Wave Glide Uncharged: Fires in the direction X is facing. Is either unaffected by gravity, or falls at a very slow rate. Projectile is a chunk of more-green-than-blue aqua-colored crystal, which has a dark violet center. As it moves, it gains in size and slows in movement speed until it stops in mid-air, then explodes into four parts: three that move in the direction it was fired (one straight, one about 15-30 more degrees upward, one the same amount of degrees downward), and one that fires back toward X. If X touches the fourth, it is erased and he gets a small amount of weapon energy back. Charged: X points his buster upward and fires energy or a crystal that splits in two, each part moving an equal distance on either side of the point they were fired from. These quickly grow in size, become heavy, and fall to the ground, giving off crystal waves on both sides of their point-of-contact. (The waves are of projectile crystals that burst from the ground one-after-another and move upward; most likely affected by gravity.) If both projectiles of the charged attack land on the same ground and X is between them, he is boosted upward in one of three ways (undecided which): 1) X is boosted upward higher than a normal jump can take him. 2) X is boosted the same height or lower than a normal jump will take him, but a well-timed synchronized jump increases the boost height. 3) The boost is executed via a gravity-affected crystal platform, in which case X can jump off the platform whenever he wants to, obviously allowing him to get higher than a normal jump. Also in this case, the platform is created regardless of whether or not X is between the two falling projectiles. Another option for the initiation of the charge attack is X slamming his fist/buster into the ground and the two heavy, wave-creating projectiles burst into the air. A downside to this idea is that it wouldn't be perform-able in the air. ANOTHER option is that X fires the falling projectiles from both of his hands at the same time a la Storm Owl's weapon. This would require new sprites for X, however.