2[3] = -11,-42,-19, -1 Clsn2[4] = -20,-24,-27, -3 Clsn2[5] = 9,-27, 20, -1 Clsn2[6] = 21,-19, 34, -4 100,3, 0,0, 2 ;----------------------------------- ;Shield charge_B (start) [Begin Action 1010] Clsn2: 6 Clsn2[0] = 18,-64, -2, -1 Clsn2[1] = 45,-14, 19, -1 Clsn2[2] = 19,-45, 32,-15 Clsn2[3] = -3,-48,-13, -1 Clsn2[4] = -14,-43,-27, -1 Clsn2[5] = -28,-18,-39, -3 100,0, 0,0, 4 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 4 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 4 ; Shield charge_B [Begin Action 1013] Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 ;Shield charge B (finish) [Begin Action 1016] Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 4 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 4 Clsn2: 7 Clsn2[0] = -30,-63,-11,-48 Clsn2[1] = 20,-61, 9,-39 Clsn2[2] = -10,-53, 8, -7 Clsn2[3] = -11,-42,-19, -1 Clsn2[4] = -20,-24,-27, -3 Clsn2[5] = 9,-27, 20, -1 Clsn2[6] = 21,-19, 34, -4 100,3, 0,0, 4 ;----------------------------------- ;Shield charge_C (start) [Begin Action 1020] Clsn2: 6 Clsn2[0] = 18,-64, -2, -1 Clsn2[1] = 45,-14, 19, -1 Clsn2[2] = 19,-45, 32,-15 Clsn2[3] = -3,-48,-13, -1 Clsn2[4] = -14,-43,-27, -1 Clsn2[5] = -28,-18,-39, -3 100,0, 0,0, 6 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 6 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 6 ; Shield charge_C [Begin Action 1023] Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 Clsn2: 1 Clsn2[0] = -49,-54, 52, -1 1000,0, 0,0, 5 ;Shield charge C (finish) [Begin Action 1026] Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,2, 0,0, 6 Clsn2: 6 Clsn2[0] = 53,-54, 3,-35 Clsn2[1] = -5,-27, 33,-34 Clsn2[2] = 28,-26,-40,-14 Clsn2[3] = -40,-13,-25, -1 Clsn2[4] = -24,-13, -9, -7 Clsn2[5] = -3,-13, 17, -1 100,1, 0,0, 6 Clsn2: 7 Clsn2[0] = -30,-63,-11,-48 Clsn2[1] = 20,-61, 9,-39 Clsn2[2] = -10,-53, 8, -7 Clsn2[3] = -11,-42,-19, -1 Clsn2[4] = -20,-24,-27, -3 Clsn2[5] = 9,-27, 20, -1 Clsn2[6] = 21,-19, 34, -4 100,3, 0,0, 6 ;-------------------------------- ;summon Star crash [Begin Action 1200] Clsn2: 4 Clsn2[0] = 13,-19,-19, 1 Clsn2[1] = -15,-20, 15,-38 Clsn2[2] = -2,-39, 17,-77 Clsn2[3] = 26,-105,-12,-78 41,1, 0,0, 8 Clsn2: 7 Clsn2[0] = -25,-26, 24, 1 Clsn2[1] = -10,-27, 25,-37 Clsn2[2] = -2,-38, 15,-48 Clsn2[3] = -24,-71, -8,-52 Clsn2[4] = 43,-71, 26,-51 Clsn2[5] = -7,-49, 25,-59 Clsn2[6] = 2,-60, 22,-67 41,4, 0,15, 12 ;Star crash [Begin Action 1205] 1200,0, 0,0, 8 1200,1, 0,0, 8 1200,2, 0,0, 8 1200,3, 0,0, 8 1200,4, 0,0, 8 1200,5, 0,0, 8 Loopstart Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 8 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 8 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 8 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 8 ;Staer crash moving [Begin Action 1206] Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 8 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 8 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 8 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 8 ;Star crash [Begin Action 1215] 1200,0, 0,0, 6 1200,1, 0,0, 6 1200,2, 0,0, 6 1200,3, 0,0, 6 1200,4, 0,0, 6 1200,5, 0,0, 6 Loopstart Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 6 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 