animVersion 1.1; mayaVersion 2.0; timeUnit film; linearUnit cm; angularUnit deg; startTime 0; endTime 180; anim visibility visibility tinker 0 1 0; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim translate.translateX translateX tinker 0 1 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; 90 0 spline spline 1 1 0; 96 0 spline spline 1 1 0; 108 0 spline spline 1 1 0; 120 0 spline spline 1 1 0; 144 0 spline spline 1 1 0; 156 0 spline spline 1 1 0; 168 0 spline spline 1 1 0; 180 0 spline spline 1 1 0; } } anim translate.translateY translateY tinker 0 1 2; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 4.4943204 spline spline 1 1 0; 36 7.2607071 spline spline 1 1 0; 48 10.027094 spline spline 1 1 0; 60 12.793481 spline spline 1 1 0; 72 15.559867 spline spline 1 1 0; 84 15.559867 spline spline 1 1 0; 90 15.559867 spline spline 1 1 0; 96 15.559867 spline spline 1 1 0; 108 20.379934 spline spline 1 1 0; 120 20.379934 spline spline 1 1 0; 144 3.2419182 spline spline 1 1 0; 156 0 spline spline 1 1 0; 168 0 spline spline 1 1 0; 180 0 spline spline 1 1 0; } } anim translate.translateZ translateZ tinker 0 1 3; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 5.0128959 spline spline 1 1 0; 24 11.235801 spline spline 1 1 0; 36 18.349367 spline spline 1 1 0; 48 25.462933 spline spline 1 1 0; 60 32.576499 spline spline 1 1 0; 72 39.690065 spline spline 1 1 0; 84 39.690065 spline spline 1 1 0; 90 39.690065 spline spline 1 1 0; 96 39.690065 spline spline 1 1 0; 108 45.581258 spline spline 1 1 0; 120 50.996242 spline spline 1 1 0; 144 64.861526 spline spline 1 1 0; 156 68.836392 spline spline 1 1 0; 168 70.484938 spline spline 1 1 0; 180 70.484938 spline spline 1 1 0; } } anim rotate.rotateX rotateX tinker 0 1 4; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateY rotateY tinker 0 1 5; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateZ rotateZ tinker 0 1 6; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim scale.scaleX scaleX tinker 0 1 7; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleY scaleY tinker 0 1 8; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleZ scaleZ tinker 0 1 9; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim visibility visibility adjust 1 7 0; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim translate.translateX translateX adjust 1 7 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim translate.translateY translateY adjust 1 7 2; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 18.5 spline spline 1 1 0; 12 18.5 spline spline 1 1 0; 24 18.5 spline spline 1 1 0; 36 18.5 spline spline 1 1 0; 48 18.5 spline spline 1 1 0; 60 18.5 spline spline 1 1 0; 72 18.5 spline spline 1 1 0; 84 18.5 spline spline 1 1 0; 120 21.177815 spline spline 1 1 0; } } anim translate.translateZ translateZ adjust 1 7 3; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; 120 9.1045711 spline spline 1 1 0; } } anim rotate.rotateX rotateX adjust 1 7 4; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateY rotateY adjust 1 7 5; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateZ rotateZ adjust 1 7 6; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim scale.scaleX scaleX adjust 1 7 7; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleY scaleY adjust 1 7 8; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleZ scaleZ adjust 1 7 9; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleX scaleX spine 2 3 0; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleY scaleY spine 2 3 1; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleZ scaleZ spine 2 3 2; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim visibility visibility spine 2 3 3; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim translate.translateX translateX spine 2 3 4; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; 