<!-- =========================================== -->
<!--			SonicStage 2.0 Common			 -->
<!-- =========================================== -->

<!-- Title Bar -->

<Define_AnimeDIB name="Empty"/>

<Define_AnimeDIB name="TitleBarActive">
    <PartitionDraw>
	   <DivisionPoints>123,0,3,0</DivisionPoints>
       <Part name="LeftSide" file="TitleBar\Active\Bar\left.bmp"/>
       <Part name="Center" file="TitleBar\Active\Bar\center.bmp"/>
       <Part name="RightSide" file="TitleBar\Active\Bar\right.bmp"/>
    </PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="TitleBarInactive">
    <PartitionDraw>
	   <DivisionPoints>123,0,3,0</DivisionPoints>
       <Part name="LeftSide" file="TitleBar\Inactive\Bar\left.bmp"/>
       <Part name="Center" file="TitleBar\Inactive\Bar\center.bmp"/>
       <Part name="RightSide" file="TitleBar\Inactive\Bar\right.bmp"/>
    </PartitionDraw>
</Define_AnimeDIB>

<!-- Control Area -->
<Define_AnimeDIB name="ControlArea">
	<PartitionDraw>
		<DivisionPoints>84,0,20,0</DivisionPoints>
		<Part name="LeftSide" file="Common\ControlArea\left.png"/>
		<Part name="Center" file="Common\ControlArea\center.png"/>
		<Part name="RightSide" file="Common\ControlArea\right.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<!-- Circle Button -->
<Define_AnimeDIB name="CircleButtonNormal">
	<DIB>Common\CircleButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CircleButtonHot">
	<DIB>Common\CircleButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CircleButtonPushed">
	<DIB>Common\CircleButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CircleButtonDisabled">
	<DIB>Common\CircleButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Clear Panel -->
<Define_AnimeDIB name="ClearPanel">
	<PartitionDraw>
		<DivisionPoints>18,0,18,208</DivisionPoints>
		<Part name="LeftSide" file="Common\Panel\upperleft.png"/>
		<Part name="Center" color="255,255,255,116"/>
		<Part name="RightSide" file="Common\Panel\upperright.png"/>
		<Part name="LowerLeft" file="Common\Panel\lowerleft.png"/>
		<Part name="LowerSide" file="Common\Panel\lowerside.png"/>
		<Part name="LowerRight" file="Common\Panel\lowerright.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ClearPanelJukeboxLeft">
	<PartitionDraw>
		<DivisionPoints>18,0,0,208</DivisionPoints>
		<Part name="LeftSide" file="Common\Panel\upperleft.png"/>
		<Part name="Center" color="255,255,255,116"/>
		<Part name="LowerLeft" file="Common\Panel\lowerleft.png"/>
		<Part name="LowerSide" file="Common\Panel\lowerside.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ClearPanelJukeboxRight">
	<PartitionDraw>
		<DivisionPoints>0,0,18,208</DivisionPoints>
		<Part name="Center" color="255,255,255,116"/>
		<Part name="RightSide" file="Common\Panel\upperright.png"/>
		<Part name="LowerSide" file="Common\Panel\lowerside.png"/>
		<Part name="LowerRight" file="Common\Panel\lowerright.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ClearPanelJukeboxBottom">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" file="Common\Panel\lowersideJB.png"/>
	</PartitionDraw>
</Define_AnimeDIB>


<!-- List Background -->
<Define_AnimeDIB name="ListBackground">
	<PartitionDraw>
		<DivisionPoints>12,0,20,20</DivisionPoints>
		<Part name="LeftSide" file="Common\ListBackground\upperleft.png"/>
		<Part name="Center" color="255,255,255,255"/>
		<Part name="RightSide" file="Common\ListBackground\upperright.png"/>
		<Part name="LowerLeft" file="Common\ListBackground\lowerleft.png"/>
		<Part name="LowerSide" file="Common\ListBackground\lowerside.png"/>
		<Part name="LowerRight" file="Common\ListBackground\lowerright.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ListBackgroundLeftShadow">
	<PartitionDraw>
		<DivisionPoints>0,0,0,20</DivisionPoints>
		<Part name="Center" file="Common\ListBackground\LSupperleft.png"/>
		<Part name="LowerSide" file="Common\ListBackground\LSlowerleft.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<!-- Player Part -->
<Define_AnimeDIB name="PlayButtonPlayNormal">
	<DIB>Common\PlayerPart\PlayButton\Play\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayHot">
	<DIB>Common\PlayerPart\PlayButton\Play\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayPushed">
	<DIB>Common\PlayerPart\PlayButton\Play\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayDisabled">
	<DIB>Common\PlayerPart\PlayButton\Play\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PlayButtonPlayingNormal">
	<DIB>Common\PlayerPart\PlayButton\Playing\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayingHot">
	<DIB>Common\PlayerPart\PlayButton\Playing\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayingPushed">
	<DIB>Common\PlayerPart\PlayButton\Playing\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPlayingDisabled">
	<DIB>Common\PlayerPart\PlayButton\Playing\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PlayButtonPauseNormal">
	<DIB>Common\PlayerPart\PlayButton\Pause\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPauseHot">
	<DIB>Common\PlayerPart\PlayButton\Pause\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPausePushed">
	<DIB>Common\PlayerPart\PlayButton\Pause\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayButtonPauseDisabled">
	<DIB>Common\PlayerPart\PlayButton\Pause\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="StopButtonNormal">
	<DIB>Common\PlayerPart\StopButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="StopButtonHot">
	<DIB>Common\PlayerPart\StopButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="StopButtonPushed">
	<DIB>Common\PlayerPart\StopButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="StopButtonDisabled">
	<DIB>Common\PlayerPart\StopButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PrevButtonNormal">
	<DIB>Common\PlayerPart\PrevButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PrevButtonHot">
	<DIB>Common\PlayerPart\PrevButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PrevButtonPushed">
	<DIB>Common\PlayerPart\PrevButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PrevButtonDisabled">
	<DIB>Common\PlayerPart\PrevButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="NextButtonNormal">
	<DIB>Common\PlayerPart\NextButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="NextButtonHot">
	<DIB>Common\PlayerPart\NextButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="NextButtonPushed">
	<DIB>Common\PlayerPart\NextButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="NextButtonDisabled">
	<DIB>Common\PlayerPart\NextButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="FFButtonNormal">
	<DIB>Common\PlayerPart\FfButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="FFButtonHot">
	<DIB>Common\PlayerPart\FfButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="FFButtonPushed">
	<DIB>Common\PlayerPart\FfButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="FFButtonDisabled">
	<DIB>Common\PlayerPart\FfButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="RewButtonNormal">
	<DIB>Common\PlayerPart\RewButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RewButtonHot">
	<DIB>Common\PlayerPart\RewButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RewButtonPushed">
	<DIB>Common\PlayerPart\RewButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RewButtonDisabled">
	<DIB>Common\PlayerPart\RewButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PlayModeButtonNormal">
	<DIB>Common\PlayerPart\PlayModeButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeButtonHot">
	<DIB>Common\PlayerPart\PlayModeButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeButtonPushed">
	<DIB>Common\PlayerPart\PlayModeButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeButtonDisabled">
	<DIB>Common\PlayerPart\PlayModeButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="TimeViewButtonNormal">
	<DIB>Common\PlayerPart\TimeViewButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TimeViewButtonHot">
	<DIB>Common\PlayerPart\TimeViewButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TimeViewButtonPushed">
	<DIB>Common\PlayerPart\TimeViewButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TimeViewButtonDisabled">
	<DIB>Common\PlayerPart\TimeViewButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Seek Slider -->
<Define_AnimeDIB name="SeekSliderHBase">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" file="Common\PlayerPart\SeekSlider\base.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SeekSliderThumbNormal">
	<DIB>Common\PlayerPart\SeekSlider\Thumb\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SeekSliderThumbHot">
	<DIB>Common\PlayerPart\SeekSlider\Thumb\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SeekSliderThumbPushed">
	<DIB>Common\PlayerPart\SeekSlider\Thumb\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SeekSliderThumbDisabled">
	<DIB>Common\PlayerPart\SeekSlider\Thumb\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Media Remain Size Bar -->
<Define_AnimeDIB name="MediaRemainSizeBarBackground">
	<DIB>Common\ProgressBackground\ProgressBackground.bmp</DIB>
</Define_AnimeDIB>