6 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 6 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 6 ;Staer crash moving [Begin Action 1216] Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 6 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 6 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 6 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 6 ;Star crash [Begin Action 1225] 1200,0, 0,0, 4 1200,1, 0,0, 4 1200,2, 0,0, 4 1200,3, 0,0, 4 1200,4, 0,0, 4 1200,5, 0,0, 4 Loopstart Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 4 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 4 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 4 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 4 ;Staer crash moving [Begin Action 1226] Clsn1: 2 Clsn1[0] = 20, 8, 32, 54 Clsn1[1] = -19, 64,-31, 18 1200,8, 0,0, 4 Clsn1: 6 Clsn1[0] = 0, 4,-12, 17 Clsn1[1] = -13, 13,-25, 23 Clsn1[2] = -26, 23,-34, 35 Clsn1[3] = 33, 42, 25, 54 Clsn1[4] = -1, 72, 11, 60 Clsn1[5] = 12, 64, 24, 54 1200,9, 0,0, 4 Clsn1: 2 Clsn1[0] = 18, 5,-28, 17 Clsn1[1] = 28, 56,-18, 68 1200,6, 0,0, 4 Clsn1: 6 Clsn1[0] = 35, 38, 23, 26 Clsn1[1] = 5, 4, 17, 12 Clsn1[2] = 27, 25, 17, 13 Clsn1[3] = -32, 37,-20, 49 Clsn1[4] = -2, 71,-14, 63 Clsn1[5] = -14, 62,-24, 50 1200,7, 0,0, 4 ; Shooting animation (charging up) [Begin Action 1240] Clsn2: 5 Clsn2[0] = -10,-71, 10,-51 Clsn2[1] = 38,-59, 15,-41 Clsn2[2] = 12,-52,-20,-31 Clsn2[3] = -40,-27,-13, -7 Clsn2[4] = 3,-29, 22, -3 220,0,0,0,5 Clsn2: 5 Clsn2[0] = -58,-20,-15, -4 Clsn2[1] = -32,-64,-13,-19 Clsn2[2] = 12,-55,-15,-38 Clsn2[3] = -14,-30, 8,-17 Clsn2[4] = -3,-18, 26, -4 220,1,0,0,2 ;Shooting animation (charge1) [Begin Action 1241] Clsn1Default: 1 Clsn1[0] = 44,-53, 31,-40 Clsn2Default: 6 Clsn2[0] = 42,-13,-47, 0 Clsn2[1] = -30,-14, 30,-21 Clsn2[2] = 21,-22,-15,-31 Clsn2[3] = 27,-54,-21,-39 Clsn2[4] = -2,-38,-16,-31 Clsn2[5] = -18,-55, 4,-65 1230,0, 0,0, 8 1230,1, 0,0, 8 1230,2, 0,0, 8 1230,3, 0,0, 8 1230,4, 0,0, 8 1230,5, 0,0, 8 1230,4, 0,0, 8 1230,3, 0,0, 8 1230,2, 0,0, 8 1230,1, 0,0, 8 ;Shooting animation (charge2) [Begin Action 1242] Clsn1Default: 1 Clsn1[0] = 29,-38, 46,-55 Clsn2Default: 6 Clsn2[0] = 42,-13,-47, 0 Clsn2[1] = -30,-14, 30,-21 Clsn2[2] = 21,-22,-15,-31 Clsn2[3] = 27,-54,-21,-39 Clsn2[4] = -2,-38,-16,-31 Clsn2[5] = -18,-55, 4,-65 1230,0, 0,0, 8 1230,1, 0,0, 8 1230,2, 0,0, 8 1230,3, 0,0, 8 1230,4, 0,0, 8 1230,5, 0,0, 8 1230,6, 0,0, 8 1230,5, 0,0, 8 1230,4, 0,0, 8 1230,3, 0,0, 8 1230,2, 0,0, 8 1230,1, 0,0, 8 ;Shooting animation (charge3) [Begin Action 1243] Clsn1Default: 1 Clsn1[0] = 47,-56, 28,-37 Clsn2Default: 6 Clsn2[0] = 42,-13,-47, 0 Clsn2[1] = -30,-14, 30,-21 Clsn2[2] = 21,-22,-15,-31 Clsn2[3] = 27,-54,-21,-39 Clsn2[4] = -2,-38,-16,-31 Clsn2[5] = -18,-55, 4,-65 1230,0, 0,0, 8 1230,1, 0,0, 8 1230,2, 0,0, 8 1230,3, 0,0, 8 1230,4, 0,0, 8 1230,5, 0,0, 8 1230,6, 0,0, 8 1230,7, 0,0, 8 1230,6, 0,0, 8 1230,7, 0,0, 8 1230,6, 0,0, 8 1230,7, 0,0, 8 1230,6, 0,0, 8 1230,7, 0,0, 8 1230,6, 0,0, 8 ;Shooting animation (end) [Begin Action 1245] Clsn2: 7 Clsn2[0] = -18,-65, 4,-45 Clsn2[1] = 28,-56,-19,-39 Clsn2[2] = -15,-38, 11,-17 Clsn2[3] = 9,-30, 29,-14 Clsn2[4] = 44,-16, 14, -1 Clsn2[5] = -1,-21,-31, -7 