90 0 spline spline 1 1 0; 96 0 spline spline 1 1 0; 108 0 spline spline 1 1 0; 120 0 spline spline 1 1 0; 144 0 spline spline 1 1 0; 156 0 spline spline 1 1 0; 168 0 spline spline 1 1 0; 180 0 spline spline 1 1 0; } } anim translate.translateY translateY spine 2 3 5; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 -0.53526045 spline spline 1 1 0; 24 1.5390413 spline spline 1 1 0; 36 4.7006261 spline spline 1 1 0; 48 7.862211 spline spline 1 1 0; 60 11.023796 spline spline 1 1 0; 72 14.185381 spline spline 1 1 0; 84 20.113352 spline spline 1 1 0; 90 20.113352 spline spline 1 1 0; 96 16.470818 spline spline 1 1 0; 108 21.720041 spline spline 1 1 0; 120 21.720041 spline spline 1 1 0; 144 3.7786805 spline spline 1 1 0; 156 -3.6032134 spline spline 1 1 0; 168 -3.7030641 spline spline 1 1 0; 180 -2.85 spline spline 1 1 0; } } anim translate.translateZ translateZ spine 2 3 6; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0.7136806 spline spline 1 1 0; 24 5.208001 spline spline 1 1 0; 36 12.716765 spline spline 1 1 0; 48 20.225529 spline spline 1 1 0; 60 27.734293 spline spline 1 1 0; 72 35.243056 spline spline 1 1 0; 84 35.440655 spline spline 1 1 0; 90 35.440655 spline spline 1 1 0; 96 37.379676 spline spline 1 1 0; 108 38.654033 spline spline 1 1 0; 120 36.950519 spline spline 1 1 0; 144 47.758605 spline spline 1 1 0; 156 49.462119 spline spline 1 1 0; 168 55.385587 spline spline 1 1 0; 180 56.72 spline spline 1 1 0; } } anim rotate.rotateX rotateX spine 2 3 7; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -2.9455214e-28 spline spline 1 1 0; 12 -2.9455214e-28 spline spline 1 1 0; 24 -2.9455214e-28 spline spline 1 1 0; 36 -2.9455214e-28 spline spline 1 1 0; 48 -2.9455214e-28 spline spline 1 1 0; 60 -2.9455214e-28 spline spline 1 1 0; 72 -2.9455214e-28 spline spline 1 1 0; 84 -2.9455214e-28 spline spline 1 1 0; 96 6.4330225e-15 spline spline 1 1 0; 102 1.5249444e-07 spline spline 1 1 0; 108 1.195935e-14 spline spline 1 1 0; 180 2.3317869e-07 spline spline 1 1 0; } } anim rotate.rotateY rotateY spine 2 3 8; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -4.7845589e-30 spline spline 1 1 0; 12 -4.7845589e-30 spline spline 1 1 0; 24 -4.7845589e-30 spline spline 1 1 0; 36 -4.7845589e-30 spline spline 1 1 0; 48 -4.7845589e-30 spline spline 1 1 0; 60 -4.7845589e-30 spline spline 1 1 0; 72 -4.7845589e-30 spline spline 1 1 0; 84 -4.7845589e-30 spline spline 1 1 0; 96 -1.2609744e-14 spline spline 1 1 0; 102 -8.4004459e-07 spline spline 1 1 0; 108 -8.53207e-15 spline spline 1 1 0; 180 6.7088759e-10 spline spline 1 1 0; } } anim rotate.rotateZ rotateZ spine 2 3 9; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -0.62040159 spline spline 1 1 0; 12 -0.62040159 spline spline 1 1 0; 24 -0.62040159 spline spline 1 1 0; 36 -0.62040159 spline spline 1 1 0; 48 -0.62040159 spline spline 1 1 0; 60 -0.62040159 spline spline 1 1 0; 72 -0.62040159 spline spline 1 1 0; 84 -0.62040159 spline spline 1 1 0; 96 -7.7950344 spline spline 1 1 0; 102 -15.622654 spline spline 1 1 0; 108 -14.266802 spline spline 1 1 0; 120 -14.691861 spline spline 1 1 0; 132 -15.862916 spline spline 1 1 0; 144 -10.06394 spline spline 1 1 0; 156 -3.6077365 spline spline 1 1 0; 180 0 spline spline 1 1 0; } } anim joint 3 1 0; anim surfaceShape1 4 0 0; anim lumbar 3 1 0; anim surfaceShape2 4 0 0; anim joint2 3 3 0; anim joint 4 1 0; anim surfaceShape3 5 0 0; anim thoracic 4 1 0; anim surfaceShape4 5 0 0; anim joint3 4 4 0; anim charJointer_joint 5 1 0; anim surfaceShape5 6 0 0; anim cervical 5 1 0; anim surfaceShape6 6 0 0; anim rotate.rotateX rotateX arms 5 2 0; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; } } anim rotate.rotateY rotateY arms 5 2 1; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 3.4698137 spline spline 1 1 0; 24 -9.7258192 spline