// Copyright (C) 1997-2004 Alias Systems Corp.
// 
// The information in this file is provided for the exclusive use of the
// licensees of Alias.  Such users have the right to use, modify,
// and incorporate this code into other products for purposes authorized
// by the Alias license agreement, without fee.
// 
// ALIAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
// EVENT SHALL ALIAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
// DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.

//
//  Procedure Name:
//      setMayaSoftwareRegion
//
//  Description:
//		Change the render region for maya software rendering.
//
global proc setMayaSoftwareRegion(
	int $left, int $right, int $bottom, int $top)
{
	removeRenderLayerAdjustmentAndUnlock defaultRenderGlobals.useRenderRegion;
	removeRenderLayerAdjustmentAndUnlock defaultRenderGlobals.topRegion;
	removeRenderLayerAdjustmentAndUnlock defaultRenderGlobals.leftRegion;
	removeRenderLayerAdjustmentAndUnlock defaultRenderGlobals.bottomRegion;
	removeRenderLayerAdjustmentAndUnlock defaultRenderGlobals.rightRegion;

	setAttr defaultRenderGlobals.useRenderRegion 1;
	setAttr defaultRenderGlobals.topRegion    $top;
	setAttr defaultRenderGlobals.leftRegion   $left;
	setAttr defaultRenderGlobals.bottomRegion $bottom;
	setAttr defaultRenderGlobals.rightRegion  $right;
}