Clsn2[6] = -16,-12,-42, -1 220,2,0,0,7 Clsn2: 6 Clsn2[0] = -10,-71, 16,-31 Clsn2[1] = 48,-60, 8,-44 Clsn2[2] = -7,-31,-24,-13 Clsn2[3] = 9,-29, 31,-15 Clsn2[4] = 42,-15, 14, -2 Clsn2[5] = -46,-21,-20, 1 220,3,0,0,7 Clsn2: 5 Clsn2[0] = -10,-71, 10,-51 Clsn2[1] = 38,-59, 15,-41 Clsn2[2] = 12,-52,-20,-31 Clsn2[3] = -40,-27,-13, -7 Clsn2[4] = 3,-29, 22, -3 220,4,0,0,7 ;Pharaph shot explod [Begin Action 1246] 1220,0, 0,0, 8 1220,1, 0,0, 8 1220,2, 0,0, 8 1220,3, 0,0, 8 1220,4, 0,0, 8 1220,5, 0,0, 8 1220,4, 0,0, 8 1220,3, 0,0, 8 1220,2, 0,0, 8 1220,1, 0,0, 8 ;Pharaph shot explod [Begin Action 1247] 1220,0, 0,0, 8 1220,1, 0,0, 8 1220,2, 0,0, 8 1220,3, 0,0, 8 1220,4, 0,0, 8 1220,5, 0,0, 8 1220,6, 0,0, 8 1220,5, 0,0, 8 1220,4, 0,0, 8 1220,3, 0,0, 8 1220,2, 0,0, 8 1220,1, 0,0, 8 ;Pharaph shot explod [Begin Action 1248] 1220,0, 0,0, 8 1220,1, 0,0, 8 1220,2, 0,0, 8 1220,3, 0,0, 8 1220,4, 0,0, 8 1220,5, 0,0, 8 1220,6, 0,0, 8 1220,7, 0,0, 8 1220,6, 0,0, 8 1220,7, 0,0, 8 1220,6, 0,0, 8 1220,7, 0,0, 8 1220,6, 0,0, 8 1220,7, 0,0, 8 1220,6, 0,0, 8 ;Pharoah shot 1 [Begin Action 1250] Clsn1: 1 Clsn1[0] = 6, -5, -5, 6 Clsn2: 1 Clsn2[0] = 6, -5, -5, 6 1220,4, 0,0, 8 Clsn1: 1 Clsn1[0] = 7, -6, -6, 7 Clsn2: 1 Clsn2[0] = 7, -6, -6, 7 1220,5, 0,0, 8 ;Pharoah shot 2 [Begin Action 1251] Clsn1: 1 Clsn1[0] = 7, -6, -6, 7 Clsn2: 1 Clsn2[0] = 7, -6, -6, 7 1220,5, 0,0, 8 Clsn1: 1 Clsn1[0] = 9, -8, -8, 9 Clsn2: 1 Clsn2[0] = 9, -8, -8, 9 1220,6, 0,0, 8 ;Pharoah shot 3 [Begin Action 1252] Clsn1: 1 Clsn1[0] = 9, -8, -8, 9 Clsn2: 1 Clsn2[0] = 9, -8, -8, 9 1220,6, 0,0, 8 Clsn1: 1 Clsn1[0] = 11,-10,-10, 11 1220,7, 0,0, 8 Clsn2: 1 Clsn2[0] = 11,-10,-10, 11 ;-------------------- ;Water wave (begin) ;[Begin Action 1260] ;1250,0, 0,0, 8 ;1250,1, 0,0, 8 ;-------------------- ;Slash claw [Begin Action 1265] 1260,0, 0,0, 4 1260,1, 0,0, 4 1260,2, 0,0, 4 1260,3, 0,0, 4 1260,4, 0,0, 4 1260,5, 0,0, 4 ;Gravity hold [Begin Action 1290] Clsn2: 4 Clsn2[0] = 13,-19,-19, 1 Clsn2[1] = -15,-20, 15,-38 Clsn2[2] = -2,-39, 17,-77 Clsn2[3] = 26,-105,-12,-78 41,1, 0,0, 8 Clsn1: 1 Clsn1[0] = 70, 0,-70,-130 Clsn2: 7 Clsn2[0] = -25,-26, 24, 1 Clsn2[1] = -10,-27, 25,-37 Clsn2[2] = -2,-38, 15,-48 Clsn2[3] = -24,-71, -8,-52 Clsn2[4] = 43,-71, 26,-51 Clsn2[5] = -7,-49, 25,-59 Clsn2[6] = 2,-60, 22,-67 41,4, 0,0, 12 ;Charge kick [Begin Action 1325] 1320,0, 0,0, 4 1320,1, 0,0, 4 1320,2, 0,0, 4 1320,3, 0,0, 4 1320,4, 0,0, 4 1320,5, 0,0, 4 1320,6, 0,0, 4 1320,7, 0,0, 4 ;-------------------- ; proto upper (start) [Begin Action 1100] Clsn2: 4 Clsn2[0] = -37,-30, 1,-10 Clsn2[1] = -2,-48, 17, -2 Clsn2[2] = 16,-32, 33, 0 Clsn2[3] = 15,-63, 36,-43 1100,0,0,0,5 ; proto upper (rising) [Begin Action 1101] Clsn1: 1 Clsn1[0] = -27,-111, 17,-10 1100,1,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,2,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,3,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,1,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,2,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,3,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,1,0,0, 2 Clsn2: 2 Clsn2[0] = -27,-111, 17,-10 Clsn2[1] = -26,-127, 17,-94 1100,2,0,0, 2 Clsn1: 2 Clsn1[0] = -27,-111, 17,-10 Clsn1[1] = -26,-127, 17,-94 1100,3,0,0, 