<!-- Play Mode -->
<Define_AnimeDIB name="PlayModeNormalPicture">
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeAllRepeatPicture">
	<DIB>Common\PlayMode\repeat.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeSingleRepeatPicture">
	<DIB>Common\PlayMode\repeat1.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeGroupPicture">
	<DIB>Common\PlayMode\gp.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeGroupRepeatPicture">
	<DIB>Common\PlayMode\gp_repeat.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeShufflePicture">
	<DIB>Common\PlayMode\shuf.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeShuffleRepeatPicture">
	<DIB>Common\PlayMode\repeat_shuf.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeRandumPicture">
	<DIB>Common\PlayMode\rnd.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PlayModeRandumRepeatPicture">
	<DIB>Common\PlayMode\repeat_rnd.bmp</DIB>
</Define_AnimeDIB>



<Define_AnimeDIB name="ButtonNormal">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="Common\Button\normal\left.bmp"/>
		<Part name="Center"     file="Common\Button\normal\center.bmp"/>
		<Part name="RightSide"  file="Common\Button\normal\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ButtonHot">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="Common\Button\hot\left.bmp"/>
		<Part name="Center"     file="Common\Button\hot\center.bmp"/>
		<Part name="RightSide"  file="Common\Button\hot\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ButtonPushed">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="Common\Button\pushed\left.bmp"/>
		<Part name="Center"     file="Common\Button\pushed\center.bmp"/>
		<Part name="RightSide"  file="Common\Button\pushed\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="Common\Button\disabled\left.bmp"/>
		<Part name="Center"     file="Common\Button\disabled\center.bmp"/>
		<Part name="RightSide"  file="Common\Button\disabled\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderHBase">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" file="Common\Slider\Horizontal\Base.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderHThumbNormal">
	<PartitionDraw>
		<DivisionPoints>3,0,3,0</DivisionPoints>
		<Part name="LeftSide" file="Common\Slider\Horizontal\NormalL.bmp"/>
		<Part name="Center" file="Common\Slider\Horizontal\NormalC.bmp"/>
		<Part name="RightSide" file="Common\Slider\Horizontal\NormalR.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderHThumbHot">
	<PartitionDraw>
		<DivisionPoints>3,0,3,0</DivisionPoints>
		<Part name="LeftSide" file="Common\Slider\Horizontal\HotL.bmp"/>
		<Part name="Center" file="Common\Slider\Horizontal\HotC.bmp"/>
		<Part name="RightSide" file="Common\Slider\Horizontal\HotR.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderHThumbPushed">
	<PartitionDraw>
		<DivisionPoints>3,0,3,0</DivisionPoints>
		<Part name="LeftSide" file="Common\Slider\Horizontal\PushedL.bmp"/>
		<Part name="Center" file="Common\Slider\Horizontal\PushedC.bmp"/>
		<Part name="RightSide" file="Common\Slider\Horizontal\PushedR.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>


