#include #include "gp32.h" unsigned short *framebuffer; int main() { int refreshrate; framebuffer = (u16*) FRAMEBUFFER; gp_setCpuspeed(33); refreshrate = gp_initFramebuffer(framebuffer,16,80); gp_clearFramebuffer16(framebuffer,0xFFFF); gp_drawString(10,100,12,"Hello World!",0xf800,framebuffer); while (1) { if ( gp_getButton()&BUTTON_A) gp_Reset(); } }