//- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files are provided by Alias // Systems Corp. ("Alias") and/or its licensors for the exclusive use of the // Customer (as defined in the Alias Software License Agreement that // accompanies this Alias software). Such Customer has the right to use, // modify, and incorporate the Data into other products and to distribute such // products for use by end-users. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES // RELATING TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR // IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ Maya Plug-in Wizard 2.0 ======================= The .NET version of the Maya plug-in wizard for this release is contained in the MayaPluginWizard2.0.zip file. This wizard is HTML based and contains several files and directories that must be copied into the .NET install. To install and run the Maya plug-in wizard do the following: 1. Unzip the MayaPluginWizard2.0.zip file. 2. Copy the following files to the "C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\vcprojects" directory: MayaPlugInWizard.vsdir MayaPlugInWizard.vsz MayaPlugInWizard.ico 3. Copy the "MayaPlugInWizard" directory to "C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\VCWizards". 4. Start .NET and invoke File -> New -> Project -> Visual C++ Projects and select MayaPlugInWizard. 5. Enter a name and solution name and select the OK button. 6. Fill in the information for the "Plug-in setup" screen and then select the "Plug-in type" and "Included libraries" links to also enter the required information. 7. The project will be created and then the solution can updated and built. NOTES: - At this time the Maya install process will not copy the wizard files into the appropriate .NET directories. This process is manual. - If you are working with an non-english installation of .NET, then you may have to alter the directories that the files are copied into above.