<Define_AnimeDIB name="SliderVBase">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" file="Common\Slider\Vertical\Base.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderVThumbNormal">
	<PartitionDraw>
		<DivisionPoints>0,3,0,3</DivisionPoints>
		<Part name="UpperSide" file="Common\Slider\Vertical\NormalT.bmp"/>
		<Part name="Center" file="Common\Slider\Vertical\NormalC.bmp"/>
		<Part name="LowerSide" file="Common\Slider\Vertical\NormalB.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderVThumbHot">
	<PartitionDraw>
		<DivisionPoints>0,3,0,3</DivisionPoints>
		<Part name="UpperSide" file="Common\Slider\Vertical\HotT.bmp"/>
		<Part name="Center" file="Common\Slider\Vertical\HotC.bmp"/>
		<Part name="LowerSide" file="Common\Slider\Vertical\HotB.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SliderVThumbPushed">
	<PartitionDraw>
		<DivisionPoints>0,3,0,3</DivisionPoints>
		<Part name="UpperSide" file="Common\Slider\Vertical\PushedT.bmp"/>
		<Part name="Center" file="Common\Slider\Vertical\PushedC.bmp"/>
		<Part name="LowerSide" file="Common\Slider\Vertical\PushedB.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ScrollBarHScrollButtonUpNormal">
	<DIB>common\ScrollBar\Horizontal\right\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonUpHot">
	<DIB>common\ScrollBar\Horizontal\right\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonUpPushed">
	<DIB>common\ScrollBar\Horizontal\right\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonUpDisabled">
	<DIB>common\ScrollBar\Horizontal\right\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ScrollBarHScrollButtonDownNormal">
	<DIB>common\ScrollBar\Horizontal\left\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonDownHot">
	<DIB>common\ScrollBar\Horizontal\left\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonDownPushed">
	<DIB>common\ScrollBar\Horizontal\left\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarHScrollButtonDownDisabled">
	<DIB>common\ScrollBar\Horizontal\left\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ScrollBarVScrollButtonUpNormal">
	<DIB>common\ScrollBar\Vertical\down\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonUpHot">
	<DIB>common\ScrollBar\Vertical\down\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonUpPushed">
	<DIB>common\ScrollBar\Vertical\down\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonUpDisabled">
	<DIB>common\ScrollBar\Vertical\down\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ScrollBarVScrollButtonDownNormal">
	<DIB>common\ScrollBar\Vertical\up\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonDownHot">
	<DIB>common\ScrollBar\Vertical\up\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonDownPushed">
	<DIB>common\ScrollBar\Vertical\up\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="ScrollBarVScrollButtonDownDisabled">
	<DIB>common\ScrollBar\Vertical\up\disabled.bmp</DIB>
</Define_AnimeDIB>


<Define_AnimeDIB name="ComboBoxTextBoxNormal">
	<PartitionDraw>
		<DivisionPoints>10,0,0,0</DivisionPoints>
		<Part name="LeftSide" file="Common\DriveSelectCombobox\left.png"/>
		<Part name="Center" file="Common\DriveSelectCombobox\center.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ListBoxBase">
	<PartitionDraw>
		<DivisionPoints>10,10,10,10</DivisionPoints>
		<Part name="UpperLeft" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\left_top.bmp"/>
		<Part name="UpperSide" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\center_top.bmp"/>
		<Part name="UpperRight" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\right_top.bmp"/>
		<Part name="LeftSide" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\left_center.bmp"/>
		<Part name="Center" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\center_center.bmp"/>
		<Part name="RightSide" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\right_center.bmp"/>
		<Part name="LowerLeft" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\left_bottom.bmp"/>
		<Part name="LowerSide" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\center_bottom.bmp"/>
		<Part name="LowerRight" file="Common\DriveSelectCombobox\DriveSelectComboboxBase\right_bottom.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ListBoxBase_Gray">
	<PartitionDraw>
		<DivisionPoints>10,10,10,10</DivisionPoints>
		<Part name="UpperLeft" file="Common\ComboboxBase_Gray\left_top.bmp"/>
		<Part name="UpperSide" file="Common\ComboboxBase_Gray\center_top.bmp"/>
		<Part name="UpperRight" file="Common\ComboboxBase_Gray\right_top.bmp"/>
		<Part name="LeftSide" file="Common\ComboboxBase_Gray\left_center.bmp"/>
		<Part name="Center" color="135,135,135,255"/>
		<Part name="RightSide" file="Common\ComboboxBase_Gray\right_center.bmp"/>
		<Part name="LowerLeft" file="Common\ComboboxBase_Gray\left_bottom.bmp"/>
		<Part name="LowerSide" file="Common\ComboboxBase_Gray\center_bottom.bmp"/>
		<Part name="LowerRight" file="Common\ComboboxBase_Gray\right_bottom.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ListBoxBase_Gray_Trans">
	<PartitionDraw>
		<DivisionPoints>10,10,10,10</DivisionPoints>
		<Part name="UpperLeft" file="Common\ComboboxBase_Gray\left_top.png"/>
		<Part name="UpperSide" file="Common\ComboboxBase_Gray\center_top.png"/>
		<Part name="UpperRight" file="Common\ComboboxBase_Gray\right_top.png"/>
		<Part name="LeftSide" file="Common\ComboboxBase_Gray\left_center.png"/>
		<Part name="Center" color="135,135,135,230"/>
		<Part name="RightSide" file="Common\ComboboxBase_Gray\right_center.png"/>
		<Part name="LowerLeft" file="Common\ComboboxBase_Gray\left_bottom.png"/>
		<Part name="LowerSide" file="Common\ComboboxBase_Gray\center_bottom.png"/>
		<Part name="LowerRight" file="Common\ComboboxBase_Gray\right_bottom.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ColumnItemNormal">
	<PartitionDraw>
		<DivisionPoints>4,0,4,0</DivisionPoints>
		<Part name="LeftSide" file="Common\ListView\Column\normal\left.bmp"/>
		<Part name="Center" file="Common\ListView\Column\normal\center.bmp"/>
		<Part name="RightSide" file="Common\ListView\Column\normal\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ColumnItemHot">
	<PartitionDraw>
		<DivisionPoints>4,0,4,0</DivisionPoints>
		<Part name="LeftSide" file="Common\ListView\Column\hot\left.bmp"/>
		<Part name="Center" file="Common\ListView\Column\hot\center.bmp"/>
		<Part name="RightSide" file="Common\ListView\Column\hot\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ColumnItemPushed">
	<PartitionDraw>
		<DivisionPoints>4,0,4,0</DivisionPoints>
		<Part name="LeftSide" file="Common\ListView\Column\pushed\left.bmp"/>
		<Part name="Center" file="Common\ListView\Column\pushed\center.bmp"/>
		<Part name="RightSide" file="Common\ListView\Column\pushed\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ColumnItemDisabled">
	<PartitionDraw>
		<DivisionPoints>4,0,4,0</DivisionPoints>
		<Part name="LeftSide" file="Common\ListView\Column\disabled\left.bmp"/>
		<Part name="Center" file="Common\ListView\Column\disabled\center.bmp"/>
		<Part name="RightSide" file="Common\ListView\Column\disabled\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="LowerWhiteLine">
	<PartitionDraw>
		<DivisionPoints>0,0,0,1</DivisionPoints>
		<Part name="LowerSide" color="255,255,255,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FrameBlue">
	<PartitionDraw>
		<DivisionPoints>1,1,1,1</DivisionPoints>
		<Part name="UpperLeft"  color="160,232,247,255"/>
		<Part name="UpperSide"  color="160,232,247,255"/>
		<Part name="UpperRight" color="160,232,247,255"/>
		<Part name="LeftSide"   color="160,232,247,255"/>
		<Part name="RightSide"  color="160,232,247,255"/>
		<Part name="LowerLeft"  color="160,232,247,255"/>
		<Part name="LowerSide"  color="160,232,247,255"/>
		<Part name="LowerRight" color="160,232,247,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FillBlue">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" color="160,232,247,200"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FrameBlueFillBlue">
	<PartitionDraw>
		<DivisionPoints>1,1,1,1</DivisionPoints>
		<Part name="UpperLeft"  color="160,232,247,255"/>
		<Part name="UpperSide"  color="160,232,247,255"/>
		<Part name="UpperRight" color="160,232,247,255"/>
		<Part name="LeftSide"   color="160,232,247,255"/>
		<Part name="Center" color="160,232,247,200"/>
		<Part name="RightSide"  color="160,232,247,255"/>
		<Part name="LowerLeft"  color="160,232,247,255"/>
		<Part name="LowerSide"  color="160,232,247,255"/>
		<Part name="LowerRight" color="160,232,247,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FrameBlue_JukeboxCombobox">
	<PartitionDraw>
		<DivisionPoints>1,1,1,1</DivisionPoints>
		<Part name="UpperLeft"  color="160,232,247,255"/>
		<Part name="UpperSide"  color="160,232,247,255"/>
		<Part name="UpperRight" color="160,232,247,255"/>
		<Part name="LeftSide"   color="160,232,247,255"/>
		<Part name="RightSide"  color="160,232,247,255"/>
		<Part name="LowerLeft"  color="160,232,247,255"/>
		<Part name="LowerSide"  color="160,232,247,255"/>
		<Part name="LowerRight" color="160,232,247,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FillBlue_JukeboxCombobox">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" color="160,232,247,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ElementDisabled">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" color="134,155,174,100"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="FillGray">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" color="216,216,216,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<!-- =========================================== -->
<!--		End of SonicStage 2.0 Common		 -->
<!-- =========================================== -->