spline 1 1 0; 36 5.5582749 spline spline 1 1 0; 48 -10.784734 spline spline 1 1 0; 60 3.2274882 spline spline 1 1 0; 72 -9.5411425 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateZ rotateZ arms 5 2 2; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; } } anim head 6 2 0; anim neck 7 1 0; anim surfaceShape8 8 0 0; anim skull 7 1 0; anim surfaceShape7 8 0 0; anim shoulders 6 4 0; anim charJointer_joint 7 1 0; anim surfaceShape9 8 0 0; anim clavicle 7 1 0; anim surfaceShape10 8 0 0; anim left 7 3 0; anim shoulder 8 1 0; anim surfaceShape11 9 0 0; anim humerus 8 1 0; anim surfaceShape12 9 0 0; anim elbowJoint 8 4 0; anim elbow 9 1 0; anim surfaceShape13 10 0 0; anim radius 9 1 0; anim surfaceShape14 10 0 0; anim hand 9 1 0; anim surfaceShape15 10 0 0; anim effector1 9 0 0; anim right 7 3 0; anim shoulder 8 1 0; anim surfaceShape16 9 0 0; anim humerus 8 1 0; anim surfaceShape17 9 0 0; anim elbowJoint 8 4 0; anim elbow 9 1 0; anim surfaceShape18 10 0 0; anim radius 9 1 0; anim surfaceShape19 10 0 0; anim hand 9 1 0; anim surfaceShape20 10 0 0; anim effector2 9 0 0; anim effector6 5 0 0; anim visibility visibility legs 2 3 0; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim translate.translateX translateX legs 2 3 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; 90 0 spline spline 1 1 0; 96 0 spline spline 1 1 0; 108 0 spline spline 1 1 0; 120 0 spline spline 1 1 0; 144 0 spline spline 1 1 0; 156 0 spline spline 1 1 0; 168 0 spline spline 1 1 0; 180 0 spline spline 1 1 0; } } anim translate.translateY translateY legs 2 3 2; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 -0.53526045 spline spline 1 1 0; 24 1.5390413 spline spline 1 1 0; 36 4.7006261 spline spline 1 1 0; 48 7.862211 spline spline 1 1 0; 60 11.023796 spline spline 1 1 0; 72 14.185381 spline spline 1 1 0; 84 20.113352 spline spline 1 1 0; 90 20.113352 spline spline 1 1 0; 96 16.470818 spline spline 1 1 0; 108 21.720041 spline spline 1 1 0; 120 21.720041 spline spline 1 1 0; 144 3.7786805 spline spline 1 1 0; 156 -3.6032134 spline spline 1 1 0; 168 -3.7030641 spline spline 1 1 0; 180 -2.8513071 spline spline 1 1 0; } } anim translate.translateZ translateZ legs 2 3 3; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0.7136806 spline spline 1 1 0; 24 5.208001 spline spline 1 1 0; 36 12.716765 spline spline 1 1 0; 48 20.225529 spline spline 1 1 0; 60 27.734293 spline spline 1 1 0; 72 35.243056 spline spline 1 1 0; 84 35.440655 spline spline 1 1 0; 90 35.440655 spline spline 1 1 0; 96 37.379676 spline spline 1 1 0; 108 38.654033 spline spline 1 1 0; 120 36.950519 spline spline 1 1 0; 144 47.758605 spline spline 1 1 0; 156 49.462119 spline spline 1 1 0; 168 55.385587 spline spline 1 1 0; 180 56.72 spline spline 1 1 0; } } anim rotate.rotateX rotateX legs 2 3 4; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateY rotateY legs 2 3 5; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 -4.9149119 spline spline 1 1 0; 24 14.771315 spline spline 1 1 0; 36 -25.825047 spline spline 1 1 0; 48 17.165801 spline spline 1 1 0; 60 -19.969176 spline spline 1 1 0; 72 17.593044 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim rotate.rotateZ rotateZ legs 2 3 6; animData { input time; output angular; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0 spline spline 1 1 0; 12 0 spline spline 1 1 0; 24 0 spline spline 1 1 0; 36 0 spline spline 1 1 0; 48 0 spline spline 1 1 0; 60 0 spline spline 1 1 0; 72 0 spline spline 1 1 0; 84 0 spline spline 1 1 0; } } anim scale.scaleX scaleX legs 2 3 7; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleY scaleY legs 2 3 8; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim scale.scaleZ scaleZ legs 2 3 9; animData { input time; output unitless; weighted 0; preInfinity constant; postInfinity constant; keys { 0 