Alias Systems Corp


Where to find imported data

For Alias ImageStudio

Data Organization
Tolerances and Units
Colors (Shaders)

Parts and assembly information is displayed in the Groups window.

Unit settings are visible from Edit > Preferences.

Colors are imported as Materials and displayed in the Asset List as default1DirectConnectShader, default2DirectConnectShader and so on.

You can only change the names for these materials. If you save CAD shaders back to the Asset Library, they are stored in a category called DirectConnect.

For StudioTools

Data Organization
Tolerances and Units
Colors (Shaders)

Parts and assembly information is displayed in the Windows > Information > Layer Categories window.

Unit settings are visible from Preferences > Construction Options.

Colors are visible from the Render > Multi-lister > Shaders window.

For Maya

Data Organization
Tolerances and Units
Colors (Shaders)

Layer information is visible from either the Display > UI Elements > Channel Box / Layer Editor menu or the Windows> Relationship Editors > Display Layers menu.

Part and assembly information is visible from either the Window > Outliner menu or the Window > Hypergraph menu.

Unit settings are visible from Window > Settings/Preferences > Preferences. Open the Categories tab and choose Settings to change the Working Units and Tolerances.

Colors are imported as shaders and are visible from either the Window > Rendering Editors > Hypershade window or the Window > Rendering Editors > Multilister window.


Alias
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directconnectdocs@alias.com