/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * pspnet_adhocctl.h - PSP Adhoc control networking libraries. * * Copyright (c) 2006 James F. * * Based on the adhoc code in SMS Plus * * $Id: pspnet_adhocctl.h 1836 2006-03-16 20:58:05Z tyranid $ */ #ifndef __PSPNETCTL_ADHOC_H__ #define __PSPNETCTL_ADHOC_H__ #ifdef __cplusplus extern "C" { #endif /** Product structure */ struct productStruct { /** Unknown, set to 0 */ int unknown; /** The product ID string */ char product[9]; } productStruct; /** * Initialise the Adhoc control library * * @param unk1 - Set to 0x2000 * @param unk2 - Set to 0x30 * @param product - Pass a filled in ::productStruct * * @return 0 on success, < 0 on error */ int sceNetAdhocctlInit(int unk1, int unk2, struct productStruct *product); /** * Terminate the Adhoc control library * * @return 0 on success, < on error. */ int sceNetAdhocctlTerm(void); /** * Connect to the Adhoc control * * @param unk1 - Pass "" * * @return 0 on success, < 0 on error. */ int sceNetAdhocctlConnect(int *unk1); /** * Disconnect from the Adhoc control * * @return 0 on success, < 0 on error */ int sceNetAdhocctlDisconnect(void); /** * Get the state of the Adhoc control * * @param event - Pointer to an integer to receive the status. Can continue when it becomes 1. * * @return 0 on success, < 0 on error */ int sceNetAdhocctlGetState(int *event); #ifdef __cplusplus } #endif #endif