2 ; proto Upper (falling) [Begin Action 1102] Clsn2: 3 Clsn2[0] = 1,-108, 18,-33 Clsn2[1] = -15,-83, 1,-10 Clsn2[2] = 13,-32, -2, -3 1100,4,0,0,5 Clsn2: 3 Clsn2[0] = -24,-89, 8,-58 Clsn2[1] = -6,-60, 16,-29 Clsn2[2] = 22,-33,-15, -1 1100,5,0,0,5 Clsn2: 4 Clsn2[0] = -31,-78, 8,-56 Clsn2[1] = -7,-56, 29,-39 Clsn2[2] = -23,-39, 18,-19 Clsn2[3] = -8,-19, 27, -4 1100,6,0,0,-1 ; proto Upper (landing) [Begin Action 1103] Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 1100,7,0,0,4 Clsn2: 5 Clsn2[0] = -38,-32, 23, -1 Clsn2[1] = -17,-53, 18,-27 Clsn2[2] = 2,-69, 23,-50 Clsn2[3] = 18,-54, 36,-37 Clsn2[4] = 20,-22, 36, -1 1100,8,0,0,3 ;------------------------------ ; STAND Atomic Fire (firing animation) [Begin Action 1200] 202,3,0,0,3 202,0,0,0,5 202,1,0,0,1 202,1,0,0,1 202,1,0,0,30 202,2,0,0,7 202,3,0,0,7 ; blade throw anim [Begin Action 1400] 201,0,0,0,4 201,1,0,0,3 201,2,0,0,8 201,3,0,0,4 ;Mega Buster Anim ;[Begin Action 557] ;Clsn1: 1 ; Clsn1[0] = 55,-21,-39, 22 ;557,0, 0,0, 5 ;Clsn1: 1 ; Clsn1[0] = 55,-21,-39, 22 ;557,1, -10,0, 5 ;Clsn1: 1 ; Clsn1[0] = 55,-21,-39, 22 ;557,2, 10,0, 5 ;Super Portrait [Begin Action 456] 456,0,0,0,1 456,0,8,0,1 456,0,16,0,1 456,0,24,0,1 456,0,32,0,1 456,0,40,0,1 456,0,48,0,1 456,0,56,0,1 456,0,64,0,1 456,0,72,0,1 456,0,80,0,1 456,0,88,0,1 456,0,96,0,1 456,0,104,0,1 456,0,112,0,1 456,0,120,0,1 456,0,128,0,1 456,0,136,0,1 456,0,144,0,1 456,0,152,0,20 ;------------------------------------------------- ;Hyper Megaman Start [Begin Action 3010] Clsn2: 4 Clsn2[0] = -34,-37, -8,-13 Clsn2[1] = 4,-43, 32, -3 Clsn2[2] = -14,-82, 15,-39 Clsn2[3] = 16,-55, 25,-41 4000,0, 0,0, 2 Clsn2Default: 7 Clsn2[0] = -3,-93, 13,-60 Clsn2[1] = -14,-73, 7,-34 Clsn2[2] = -26,-58,-12,-39 Clsn2[3] = -8,-36,-26, -3 Clsn2[4] = -42,-15,-26, -3 Clsn2[5] = 5,-37, 25, -2 Clsn2[6] = 25,-19, 39, -1 4000,1, 0,0, 3 4000,2, 0,0, 3 4000,3, 0,0, 3 4000,4, 0,0, 3 4000,5, 0,0, 3 3010,0, 0,0, 3 3010,1, 0,0, 4 3010,2, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,3, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,4, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,5, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,6, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,7, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,8, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,9, 0,0, 4 Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,10, 0,0, 4 ; Hyper Megaman [Begin Action 3012] Clsn1: 4 Clsn1[0] = -83,-166, 90,-96 Clsn1[1] = 14,-67,-68, 3 Clsn1[2] = -14,-97, 55,-55 Clsn1[3] = 44,-76,100, -9 3010,11, 0,0, 135 ;Hyper megaman end [Begin Action 3013] ;9021,9, 0,0, 4 ;9021,8, 0,0, 4 ;9021,7, 0,0, 4 ;9021,6, 0,0, 4 ;9021,5, 0,0, 4 ;9021,4, 0,0, 4 ;9021,3, 0,0, 4 3010,2, 0,0, 4 3010,1, 0,0, 4 3010,0, 0,0, 4 4000,6, 0,0, 3 4000,5, 0,0, 3 4000,4, 0,0, 3 4000,3, 0,0, 3 4000,2, 0,0, 3 4000,1, 0,0, 3 4000,0, 0,0, 3 ;Hyper megaman Beam start [Begin Action 3000] 3000,0, 0,0, 2 3000,1, 0,0, 2 3000,2, 0,0, 2 3000,3, 0,0, 2 3000,4, 0,0, 2 3000,5, 0,0, 2 3000,6, 0,0, 2 3000,7, 0,0, 2 3000,8, 0,0, 2 3000,9, 0,0, 2 3000,10, 0,0, 2 3000,11, 0,0, 2 3000,12, 0,0, 2 ;Laser [Begin Action 3003] loopstart Clsn1: 3 Clsn1[0] = 24,-71, 83, 71 Clsn1[1] = 82,-71,140, 