<!-- =========================================== -->
<!--		SceneSelect  Special				 -->
<!-- =========================================== -->
<!-- ========================= -->
<!-- SceneSelect::MasterVolume -->
<!-- ========================= -->
<Define_AnimeDIB name="VolMutingOnButtonNormal">
	<DIB>SceneSelect\Volume\Button\MutingOn\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOnButtonHot">
	<DIB>SceneSelect\Volume\Button\MutingOn\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOnButtonPushed">
	<DIB>SceneSelect\Volume\Button\MutingOn\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOnButtonDisabled">
	<DIB>SceneSelect\Volume\Button\MutingOn\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="VolMutingOffButtonNormal">
	<DIB>SceneSelect\Volume\Button\MutingOff\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOffButtonHot">
	<DIB>SceneSelect\Volume\Button\MutingOff\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOffButtonPushed">
	<DIB>SceneSelect\Volume\Button\MutingOff\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolMutingOffButtonDisabled">
	<DIB>SceneSelect\Volume\Button\MutingOff\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="VolDownButtonNormal">
	<DIB>SceneSelect\Volume\Button\Down\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolDownButtonHot">
	<DIB>SceneSelect\Volume\Button\Down\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolDownButtonPushed">
	<DIB>SceneSelect\Volume\Button\Down\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolDownButtonDisabled">
	<DIB>SceneSelect\Volume\Button\Down\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="VolUpButtonNormal">
	<DIB>SceneSelect\Volume\Button\Up\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolUpButtonHot">
	<DIB>SceneSelect\Volume\Button\Up\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolUpButtonPushed">
	<DIB>SceneSelect\Volume\Button\Up\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolUpButtonDisabled">
	<DIB>SceneSelect\Volume\Button\Up\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="VolSliderBase">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" file="SceneSelect\Volume\Slider\Base.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="VolSliderThumbNormal">
	<DIB>SceneSelect\Volume\Slider\Thumb\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolSliderThumbHot">
	<DIB>SceneSelect\Volume\Slider\Thumb\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolSliderThumbPushed">
	<DIB>SceneSelect\Volume\Slider\Thumb\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="VolSliderThumbDisabled">
	<DIB>SceneSelect\Volume\Slider\Thumb\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- End of SceneSelect::MasterVolume -->

<!-- ========================= -->
<!-- SceneSelect::SceneSelect  -->
<!-- ========================= -->
<Define_AnimeDIB name="SceneSelectStatePlaying" fps="15">
	<DIB>SceneSelect\StateIcon\Playing\001.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\002.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\003.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\004.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\005.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\006.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\007.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\008.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\009.png</DIB>
	<DIB>SceneSelect\StateIcon\Playing\010.png</DIB>
</Define_AnimeDIB>