1 spline spline 1 1 0; 12 1 spline spline 1 1 0; 24 1 spline spline 1 1 0; 36 1 spline spline 1 1 0; 48 1 spline spline 1 1 0; 60 1 spline spline 1 1 0; 72 1 spline spline 1 1 0; 84 1 spline spline 1 1 0; } } anim pelvis 3 1 0; anim surfaceShape21 4 0 0; anim left 3 3 0; anim hip 4 1 0; anim surfaceShape22 5 0 0; anim femur 4 1 0; anim surfaceShape23 5 0 0; anim kneeJoint 4 4 0; anim patella 5 1 0; anim surfaceShape24 6 0 0; anim tibia 5 1 0; anim surfaceShape25 6 0 0; anim ankleJoint 5 3 0; anim ankle 6 1 0; anim surfaceShape26 7 0 0; anim heel 6 1 0; anim polySurfaceShape2 7 0 0; anim toes 6 1 0; anim polySurfaceShape1 7 0 0; anim effector3 5 0 0; anim right 3 3 0; anim hip 4 1 0; anim surfaceShape27 5 0 0; anim femur 4 1 0; anim surfaceShape28 5 0 0; anim kneeJoint 4 4 0; anim patella 5 1 0; anim surfaceShape29 6 0 0; anim tibia 5 1 0; anim surfaceShape30 6 0 0; anim ankleJoint 5 3 0; anim ankle 6 1 0; anim surfaceShape31 7 0 0; anim heel 6 1 0; anim toes 6 1 0; anim effector4 5 0 0; anim translate.translateY translateY leftArm 2 0 0; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 2.000557 spline spline 1 1 0; 12 1.8395671 spline spline 1 1 0; 24 6.7795433 spline spline 1 1 0; 36 7.0588562 spline spline 1 1 0; 48 12.905114 spline spline 1 1 0; 60 13.620271 spline spline 1 1 0; 72 20.809076 spline spline 1 1 0; 84 23.970661 spline spline 1 1 0; 90 23.970661 spline spline 1 1 0; 96 21.399255 spline spline 1 1 0; 108 27.719608 spline spline 1 1 0; 120 25.623653 spline spline 1 1 0; 144 6.8789479 spline spline 1 1 0; 156 -0.50294596 spline spline 1 1 0; 168 -0.88671569 spline spline 1 1 0; 180 2.9251859 spline spline 1 1 0; } } anim translate.translateZ translateZ leftArm 2 0 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 0.188 spline spline 1 1 0; 12 1.4351923 spline spline 1 1 0; 24 14.081531 spline spline 1 1 0; 36 8.2209303 spline spline 1 1 0; 48 28.506262 spline spline 1 1 0; 60 21.547905 spline spline 1 1 0; 72 40.757403 spline spline 1 1 0; 84 40.757403 spline spline 1 1 0; 90 40.757403 spline spline 1 1 0; 96 45.374238 spline spline 1 1 0; 108 51.468662 spline spline 1 1 0; 120 44.1642 spline spline 1 1 0; 144 55.946586 spline spline 1 1 0; 156 57.6501 spline spline 1 1 0; 168 61.302216 spline spline 1 1 0; 180 63.383681 spline spline 1 1 0; } } anim translate.translateY translateY rightArm 2 0 0; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 2.0003231 spline spline 1 1 0; 12 5.7686433 spline spline 1 1 0; 24 4.7806428 spline spline 1 1 0; 36 10.115817 spline spline 1 1 0; 48 10.115824 spline spline 1 1 0; 60 18.612576 spline spline 1 1 0; 72 18.414977 spline spline 1 1 0; 84 21.842223 spline spline 1 1 0; 90 21.842223 spline spline 1 1 0; 96 19.270815 spline spline 1 1 0; 108 25.626789 spline spline 1 1 0; 120 23.903942 spline spline 1 1 0; 144 5.159237 spline spline 1 1 0; 156 -2.2226568 spline spline 1 1 0; 168 -2.6064265 spline spline 1 1 0; 180 2.9756178 spline spline 1 1 0; } } anim translate.translateZ translateZ rightArm 2 0 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -0.18751548 spline spline 1 1 0; 12 12.015956 spline spline 1 1 0; 24 7.8663805 spline spline 1 1 0; 36 20.117522 spline spline 1 1 0; 48 15.375148 spline spline 1 1 0; 60 32.763861 spline spline 1 1 0; 72 27.033489 spline spline 1 1 0; 84 36.465154 spline spline 1 1 0; 90 36.465154 spline spline 1 1 0; 96 41.08199 spline spline 1 1 0; 108 47.179399 spline spline 1 1 0; 120 39.975658 spline spline 1 1 0; 144 51.758044 spline spline 1 1 0; 156 53.461558 spline spline 1 1 0; 168 57.113674 spline spline 1 1 0; 180 62.727799 spline spline 1 1 0; } } anim translate.translateY translateY leftLeg 2 0 0; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -16 spline spline 1 1 0; 12 -9.928153 spline spline 1 1 0; 24 -14.371602 spline