<llsd>
    <map>
    <key>AudioLevelMic</key>
        <map>
        <key>Comment</key>
            <string>Audio level of microphone input</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0</real>
        </map>
    <key>AudioLevelVoice</key>
        <map>
        <key>Comment</key>
            <string>Audio level of voice chat</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.45000001788139343</real>
        </map>
    <key>AudioStreamingMusic</key>
        <map>
        <key>Comment</key>
            <string>Enable streaming audio</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>AudioStreamingVideo</key>
        <map>
        <key>Comment</key>
            <string>Enable streaming video</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>AutomaticFly</key>
        <map>
        <key>Comment</key>
            <string>Fly by holding jump key or using &quot;Fly&quot; command (FALSE = fly by using &quot;Fly&quot; command only)</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>CacheValidateCounter</key>
        <map>
        <key>Comment</key>
            <string>Used to distribute cache validation</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>85</integer>
        </map>
    <key>CameraAngle</key>
        <map>
        <key>Comment</key>
            <string>Camera field of view angle (Radians)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1.0372664928436279</real>
        </map>
    <key>CameraOffsetScale</key>
        <map>
        <key>Comment</key>
            <string>Scales the default offset</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1.7749999761581421</real>
        </map>
    <key>CameraPosOnLogout</key>
        <map>
        <key>Comment</key>
            <string>Camera position when last logged out (global coordinates)</string>
        <key>Type</key>
            <string>Vector3D</string>
        <key>Value</key>
            <array>
                <real>254134.80679917336</real>
                <real>286849.88758325577</real>
                <real>3255.6322754621506</real>
            </array>
        </map>
    <key>ChatterboxRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chatterbox window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>361</integer>
                <integer>516</integer>
                <integer>788</integer>
                <integer>118</integer>
            </array>
        </map>
    <key>ConsoleBackgroundOpacity</key>
        <map>
        <key>Comment</key>
            <string>Opacity of chat console (0.0 = completely transparent, 1.0 = completely opaque)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.69999998807907104</real>
        </map>
    <key>ConsoleMaxLines</key>
        <map>
        <key>Comment</key>
            <string>Max number of lines of chat text visible in console.</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>20</integer>
        </map>
    <key>DefaultGrid</key>
        <map>
        <key>Comment</key>
            <string>Nickname of the default grid</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>vance_sodwind_sl</string>
        </map>
    <key>DefaultReplaceAttachment</key>
        <map>
        <key>Comment</key>
            <string>Default response for notification ReplaceAttachment</string>
        <key>Type</key>
            <string>LLSD</string>
        <key>Value</key>
            <map>
            <key>No</key>
                <string />
            <key>Yes</key>
                <boolean>1</boolean>
            </map>
        </map>
    <key>DisableCameraConstraints</key>
        <map>
        <key>Comment</key>
            <string>Disable the normal bounds put on the camera by avatar position</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EffectColor</key>
        <map>
        <key>Comment</key>
            <string>Particle effects color</string>
        <key>Type</key>
            <string>Color4</string>
        <key>Value</key>
            <array>
                <real>1</real>
                <real>0.42352941632270813</real>
                <real>0</real>
                <real>1</real>
            </array>
        </map>
    <key>EmeraldBeamShape</key>
        <map>
        <key>Comment</key>
            <string>Beam file for the shape of your beam</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>===OFF===</string>
        </map>
    <key>EmeraldBuildBridge</key>
        <map>
        <key>Comment</key>
            <string>whether or not to create the lsl bridge</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EmeraldCmdLineGround</key>
        <map>
        <key>Comment</key>
            <string>Teleport to ground function command</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>tpf</string>
        </map>
    <key>EmeraldCmdLineHeight</key>
        <map>
        <key>Comment</key>
            <string>Teleport to height function command</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>tph</string>
        </map>
    <key>EmeraldCmdLineMapTo</key>
        <map>
        <key>Comment</key>
            <string>Teleport to a region by name rapidly</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>tpr</string>
        </map>
    <key>EmeraldCmdLineOfferTp</key>
        <map>
        <key>Comment</key>
            <string>Offer a teleport to target avatar</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>otp</string>
        </map>
    <key>EmeraldCmdLinePos</key>
        <map>
        <key>Comment</key>
            <string>Teleport to position function command</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>tpp</string>
        </map>
    <key>EmeraldCmdLineTeleportHome</key>
        <map>
        <key>Comment</key>
            <string>Teleport to home function command</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>gotohome</string>
        </map>
    <key>EmeraldCmdTeleportToCam</key>