<Define_AnimeDIB name="SceneBlinkOnButtonNormal" fps="10">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightOff\hot_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightOff\hot_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightOff\hot_R.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\01\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\01\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\01\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\02\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\02\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\02\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\03\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\03\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\03\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\04\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\04\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\04\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightAll\normal_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightAll\normal_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightAll\normal_R.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\04\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\04\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\04\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\03\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\03\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\03\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\02\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\02\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\02\right.bmp"/>
	</PartitionDraw>
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\BlinkOn\01\left.bmp"/>
		<Part name="Center" file="SceneSelect\Button\BlinkOn\01\center.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\BlinkOn\01\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SceneLightOffButtonNormal">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightOff\normal_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightOff\normal_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightOff\normal_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightOffButtonHot">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightOff\hot_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightOff\hot_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightOff\hot_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightOffButtonPushed">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightOff\pushed_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightOff\pushed_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightOff\pushed_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightOffButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightOff\disabled_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightOff\disabled_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightOff\disabled_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SceneLightAllButtonNormal">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightAll\normal_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightAll\normal_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightAll\normal_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightAllButtonHot">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightAll\hot_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightAll\hot_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightAll\hot_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightAllButtonPushed">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightAll\pushed_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightAll\pushed_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightAll\pushed_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightAllButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightAll\disabled_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightAll\disabled_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightAll\disabled_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SceneLightLeftButtonNormal">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightLeft\normal_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightLeft\normal_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightLeft\normal_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightLeftButtonHot">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightLeft\hot_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightLeft\hot_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightLeft\hot_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightLeftButtonPushed">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightLeft\pushed_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightLeft\pushed_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightLeft\pushed_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightLeftButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightLeft\disabled_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightLeft\disabled_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightLeft\disabled_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="SceneLightRightButtonNormal">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightRight\normal_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightRight\normal_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightRight\normal_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightRightButtonHot">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightRight\hot_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightRight\hot_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightRight\hot_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightRightButtonPushed">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightRight\pushed_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightRight\pushed_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightRight\pushed_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneLightRightButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>70,0,70,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\Button\LightRight\disabled_L.bmp"/>
		<Part name="Center" file="SceneSelect\Button\LightRight\disabled_C.bmp"/>
		<Part name="RightSide" file="SceneSelect\Button\LightRight\disabled_R.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>


<Define_AnimeDIB name="SceneComboBoxTextBoxNormal">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\normal_L.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\normal_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\normal_R.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxHot">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\hot_L.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\hot_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\hot_R.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxPushed">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\pushed_L.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\Pushed_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\pushed_R.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxSelected">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\selected_L.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\selected_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\selected_R.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxDisabled">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\disabled_L.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\disabled_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\disabled_R.png"/>
	</PartitionDraw>
</Define_AnimeDIB>


<Define_AnimeDIB name="SceneComboBoxTextBoxReverseNormal">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\normal_R.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\normal_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\normal_Lrvs.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxReverseHot">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\hot_R.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\hot_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\hot_Lrvs.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxReversePushed">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\pushed_R.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\Pushed_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\pushed_Lrvs.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxReverseSelected">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\selected_R.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\selected_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\selected_Lrvs.png"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="SceneComboBoxTextBoxReverseDisabled">
	<PartitionDraw>
		<DivisionPoints>18,0,18,0</DivisionPoints>
		<Part name="LeftSide" file="SceneSelect\ComboBox\disabled_R.png"/>
		<Part name="Center" file="SceneSelect\ComboBox\disabled_C.png"/>
		<Part name="RightSide" file="SceneSelect\ComboBox\disabled_Lrvs.png"/>
	</PartitionDraw>
</Define_AnimeDIB>






<!-- End of SceneSelect::Select -->
<!-- =========================================== -->
<!--	End of SceneSelect  Special				 -->
<!-- =========================================== -->

<!-- =========================================== -->
<!--		SourcePanel EMD Special				 -->
<!-- =========================================== -->
<!-- Stop Streaming Button -->
<Define_AnimeDIB name="EmdStopStreamingButtonNormal" painter="CharaAPI">
	<PartitionDraw>
		<DivisionPoints>18,0,6,0</DivisionPoints>
		<Part name="LeftSide" file="SourcePanelEMD\StopStreaming\normal\left.bmp"/>
		<Part name="Center" file="SourcePanelEMD\StopStreaming\normal\center.bmp"/>
		<Part name="RightSide" file="SourcePanelEMD\StopStreaming\normal\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdStopStreamingButtonHot" painter="CharaAPI">
	<PartitionDraw>
		<DivisionPoints>18,0,6,0</DivisionPoints>
		<Part name="LeftSide" file="SourcePanelEMD\StopStreaming\hot\left.bmp"/>
		<Part name="Center" file="SourcePanelEMD\StopStreaming\hot\center.bmp"/>
		<Part name="RightSide" file="SourcePanelEMD\StopStreaming\hot\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdStopStreamingButtonPushed" painter="CharaAPI">
	<PartitionDraw>
		<DivisionPoints>18,0,6,0</DivisionPoints>
		<Part name="LeftSide" file="SourcePanelEMD\StopStreaming\pushed\left.bmp"/>
		<Part name="Center" file="SourcePanelEMD\StopStreaming\pushed\center.bmp"/>
		<Part name="RightSide" file="SourcePanelEMD\StopStreaming\pushed\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdStopStreamingButtonDisabled" painter="CharaAPI">
	<PartitionDraw>
		<DivisionPoints>18,0,6,0</DivisionPoints>
		<Part name="LeftSide" file="SourcePanelEMD\StopStreaming\disabled\left.bmp"/>
		<Part name="Center" file="SourcePanelEMD\StopStreaming\disabled\center.bmp"/>
		<Part name="RightSide" file="SourcePanelEMD\StopStreaming\disabled\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<!-- Back Button -->
<Define_AnimeDIB name="EmdBackButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelEMD\Back\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdBackButtonHot" painter="CharaAPI">
	<DIB>SourcePanelEMD\Back\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdBackButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelEMD\Back\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdBackButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelEMD\Back\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Forward Button -->
<Define_AnimeDIB name="EmdForwardButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelEMD\Forward\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdForwardButtonHot" painter="CharaAPI">
	<DIB>SourcePanelEMD\Forward\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdForwardButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelEMD\Forward\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdForwardButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelEMD\Forward\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Home Button -->
<Define_AnimeDIB name="EmdHomeButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelEMD\Home\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdHomeButtonHot" painter="CharaAPI">
	<DIB>SourcePanelEMD\Home\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdHomeButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelEMD\Home\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EmdHomeButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelEMD\Home\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="BuyNowButtonNormal">
	<DIB>SourcePanelEMD\BuyNow\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BuyNowButtonHot">
	<DIB>SourcePanelEMD\BuyNow\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BuyNowButtonPushed">
	<DIB>SourcePanelEMD\BuyNow\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BuyNowButtonDisabled">
	<DIB>SourcePanelEMD\BuyNow\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="IEProgress" fps="10">
	<DIB>SourcePanelEMD\IEProgress\0001.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0002.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0003.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0004.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0005.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0006.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0007.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0008.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0009.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0010.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0011.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0012.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0013.png</DIB>
	<DIB>SourcePanelEMD\IEProgress\0014.png</DIB>
</Define_AnimeDIB>

