____________________________________ =============================| Duck Hunt by Phantom.of.the.Server |============================ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [v.1.2] - contact: potsmugen@yahoo.com.br - Mugen char based from Duck Hunt for the Nintendo Entertainment System - compatible with any of the latest Mugen versions - for Linux and Windows Mugen only ============================== - The key features from the original game, except you can't play it with a light gun =P - Intro just like in the original - Three kinds of ducks - The annoying dog that catches the ducks or laughs at you if you let them fly away - Score system ============================== - Fixed bugs - When a duck is close to the ground, it now acts like if it was a standing opponent, meaning it can be hit by certain moves that can't hit jumping opponents (like regular ground throws) - Throwing the ducks now adds to the score. Yes, super throws earn you a lot of points - All ducks now die if an opponent performs some specific move. You only get points for the hit ducks though - Ducks immediately appear when the round starts, there is no more lag - If a duck gets off the screen it will now get back faster - Enabled time limit customization, check CONFIG.txt - Limited the looping duck sounds to 6 ducks at a time, to go easier on sound cards - Some required anims now use ducks instead of being invisible, just to make some throws look funnier - Lifebars show if Duck Hunt has a partner ============================== - Fixed bugs - Added trees and bushes to the grass background - Ducks are now vulnerable to throws and custom states. Hitting them like so won't give you any points, though (I may change this in the future) - Added victory tune when the round ends - Score is not reset between rounds - Added extra palettes: Fall, Winter and Namek ============================== - Maybe adding a Hit and Missed ducks counter - More kinds of ducks? - Make the ducks react to more moves ============================== This is a Bonus Stage inspired in the Duck Hunt game for the NES. I felt that I had to do this as a homage to the time I spent playing that game with friends and family, just like you probably did too, and with April Fools coming I thought that this would be a nice way to "celebrate". Anyway, just like in the original game the goal here is to hit as many ducks as possible to reach a high-score, but since Mugen is a fighting game engine you'll have to hit them without a light gun by using any moves you want from your character, from your regular jab to Super moves like Shin Shoryuken. There are three types of ducks, each having its own speed and giving you a different ammount of points, as follows: Duck Speed Points Black and green | Slow | 10 * Damage Blue and pink | Medium | 15 * Damage Red and black | Fast | 20 * Damage So you see, in an effort to make things more interesting I made the points depend on the damage you inflict on the ducks. So, to make a high-score you should try to hit the faster ducks first, and with damaging attacks. Tip: an attack that does a lot of hits usually does little damage on each hit, and since each duck can only take one hit you'll gain few points that way. In the first round a duck will be spawned each 1.5 seconds, in the second round two ducks will be spawned simultaneously each 2 seconds. If you're playing in Simul mode the ammount of ducks doubles (max number of ducks at a time is 12), fun for everyone. When a duck goes against an edge of the screen it'll turn back, it'll do this for 5 seconds and then it can fly away. You can play until the timer runs out, or until you decide to use the mighty F1 key. To customize the time limit just check CONFIG.txt. Another thing, I made it so that when your char is on the left side of the screen it'll face right and vice-versa, and homing attacks (such as Shin Gouki's Misogi) aim to the center of the screen. Oh, and don't mind the dog, it doesn't interfere in the game and is just there for old times sake. In any case, if he gets on your nerves you can just beat him up. ============================== - The Mugen Fighters Guild people for the support - You, for downloading my char ;) ============================== - Duck Hunt is property of Nintendo - No part of this char can be used for any commercial purposes .If you find any bugs or would like to make any suggestion/comment, feel free to contact me.