spline 1 1 0; 36 -5.3639197 spline spline 1 1 0; 48 -8.3279053 spline spline 1 1 0; 60 1.1568472 spline spline 1 1 0; 72 0.92934797 spline spline 1 1 0; 84 4.4861309 spline spline 1 1 0; 90 4.4861309 spline spline 1 1 0; 96 4.4861309 spline spline 1 1 0; 108 6.2873047 spline spline 1 1 0; 120 7.4155952 spline spline 1 1 0; 144 -9.974065 spline spline 1 1 0; 156 -17.355882 spline spline 1 1 0; 168 -17.739652 spline spline 1 1 0; 180 -18.85087 spline spline 1 1 0; } } anim translate.translateZ translateZ leftLeg 2 0 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 4.0830535e-15 spline spline 1 1 0; 12 9.0271257 spline spline 1 1 0; 24 3.5193878 spline spline 1 1 0; 36 20.609784 spline spline 1 1 0; 48 13.693818 spline spline 1 1 0; 60 32.663328 spline spline 1 1 0; 72 26.28328 spline spline 1 1 0; 84 37.941624 spline spline 1 1 0; 90 37.941624 spline spline 1 1 0; 96 37.941624 spline spline 1 1 0; 108 34.431399 spline spline 1 1 0; 120 39.30625 spline spline 1 1 0; 144 51.330698 spline spline 1 1 0; 156 53.034193 spline spline 1 1 0; 168 56.686309 spline spline 1 1 0; 180 56.638344 spline spline 1 1 0; } } anim translate.translateY translateY rightLeg 2 0 0; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -16 spline spline 1 1 0; 12 -15.869864 spline spline 1 1 0; 24 -8.3699395 spline spline 1 1 0; 36 -10.741128 spline spline 1 1 0; 48 -1.4539985 spline spline 1 1 0; 60 -3.072494 spline spline 1 1 0; 72 4.2385474 spline spline 1 1 0; 84 4.2385474 spline spline 1 1 0; 90 4.2385474 spline spline 1 1 0; 96 4.2385474 spline spline 1 1 0; 108 6.521851 spline spline 1 1 0; 120 7.1680065 spline spline 1 1 0; 144 -10.221654 spline spline 1 1 0; 156 -17.603548 spline spline 1 1 0; 168 -17.987317 spline spline 1 1 0; 180 -18.832753 spline spline 1 1 0; } } anim translate.translateZ translateZ rightLeg 2 0 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -1.7384817e-14 spline spline 1 1 0; 12 -3.8524932 spline spline 1 1 0; 24 14.641644 spline spline 1 1 0; 36 8.9112715 spline spline 1 1 0; 48 25.114407 spline spline 1 1 0; 60 20.164972 spline spline 1 1 0; 72 36.960913 spline spline 1 1 0; 84 36.960913 spline spline 1 1 0; 90 36.960913 spline spline 1 1 0; 96 36.960913 spline spline 1 1 0; 108 33.652532 spline spline 1 1 0; 120 38.325539 spline spline 1 1 0; 144 50.349988 spline spline 1 1 0; 156 52.053502 spline spline 1 1 0; 168 55.705618 spline spline 1 1 0; 180 55.949693 spline spline 1 1 0; } } anim translate.translateY translateY spine1 2 0 0; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 17.999243 spline spline 1 1 0; 12 16.928722 spline spline 1 1 0; 24 19.020006 spline spline 1 1 0; 36 21.646026 spline spline 1 1 0; 48 25.343172 spline spline 1 1 0; 60 27.969191 spline spline 1 1 0; 72 30.862993 spline spline 1 1 0; 84 37.822044 spline spline 1 1 0; 90 37.822044 spline spline 1 1 0; 96 33.343886 spline spline 1 1 0; 108 37.541455 spline spline 1 1 0; 120 39.131938 spline spline 1 1 0; 144 20.938928 spline spline 1 1 0; 156 13.557034 spline spline 1 1 0; 168 11.469748 spline spline 1 1 0; 180 16.628534 spline spline 1 1 0; } } anim translate.translateZ translateZ spine1 2 0 1; animData { input time; output linear; weighted 0; preInfinity constant; postInfinity constant; keys { 0 -2.0838886e-13 spline spline 1 1 0; 12 3.2115627 spline spline 1 1 0; 24 7.8787407 spline spline 1 1 0; 36 14.794707 spline spline 1 1 0; 48 21.710674 spline spline 1 1 0; 60 28.62664 spline spline 1 1 0; 72 35.542607 spline spline 1 1 0; 84 35.661836 spline spline 1 1 0; 90 35.661836 spline spline 1 1 0; 96 40.327084 spline spline 1 1 0; 108 42.748668 spline spline 1 1 0; 120 39.177241 spline spline 1 1 0; 144 51.317663 spline spline 1 1 0; 156 53.021177 spline spline 1 1 0; 168 63.203429 spline spline 1 1 0; 180 56.608145 spline spline 1 1 0; } }