<!-- =========================================== -->
<!--		End of SourcePanelEMD Special		 -->
<!-- =========================================== -->

<!-- =========================================== -->
<!--		SourcePanelCD Special				 -->
<!-- =========================================== -->

<!-- Pause(Play) Button -->
<Define_AnimeDIB name="EMDPauseNormal" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pause\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPauseHot" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pause\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPausePushed" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pause\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPauseDisabled" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pause\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Pause(Play) Button -->
<Define_AnimeDIB name="EMDPausingNormal" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pausing\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPausingHot" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pausing\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPausingPushed" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pausing\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="EMDPausingDisabled" painter="CharaAPI">
	<DIB>SourcePanelEMD\radio\pausing\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Drive Eject Button -->
<Define_AnimeDIB name="DriveEjectNormal" painter="CharaAPI">
	<DIB>SourcePanelCD\EjectButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="DriveEjectHot" painter="CharaAPI">
	<DIB>SourcePanelCD\EjectButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="DriveEjectPushed" painter="CharaAPI">
	<DIB>SourcePanelCD\EjectButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="DriveEjectDisabled" painter="CharaAPI">
	<DIB>SourcePanelCD\EjectButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- CD Bottom Area -->
<Define_AnimeDIB name="CDSelectAllButtonNormal">
	<DIB>SourcePanelCD\BottomArea\CheckAllButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDSelectAllButtonHot">
	<DIB>SourcePanelCD\BottomArea\CheckAllButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDSelectAllButtonPushed">
	<DIB>SourcePanelCD\BottomArea\CheckAllButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDSelectAllButtonDisabled">
	<DIB>SourcePanelCD\BottomArea\CheckAllButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="CDClearAllButtonNormal">
	<DIB>SourcePanelCD\BottomArea\ClearAllButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDClearAllButtonHot">
	<DIB>SourcePanelCD\BottomArea\ClearAllButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDClearAllButtonPushed">
	<DIB>SourcePanelCD\BottomArea\ClearAllButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="CDClearAllButtonDisabled">
	<DIB>SourcePanelCD\BottomArea\ClearAllButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- CD Function Area -->
<Define_AnimeDIB name="FunctionAreaCDBackground">
	<DIB>SourcePanelCD\CDFunctionArea\Backgorund.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="RecordStartNormal" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordStartButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordStartHot" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordStartButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordStartPushed" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordStartButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordStartDisabled" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordStartButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="RecordAbortNormal" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordAbortButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordAbortHot" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordAbortButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordAbortPushed" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordAbortButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordAbortDisabled" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\RecordAbortButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="RecordSettingNormal" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\SettingButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordSettingHot" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\SettingButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordSettingPushed" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\SettingButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="RecordSettingDisabled" painter="CharaAPI">
	<DIB>SourcePanelCD\CDFunctionArea\SettingButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- =========================================== -->
<!--		End of SourcePanelCD Special		 -->
<!-- =========================================== -->


<!-- =========================================== -->
<!--		SourcePanelPD Special				 -->
<!-- =========================================== -->
<!-- PD Control Area -->
<Define_AnimeDIB name="PDControlArea">
	<PartitionDraw>
		<DivisionPoints>20,0,20,0</DivisionPoints>
		<Part name="LeftSide" file="SourcePanelPD\PDControlArea\left.png"/>
		<Part name="Center" file="SourcePanelPD\PDControlArea\center.png"/>
		<Part name="RightSide" file="SourcePanelPD\PDControlArea\right.png"/>
	</PartitionDraw>
</Define_AnimeDIB>


<!-- PD Bottom Area -->
<Define_AnimeDIB name="PDSelectAllButtonNormal">
	<DIB>SourcePanelPD\BottomArea\CheckAllButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDSelectAllButtonHot">
	<DIB>SourcePanelPD\BottomArea\CheckAllButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDSelectAllButtonPushed">
	<DIB>SourcePanelPD\BottomArea\CheckAllButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDSelectAllButtonDisabled">
	<DIB>SourcePanelPD\BottomArea\CheckAllButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PDDeleteContentButtonNormal">
	<DIB>SourcePanelPD\BottomArea\DeleteContentButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDDeleteContentButtonHot">
	<DIB>SourcePanelPD\BottomArea\DeleteContentButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDDeleteContentButtonPushed">
	<DIB>SourcePanelPD\BottomArea\DeleteContentButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDDeleteContentButtonDisabled">
	<DIB>SourcePanelPD\BottomArea\DeleteContentButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="PDCreateNewGroupButtonNormal">
	<DIB>SourcePanelPD\BottomArea\CreateNewGroupButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDCreateNewGroupButtonHot">
	<DIB>SourcePanelPD\BottomArea\CreateNewGroupButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDCreateNewGroupButtonPushed">
	<DIB>SourcePanelPD\BottomArea\CreateNewGroupButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="PDCreateNewGroupButtonDisabled">
	<DIB>SourcePanelPD\BottomArea\CreateNewGroupButton\disabled.bmp</DIB>
</Define_AnimeDIB>



