Fefnir from megaman zero, mugenization made by Evil Dude in MugenGuild, aka Evil Ryu in nexgear, aka EvilRyuGuy in youtube. Do not copy it and/or use it for your own compilations without realising the effort that I put into this creation. I am aware that a lot of you will copy the cns functions and stuff, please don't forget to mention that you used my Fefnir for an example. Some sprites were edited by me. You will realise this when you see something that you haven't seen before. Quick movelist: downwards shot: D + X in the air triple standing shot: B, DB, D, DF, F, X triple 45 degree shot: D, DF, D, DF, F, X in the air triple downwards shot: D, D, X in the air exploding magma ball: B, DB, D, DB, B, X earthquake attack: F, DF, D, DF, F, Y >>A+Y human cannon bullet: B, DB, D, DF, F, Z >>Z, Z, Z charge: C doble charge: B, DB, D, DF, F, C >>C, C, C big shot: X while charged big 45 degree shot: X while charged and in the air big downwards shot: D + X while charged and in the air doble exploding magma ball: exploding magma ball command while charged charged earthquake attack: earthquake attack command while charged charged human cannon bullet: human cannon bullet command while charged EX skill: D, DF, F, DF, D, DB, B, Z (only when below 50% of life bar and with full power bar) charge sistem explanation: fefnir has powered up versions of his special moves (the big shot would be the enhanced version of the single fireball shot for example) this moves are more powerful, bigger and better, but in order to use those moves fefnir must use the charge move first. If fefnir completes the charging animation without being interrupted, you will see energy gathering at fefnir, and thatīs the sign that he is now able to do those moves, however he will only be able to do one of them, and after that he will lose his charged status and in order to keep doing charged moves, fefnir will have to charge again. Also each time fefnir charges it takes 25% of his power bar so he canīt do it as many times as you want. The doble charge is exactly like the charge, except that fefnir will be able to do two charged moves in a row before loosing his charged status, but this move will consume 50% of the power bar.