71 Clsn1[2] = 141,-73,232, 70 3000,13, 0,0, 1,,A Clsn1: 3 Clsn1[0] = 24,-71, 83, 71 Clsn1[1] = 82,-71,140, 71 Clsn1[2] = 141,-73,232, 70 3000,14, 0,0, 1,,A ;Laser End [Begin Action 3006] 3000,15, 0,0, 2,,A 3000,16, 0,0, 2,,A 3000,17, 0,0, 2,,A 3000,18, 0,0, 2,,A 3000,19, 0,0, 2,,A 3000,20, 0,0, 2,,A 3000,21, 0,0, 2,,A ;Hmm Flip Fire [Begin Action 3020] Clsn1: 1 Clsn1[0] = -75,-41,27, 7 3020,0, 0,0, 5 Clsn1: 1 Clsn1[0] = 19,-22,-34, 26 3020,1, 0,0, 5 ;Hmm Beat Fire [Begin Action 3030] Clsn1: 1 Clsn1[0] = -75,-41,27, 7 3030,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -75,-41,27, 7 3030,1, 0,0, 5 ;Hmm Rush Fire [Begin Action 3040] Clsn1: 1 Clsn1[0] = -75,-41,27, 7 3040,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -75,-41,27, 7 3040,1, 0,0, 5 ;Hmm Missle Fire [Begin Action 3050] 3050,0, 0,0, 5 3050,1, 0,0, 5 ;----------------------------------------------- ;Hyper shieldcharge Start [Begin Action 3070] Clsn2: 4 Clsn2[0] = -34,-37, -8,-13 Clsn2[1] = 4,-43, 32, -3 Clsn2[2] = -14,-82, 15,-39 Clsn2[3] = 16,-55, 25,-41 4000,0, 0,0, 2 Clsn2Default: 7 Clsn2[0] = -3,-93, 13,-60 Clsn2[1] = -14,-73, 7,-34 Clsn2[2] = -26,-58,-12,-39 Clsn2[3] = -8,-36,-26, -3 Clsn2[4] = -42,-15,-26, -3 Clsn2[5] = 5,-37, 25, -2 Clsn2[6] = 25,-19, 39, -1 4000,1, 0,0, 3 4000,2, 0,0, 3 4000,3, 0,0, 3 4000,4, 0,0, 3 4000,5, 0,0, 3 100,0, 0,0, 3 100,1, 0,0, 3 100,2, 0,0, 3 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 1000,0, 0,0, 5 Clsn1: 1 Clsn1[0] = -72,-82,66, 12 1000,1, 0,0, 2 ;hyper shield charge [Begin Action 3073] Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,2, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,3, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,2, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,3, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,2, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,3, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,3, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,0, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,2, 0,0, 2 Clsn1: 1 Clsn1[0] = -87,-142,52, 57 3070,3, 0,0, 2 ;Hyper shield charge end [Begin Action 3076] Clsn1: 1 Clsn1[0] = -72,-82,66, 12 1000,1, 0,0, 2 Clsn1: 1 Clsn1[0] = -80,-74,65, 7 1000,0, 0,0, 5 100,3, 0,0, 3 100,4, 0,0, 3 100,5, 0,0, 3 4000,6, 0,0, 3 4000,5, 0,0, 3 4000,4, 0,0, 3 4000,3, 0,0, 3 4000,2, 0,0, 3 4000,1, 0,0, 3 4000,0, 0,0, 3 ;---------------------------------------------------- ;Fliptop Drop [Begin Action 321] 321,0, 0,0, -1 ;Fliptop Action [Begin Action 322] 321,1, 0,0, 4 321,2, 0,0, 4 321,3, 0,0, 4 321,4, 0,0, 4 321,5, 0,0, 4 321,6, 0,0, 10 321,5, 0,0, 4 321,4, 0,0, 4 321,3, 0,0, 4 321,2, 0,0, 4 321,1, 0,0, 4 ;Fliptop Rise [Begin Action 323] 321,7, 0,0, -1 ;Summon Anim [Begin Action 320] 181,0,0,0,10 181,1,0,0,20 181,0,0,0,10 ;Super Explod [Begin Action 648] 648,0, 0,0, 3 648,1, 0,0, 3 648,2, 0,0, 3 648,3, 0,0, 3 648,4, 0,0, 3 648,5, 0,0, 3 648,6, 0,0, 3 648,7, 0,0, 3 648,8, 0,0, 3 648,9, 0,0, 3 ;Rush Drill Start [Begin Action 9111] Clsn2: 4 Clsn2[0] = -34,-37, -8,-13 Clsn2[1] = 4,-43, 32, -3 Clsn2[2] = -14,-82, 15,-39 Clsn2[3] = 16,-55, 25,-41 4000,0, 0,0, 2 Clsn2Default: 7 Clsn2[0] = -3,-93, 13,-60 Clsn2[1] = -14,-73, 7,-34 