<!-- PD Function Area -->
<Define_AnimeDIB name="FunctionAreaPDBackground">
	<DIB>SourcePanelPD\PDFunctionArea\Backgorund.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="TransferOutNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferOutButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferOutHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferOutButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferOutPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferOutButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferOutDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferOutButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="TransferInNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferInButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferInHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferInButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferInPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferInButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferInDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferInButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="TransferStopNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferStopButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferStopHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferStopButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferStopPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferStopButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferStopDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\TransferStopButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="TransferSettingNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\SettingButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferSettingHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\SettingButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferSettingPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\SettingButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="TransferSettingDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\SettingButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="LongTransferSettingNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\LongSettingButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="LongTransferSettingHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\LongSettingButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="LongTransferSettingPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\LongSettingButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="LongTransferSettingDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\LongSettingButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Function Area PD Auto Transfer Mode -->
<Define_AnimeDIB name="FunctionAreaPDAutoTransferBackground">
	<DIB>SourcePanelPD\PDFunctionArea\BackgorundHDD.png</DIB>
</Define_AnimeDIB>

<!-- Function Area PD Burn Mode -->
<Define_AnimeDIB name="FunctionAreaPDBurnBackground">
	<DIB>SourcePanelPD\PDFunctionArea\BurnBackgorund.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="AddBurnListButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\AddBurnListButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="AddBurnListButtonHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\AddBurnListButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="AddBurnListButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\AddBurnListButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="AddBurnListButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\AddBurnListButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="BurnStopButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\BurnStopButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStopButtonHot" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\BurnStopButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStopButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\BurnStopButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStopButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\PDFunctionArea\BurnStopButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- Function Area Burn -->
<Define_AnimeDIB name="FunctionAreaBurnNoDiscBackground">
	<DIB>SourcePanelPD\BurnFunctionArea\NoDiscBackground.png</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="FunctionAreaBurnInsertDiscBackground">
	<DIB>SourcePanelPD\BurnFunctionArea\InsertDiscBackground.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="BurnStartButtonNormal" painter="CharaAPI">
	<DIB>SourcePanelPD\BurnFunctionArea\BurnStartButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStartButtonHot" painter="CharaAPI">
	<DIB>SourcePanelPD\BurnFunctionArea\BurnStartButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStartButtonPushed" painter="CharaAPI">
	<DIB>SourcePanelPD\BurnFunctionArea\BurnStartButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="BurnStartButtonDisabled" painter="CharaAPI">
	<DIB>SourcePanelPD\BurnFunctionArea\BurnStartButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- =========================================== -->
<!--		End of SourcePanelPD Special		 -->
<!-- =========================================== -->


<!-- =========================================== -->
<!--		SourcePanelJukebox Special			 -->
<!-- =========================================== -->
<Define_AnimeDIB name="JukeboxSelectControlNormal">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="All" color="243,243,243,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectControlPushed">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="All" color="181,241,255,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectControlHot">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="All" color="181,241,255,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectControlDisabled">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="All" color="243,243,243,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxComboBoxListButtonNormal">
	<DIB>Common\JukeboxCombobox\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxComboBoxListButtonHot">
	<DIB>Common\JukeboxCombobox\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxComboBoxListButtonPushed">
	<DIB>Common\JukeboxCombobox\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxComboBoxListButtonDisable">
	<DIB>Common\JukeboxCombobox\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxSliderVThumbNormal">
	<PartitionDraw>
		<DivisionPoints>0,3,0,3</DivisionPoints>
		<Part name="UpperSide" file="Common\JukeboxScrollBarV\Slider\top.bmp"/>
		<Part name="Center" file="Common\JukeboxScrollBarV\Slider\center.bmp"/>
		<Part name="LowerSide" file="Common\JukeboxScrollBarV\Slider\bottom.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonUpNormal">
	<DIB>Common\JukeboxScrollBarV\ButtonUp\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonUpHot">
	<DIB>Common\JukeboxScrollBarV\ButtonUp\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonUpPushed">
	<DIB>Common\JukeboxScrollBarV\ButtonUp\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonUpDisabled">
	<DIB>Common\JukeboxScrollBarV\ButtonUp\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonDownNormal">
	<DIB>Common\JukeboxScrollBarV\ButtonDown\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonDownHot">
	<DIB>Common\JukeboxScrollBarV\ButtonDown\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonDownPushed">
	<DIB>Common\JukeboxScrollBarV\ButtonDown\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxScrollBarVScrollButtonDownDisabled">
	<DIB>Common\JukeboxScrollBarV\ButtonDown\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ArtistJumpAbcJumpBase">
	<DIB>SourcePanelJukebox\ControlPanel\ArtistJumpListView\AbcJump\Base.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ArtistJumpAbcJumpButtonNormal">
	<PartitionDraw>
		<DivisionPoints>0,2,0,2</DivisionPoints>
		<Part name="UpperSide"	color="255,255,255,255"/>
		<Part name="Center"		color="233,233,233,255"/>
		<Part name="LowerSide"	color="200,200,200,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ArtistJumpAbcJumpButtonHot">
	<PartitionDraw>
		<DivisionPoints>0,2,0,2</DivisionPoints>
		<Part name="UpperSide"	color="210,245,255,255"/>
		<Part name="Center"		color="175,224,239,255"/>
		<Part name="LowerSide"	color="123,172,187,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ArtistJumpAbcJumpButtonPushed">
	<PartitionDraw>
		<DivisionPoints>0,2,0,2</DivisionPoints>
		<Part name="UpperSide"	color="123,172,187,255"/>
		<Part name="Center"		color="175,224,239,255"/>
		<Part name="LowerSide"	color="210,245,255,255"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="ArtistJumpAbcJumpButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="All" color="233,233,233,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ArtistJumpArtistJumpBase">
	<PartitionDraw>
		<DivisionPoints>0,36,0,27</DivisionPoints>
		<Part name="UpperSide"	file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\ArtistJump\top.png"/>
		<Part name="Center"		file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\ArtistJump\center.png"/>
		<Part name="LowerSide"	file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\ArtistJump\bottom.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="GenreJumpBase">
	<PartitionDraw>
		<DivisionPoints>0,23,0,27</DivisionPoints>
		<Part name="UpperSide"	file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\GenreJump\top.png"/>
		<Part name="Center"		file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\GenreJump\center.png"/>
		<Part name="LowerSide"	file="SourcePanelJukebox\ControlPanel\ArtistJumpListView\GenreJump\bottom.png"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="AllContentSearchBase">
	<DIB>SourcePanelJukebox\ControlPanel\AllContent\Search\Base.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="AllContentComboboxBase">
	<DIB>SourcePanelJukebox\ControlPanel\AllContent\Combobox\Base.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ArtistJumpComboboxBase">
	<DIB>SourcePanelJukebox\ControlPanel\ArtistJumpListView\Combobox\Base.png</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="ContentListViewBackground">
	<PartitionDraw>
		<DivisionPoints>0,0,0,0</DivisionPoints>
		<Part name="Center" color="200,200,200,120"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ChangeKeywordTextBoxBG">
	<PartitionDraw>
		<DivisionPoints>1,1,1,1</DivisionPoints>
		<Part name="UpperLeft"  color="104,104,104,120"/>
		<Part name="UpperSide"  color="104,104,104,120"/>
		<Part name="UpperRight" color="104,104,104,120"/>
		<Part name="LeftSide"   color="104,104,104,120"/>
		<Part name="Center"		color="200,200,200,120"/>
		<Part name="RightSide"  color="104,104,104,120"/>
		<Part name="LowerLeft"  color="104,104,104,120"/>
		<Part name="LowerSide"  color="104,104,104,120"/>
		<Part name="LowerRight" color="104,104,104,120"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="AlbumJacketShadowBase">
	<DIB>SourcePanelJukebox\Jacket_shadow\shadow.png</DIB>
</Define_AnimeDIB>

<!-- Back Album View Button -->
<Define_AnimeDIB name="BackAlbumViewButtonNormal">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="SourcePanelJukebox\BackAlbumViewButton\normal\left.bmp"/>
		<Part name="Center"		file="SourcePanelJukebox\BackAlbumViewButton\normal\center.bmp"/>
		<Part name="RightSide"  file="SourcePanelJukebox\BackAlbumViewButton\normal\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="BackAlbumViewButtonPushed">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="SourcePanelJukebox\BackAlbumViewButton\pushed\left.bmp"/>
		<Part name="Center"		file="SourcePanelJukebox\BackAlbumViewButton\pushed\center.bmp"/>
		<Part name="RightSide"  file="SourcePanelJukebox\BackAlbumViewButton\pushed\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="BackAlbumViewButtonHot">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="SourcePanelJukebox\BackAlbumViewButton\hot\left.bmp"/>
		<Part name="Center"		file="SourcePanelJukebox\BackAlbumViewButton\hot\center.bmp"/>
		<Part name="RightSide"  file="SourcePanelJukebox\BackAlbumViewButton\hot\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>
<Define_AnimeDIB name="BackAlbumViewButtonDisabled">
	<PartitionDraw>
		<DivisionPoints>8,0,8,0</DivisionPoints>
		<Part name="LeftSide"   file="SourcePanelJukebox\BackAlbumViewButton\normal\left.bmp"/>
		<Part name="Center"		file="SourcePanelJukebox\BackAlbumViewButton\normal\center.bmp"/>
		<Part name="RightSide"  file="SourcePanelJukebox\BackAlbumViewButton\normal\right.bmp"/>
	</PartitionDraw>
</Define_AnimeDIB>

<!-- Jukebox Bottom Area -->
<Define_AnimeDIB name="JukeboxSelectAllButtonNormal">
	<DIB>SourcePanelJukebox\BottomArea\CheckAllButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectAllButtonHot">
	<DIB>SourcePanelJukebox\BottomArea\CheckAllButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectAllButtonPushed">
	<DIB>SourcePanelJukebox\BottomArea\CheckAllButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxSelectAllButtonDisabled">
	<DIB>SourcePanelJukebox\BottomArea\CheckAllButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxDeleteButtonNormal">
	<DIB>SourcePanelJukebox\BottomArea\DeleteContentButton\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxDeleteButtonHot">
	<DIB>SourcePanelJukebox\BottomArea\DeleteContentButton\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxDeleteButtonPushed">
	<DIB>SourcePanelJukebox\BottomArea\DeleteContentButton\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxDeleteButtonDisabled">
	<DIB>SourcePanelJukebox\BottomArea\DeleteContentButton\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxChangeListToFullSizeNormal">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToFull\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToFullSizeHot">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToFull\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToFullSizePushed">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToFull\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToFullSizeDisabled">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToFull\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="JukeboxChangeListToNormalSizeNormal">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToNormal\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToNormalSizeHot">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToNormal\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToNormalSizePushed">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToNormal\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="JukeboxChangeListToNormalSizeDisabled">
	<DIB>SourcePanelJukebox\BottomArea\ChangeListButton\ToNormal\disabled.bmp</DIB>
</Define_AnimeDIB>

<Define_AnimeDIB name="AlbumListViewIconViewSelect">
	<DIB>SourcePanelJukebox\AlbumListView\SelectFrame.png</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="AlbumListViewReportViewSelect">
	<PartitionDraw>
		<DivisionPoints>1,0,0,0</DivisionPoints>
		<Part name="Center" color="119,210,226,255"/>
	</PartitionDraw>
</Define_AnimeDIB>

<Define_AnimeDIB name="ContentsViewSelect">
	<PartitionDraw>
		<DivisionPoints>0,0,0,1</DivisionPoints>
		<Part name="Center" color="119,210,226,255"/>
		<Part name="LowerSide" color="255,255,255,255"/>
	</PartitionDraw>
</Define_AnimeDIB>


<Define_AnimeDIB name="SuggestButtonNormal">
	<DIB>SourcePanelJukebox\suggest\normal.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SuggestButtonHot">
	<DIB>SourcePanelJukebox\suggest\hot.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SuggestButtonPushed">
	<DIB>SourcePanelJukebox\suggest\pushed.bmp</DIB>
</Define_AnimeDIB>
<Define_AnimeDIB name="SuggestButtonDisabled">
	<DIB>SourcePanelJukebox\suggest\disabled.bmp</DIB>
</Define_AnimeDIB>

<!-- =========================================== -->
<!--		End of SourcePanelJukebox Special	 -->
<!-- =========================================== -->