Clsn2[2] = -26,-58,-12,-39 Clsn2[3] = -8,-36,-26, -3 Clsn2[4] = -42,-15,-26, -3 Clsn2[5] = 5,-37, 25, -2 Clsn2[6] = 25,-19, 39, -1 4000,1, 0,0, 3 4000,2, 0,0, 3 4000,3, 0,0, 3 4000,4, 0,0, 3 4000,5, 0,0, 3 9020,0, 0,0, 3 ;Rush Drill [Begin Action 9112] loopstart Clsn1: 1 Clsn1[0] = 149, 0, 64, -36 9020,1, 0,0, 5 Clsn1: 1 Clsn1[0] = 149, 0, 64, -36 9020,2, 0,0, 5 Clsn1: 1 Clsn1[0] = 149, 0, 64, -36 9020,3, 0,0, 5 Clsn1: 1 Clsn1[0] = 149, 0, 64, -36 9020,4, 0,0, 5 ;Rush Drill Engine Flames [Begin Action 3232] 7060,0, 0,0, 1 7060,1, 0,0, 1 7060,2, 0,0, 1 7060,1, 0,0, 1 7060,0, 0,0, 1 ;Rush Drill end [Begin Action 9113] Clsn2Default: 7 Clsn2[0] = -3,-93, 13,-60 Clsn2[1] = -14,-73, 7,-34 Clsn2[2] = -26,-58,-12,-39 Clsn2[3] = -8,-36,-26, -3 Clsn2[4] = -42,-15,-26, -3 Clsn2[5] = 5,-37, 25, -2 Clsn2[6] = 25,-19, 39, -1 7060,0, 0,0, 3 4000,5, 0,0, 3 4000,4, 0,0, 3 4000,3, 0,0, 3 4000,2, 0,0, 3 4000,1, 0,0, 3 4000,0, 0,0, 3 ;flames [Begin Action 1092] 1091,0, 0,0, 2 1091,1, 0,0, 2 1091,2, 0,0, 2 1091,3, 0,0, 2 1091,4, 0,0, 2 1091,5, 0,0, 2 1091,6, 0,0, 2 1091,7, 0,0, 2 1091,8, 0,0, 2 1091,9, 0,0, 2 1091,10, 0,0, 2 1091,11, 0,0, 2 1091,12, 0,0, 2 1091,13, 0,0, 2 1091,14, 0,0, 2 1091,15, 0,0, 2 ; teleport [Begin Action 8900] 190,10, 0,-3, 3 190,9, 0,0, 3 190,8, 0,0, 3 190,7, 0,0, 3 190,6, 0,0, 3 190,5, 0,0, 3 190,4, 0,0, 3 190,3, 0,0, 3 190,2, 0,0, 3 190,1, 0,0, 3 190,0, 0,0, 3 ; teleport reappear [Begin Action 8901] 190,0, 0,0, 3 190,1, 0,0, 3 190,2, 0,0, 3 190,3, 0,0, 3 190,4, 0,0, 3 Clsn1: 1 Clsn1[0] = -39,-71,40, -3 190,5, 0,0, 3 Clsn1: 1 Clsn1[0] = -36,-65,37, -4 190,6, 0,0, 3 Clsn1: 1 Clsn1[0] = -29,-56,29, -5 190,5, 0,0, 3 190,6, 0,0, 3 190,7, 0,0, 3 190,8, 0,0, 3 190,9, 0,0, 3 190,10, 0,0, 3 ;---------------- ;deathballs [Begin Action 8000] 8000,0, 0,0, 3 8000,1, 0,0, 3 8000,2, 0,0, 3 8000,3, 0,0, 3 8000,4, 0,0, 3 Loopstart ;8000,0, 0,0, 3 ;8000,1, 0,0, 3 ;8000,2, 0,0, 3 ;8000,3, 0,0, 3 ;8000,4, 0,0, 3 ;[Begin Action 8800] ;Loopstart ;8800,0, 0,0, 3 ;8800,1, 0,0, 3 ;--------------------------- ; Stand/Air Hit high (light) [Begin Action 5000] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -17,-94, -4,-79 5000, 0, 0,0, 4 ;Stand/Air Hit high (medium) [Begin Action 5001] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -12,-77,-25,-94 5000,0, 0,0, 5 Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -32,-89,-15,-60 5000,10, 0,0, 5 ;Stand/Air Hit high (hard) [Begin Action 5002] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -32,-89,-15,-60 5000,0, 0,0, 3 Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -14,-55,-37,-87 5000,10, 0,0, 3 5000,20, 0,0, 3 ;--------------------------- ;Stand Recover high (light) [Begin Action 5005] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -17,-94, -4,-79 5000, 0, 0,0, -1 ;Stand Recover high (medium) [Begin Action 5006] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -12,-77,-25,-94 5000,10, 0,0, 4 Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -17,-94, -4,-79 5000, 0, 0,0, -1 ;Stand Recover high (hard) [Begin Action 5007] Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -14,-55,-37,-87 5000,20, 0,0, 5 Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -12,-77,-25,-94 5000,10, 0,0, 4 Clsn2: 2 Clsn2[0] = -18,-79, 16, 0 Clsn2[1] = -17,-94, -4,-79 5000, 0, 0,0, -1 ;--------------------------- ;Stand/Air Hit low (light) [Begin Action 5010] Clsn2: 2 Clsn2[0] = 16, 0,-24,-76 Clsn2[1] = -12,-72, 1,-88 5010, 0, 0,0, 5 ;Stand/Air Hit low (medium) [Begin Action 5011] Clsn2: 2 Clsn2[0] = -27,-76, 16, 0 Clsn2[1] = -12,-66, 1,-81 5010,0, 0,0, 5 Clsn2: 1 Clsn2[0] = -27,-76, 16, 0 5010,10, 0,0, 5 ;Stand/Air Hit low (hard) [Begin Action 5012] Clsn2Default: 1 Clsn2[0] = -27,-76, 16, 0 5010,0, 0,0, 1 5010,10, 0,0, 5 5010,20, 0,0, 5 ;--------------------------- ;Stand Recover low (light) [Begin Action 5015] Clsn2: 2 Clsn2[0] = 16, 0,-24,-76 Clsn2[1] = -12,-72, 1,-88 5010, 0, 0,0, -1 ;Stand Recover low (medium) [Begin Action 5016] Clsn2: 2 Clsn2[0] = -27,-76, 16, 0 Clsn2[1] = -12,-66, 1,-81 5010,10, 0,0, 4 Clsn2: 2 Clsn2[0] = 16, 0,-24,-76 Clsn2[1] = -12,-72, 1,-88 5010, 0, 0,0, -1 ;Stand Recover low (hard) [Begin Action 5017] Clsn2: 1 Clsn2[0] = -27,-76, 16, 0 5010,20, 0,0, 1 Clsn2: 2 Clsn2[0] = -27,-76, 16, 0 Clsn2[1] = -12,-66, 1,-81 5010,10, 0,0, 3 5010,0, 0,0, -1 ;--------------------------- ;Crouch Hit (light) [Begin Action 5020] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020, 0, 0,0, 5 ;Crouch Hit (medium) [Begin Action 5021] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020,0, 0,0, 3 5020,10, 0,0, 3 ;Crouch Hit (hard) [Begin Action 5022] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020,0, 0,0, 5 5020,10, 0,0, 5 5020,20, 0,0, 5 ;--------------------------- ;Crouch Recover (light) [Begin Action 5025] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020, 0, 0,0, -1 ;Crouch Recover (medium) [Begin Action 5026] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020,10, 0,0, 5 5020, 0, 0,0, -1 ;Crouch Recover (hard) [Begin Action 5027] Clsn2Default: 3 Clsn2[0] = 18, 0,-15,-27 Clsn2[1] = 11,-27,-15,-50 Clsn2[2] = -2,-49,-14,-62 5020,20, 0,0, 4 5020,10, 0,0, 4 5020, 0, 0,0, -1 ;--------------------------- ;Stand/Air Hit back [Begin Action 5030] Clsn2: 2 Clsn2[0] = -21,-88, 5,-61 Clsn2[1] = -8,-66, 16,-38 5030, 0, 0,0, 5 ;Stand/Air Hit transition [Begin Action 5035] Clsn2: 2 Clsn2[0] = -21,-88, 5,-61 Clsn2[1] = -8,-66, 16,-38 5030, 0, 0,0, 4 Clsn2: 2 Clsn2[0] = 19,-39, -5,-66 Clsn2[1] = 2,-57,-26,-83 5030,10, 0,0, 7 ;--------------------------- ;Air Recover [Begin Action 5040] Clsn2: 1 Clsn2[0] = 16,-46,-14,-75 41,4, 0,-120, 3, VH Clsn2: 1 Clsn2[0] = -18,-75, 18,-44 42,3, 0,0, 4 Clsn2: 1 Clsn2[0] = 14,-45,-17,-73 41,4, 0,0, 3 Clsn2: 2 Clsn2[0] = -8,-28, 10,-81 Clsn2[1] = 6,-81, -5,-94 41,1, 0,0, -1 ;--------------------------- ;Air Fall (going up) [Begin Action 5050] Clsn2Default: 2 Clsn2[0] = 24,-44, -2,-76 Clsn2[1] = -2,-44,-33,-67 5030,30, 0,0, 10 ;--------------------------- ;Air Fall (up-type, going up) [Begin Action 5051] Clsn2: 1 Clsn2[0] = -19,-105, 14,-25 5060, 0, 0,0, 6 ;--------------------------- ;Air Fall (up-type, coming down) [Begin Action 5061] Clsn2: 2 Clsn2[0] = 5,-61,-24,-98 Clsn2[1] = -8,-65, 20,-30 5030, 0, 0,0, 5 Clsn2: 2 Clsn2[0] = -31,-85, 0,-55 Clsn2[1] = 26,-32, -4,-65 5030,10, 0,0, 5 Clsn2: 1 Clsn2[0] = -33,-69, 24,-44 5030,30, 0,0, 5 Clsn2: 2 Clsn2[0] = 2,-71,-25,-42 Clsn2[1] = 0,-58, 22,-86 5030,40, 0,0, 5 Clsn2: 2 Clsn2[0] = 5,-72,-19,-34 Clsn2[1] = 18,-96, -4,-63 5030,50, 0,0, 5 Clsn2: 1 Clsn2[0] = -20,-84, 9,-20 5060,10, 0,0, -1 ;--------------------------- ;Tripped [Begin Action 5070] Clsn2: 2 Clsn2[0] = 16, 0,-11,-76 Clsn2[1] = 0,-91, 11,-76 5010,10, 8, 0, 5 Clsn2: 2 Clsn2[0] = -13,-57, 10,-30 Clsn2[1] = -2,-57,-27,-88 5030, 0,-8, 0, 5 Clsn2: 2 Clsn2[0] = 12,-39,-13,-66 Clsn2[1] = -6,-57,-34,-83 5030,10,-8, 0, -1 ;--------------------------- ;LieDown Hit (stay down) [Begin Action 5080] Clsn2Default: 1 Clsn2[0] = 22, 0,-26,-21 5040,20, 0,0, 4 5040, 0, 0,0, 4 5040,10, 0,0, -1 ;--------------------------- ;LieDown Hit (hit up into air) [Begin Action 5090] Clsn2: 2 Clsn2[0] = 19,-39, -5,-66 Clsn2[1] = 2,-57,-26,-83 5030,10, 0,0, 7 ;--------------------------- ; Hit ground from fall [Begin Action 5100] Clsn2Default: 1 Clsn2[0] = 22, 0,-26,-21 5040, 0, 0,0, 3 ; Bounce into air [Begin Action 5160] Clsn2: 1 Clsn2[0] = -30,-47, 23,-23 5030,30, 0,20, -1 ; Hit ground from bounce [Begin Action 5170] Clsn2: 1 Clsn2[0] = 22, 0,-26,-21 5040, 0, 0,0, 3 ;--------------------------- ; Hit ground from fall (up-type) [Begin Action 5101] Clsn2Default: 1 Clsn2[0] = 22, 0,-26,-21 5040,1, 0,0, 6 ;--------------------------- ; LieDown [Begin Action 5110] Clsn2: 1 Clsn2[0] = 22, 0,-26,-21 5040,10, 0,0, 1 ; Get up from LieDown [Begin Action 5120] Clsn2: 4 Clsn2[0] = 13,-61,-14,-44 Clsn2[1] = -43,-56,-12,-24 Clsn2[2] = -63,-40,-43,-23 Clsn2[3] = -43,-24, -7, -1 650,2,0,25,4 Clsn2: 4 Clsn2[0] = -50,-58, 12,-39 Clsn2[1] = -28,-68,-13,-51 Clsn2[2] = -26,-38, 9, -3 Clsn2[3] = 23,-35, 6, -4 650,1,0,25,4 Clsn2: 4 Clsn2[0] = -37,-22,-13, -3 Clsn2[1] = 19,-36, -6, -1 Clsn2[2] = -28,-63, 6,-35 Clsn2[3] = -20,-37, -6,-24 650,0,0,25,4 Clsn2: 5 Clsn2[0] = -23,-60, 0,-24 Clsn2[1] = -33,-27, -6, -3 Clsn2[2] = -53,-39,-21,-26 Clsn2[3] = 22,-58, -1,-35 Clsn2[4] = 4,-38, 25, -6 11,0, 0,0, 4 ;LieDead animation [Begin Action 5150] Clsn2: 1 Clsn2[0] = 22, 0,-26,-21 5040,10, 0,0, 1 ;--------------------------- ; Fall-recovery near ground [Begin Action 5200] Clsn2: 1 Clsn2[0] = 16,-46,-14,-75 41,4, 0,-120, 3, VH Clsn2: 1 Clsn2[0] = -18,-75, 18,-44 42,3, 0,0, 4 Clsn2: 1 Clsn2[0] = 14,-45,-17,-73 41,4, 0,0, 4 Clsn2: 2 Clsn2[0] = -8,-28, 10,-81 Clsn2[1] = 6,-81, -5,-94 41,1, 0,0, -1 ;Fall-recovery in mid-air [Begin Action 5210] Clsn2: 1 Clsn2[0] = -18,-75, 18,-44 42,5, 0,0, 3 Clsn2: 1 Clsn2[0] = -18,-75, 18,-44 42,4, 0,0, 3 Clsn2: 1 Clsn2[0] = -18,-75, 18,-44 42,3, 0,0, 3 Clsn2: 1 Clsn2[0] = 14,-45,-17,-73 41,4, 0,0, 3 ;Clsn2: 2 ; Clsn2[0] = -8,-28, 10,-81 ; Clsn2[1] = 6,-81, -5,-94 ;41,1, 0,0, -1 Clsn2: 2 Clsn2[0] = -11,-33, 14,-77 Clsn2[1] = -2,-93, 11,-76 41,5, 0,0, 4 Clsn2: 2 Clsn2[0] = -11,-84, 14,-27 Clsn2[1] = -3,-99, 9,-84 41,6, 0,0, 4 Loopstart Clsn2Default: 2 Clsn2[0] = 14,-23,-11,-90 Clsn2[1] = -4,-105, 9,-89 41,7, 0,0, 4 41,8, 0,0, 4 ; Dizzied ;[Begin Action 5300] ;5300,0, 0,0, 4 ;5300,1, 0,0, 4 ;5300,2, 0,0, 4 ;5300,3, 0,0, 4 ; Try again? [Begin Action 5500] 5500,2, 0,0, 5 5500,3, 0,0, 5 5500,4, 0,0, 5 5500,5, 0,0, 5 5500,6, 0,0, 5 5500,7, 0,0, 5 ;Dash Forward [Begin Action 4059] 10,0, 0,0, 5 100,0, 0,0, 5 100,1, 0,0, 5 100,1, 0,0, 5 100,1, 0,0, 5 100,1, 0,0, 5 100,2, 0,0, 5 10,0, 0,0, 5