        <map>
        <key>Comment</key>
            <string>Teleport to your camera</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>tpc</string>
        </map>
    <key>EmeraldDisableTeleportScreens</key>
        <map>
        <key>Comment</key>
            <string>Disable teleport screens</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>EmeraldDoubleClickTeleport</key>
        <map>
        <key>Comment</key>
            <string>Enable double click teleportation</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EmeraldDoubleClickTeleportMode</key>
        <map>
        <key>Comment</key>
            <string>Double click teleport cam mode: 0 - Default, 1 - Use cam rotaton</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>EmeraldDownloadClientTags</key>
        <map>
        <key>Comment</key>
            <string>download tags</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EmeraldPlayTpSound</key>
        <map>
        <key>Comment</key>
            <string>Whether or not to hear the tp sound</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>0</boolean>
        </map>
    <key>EmeraldUseBridgeOnline</key>
        <map>
        <key>Comment</key>
            <string>whether or not to use the lsl bridge to boost online info</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EmeraldUseBridgeRadar</key>
        <map>
        <key>Comment</key>
            <string>whether or not to use the lsl bridge to boost radar</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>EmeraldVelocityDoubleClickTeleport</key>
        <map>
        <key>Comment</key>
            <string>Interpolate double click teleportation</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>FirstLoginThisInstall</key>
        <map>
        <key>Comment</key>
            <string>Specifies that you have not successfully logged in since you installed the latest update</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FirstName</key>
        <map>
        <key>Comment</key>
            <string>Login first name</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Vance</string>
        </map>
    <key>FirstRunThisInstall</key>
        <map>
        <key>Comment</key>
            <string>Specifies that you have not run the viewer since you installed the latest update</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FloaterAboutRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for About window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>405</integer>
                <integer>586</integer>
                <integer>875</integer>
                <integer>146</integer>
            </array>
        </map>
    <key>FloaterActiveSpeakersRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for active speakers window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>364</integer>
                <integer>250</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterAdvancedSkyRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Advanced Sky Editor</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>25</integer>
                <integer>468</integer>
                <integer>725</integer>
                <integer>248</integer>
            </array>
        </map>
    <key>FloaterAdvancedWaterRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Advanced Water Editor</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>304</integer>
                <integer>700</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterAreaSearchRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>22</integer>
                <integer>505</integer>
                <integer>587</integer>
                <integer>105</integer>
            </array>
        </map>
    <key>FloaterAvatarListRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Radar</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>830</integer>
                <integer>495</integer>
                <integer>1230</integer>
                <integer>95</integer>
            </array>
        </map>
    <key>FloaterBuildOptionsRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for build options window.</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>732</integer>
                <integer>272</integer>
                <integer>581</integer>
            </array>
        </map>
    <key>FloaterBumpRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Bumps/Hits window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>244</integer>
                <integer>400</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterCameraRect3</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for camera control window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>700</integer>
                <integer>664</integer>
                <integer>876</integer>
                <integer>600</integer>
            </array>
        </map>
    <key>FloaterChatRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chat history</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1</integer>
                <integer>377</integer>
                <integer>429</integer>
                <integer>15</integer>
            </array>
        </map>
    <key>FloaterContactsRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chat history</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1</integer>
                <integer>377</integer>
                <integer>429</integer>
                <integer>15</integer>
            </array>
        </map>
    <key>FloaterCustomizeAppearanceRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for avatar customization window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>27</integer>
                <integer>663</integer>
                <integer>521</integer>
                <integer>123</integer>
            </array>
        </map>
    <key>FloaterDayCycleRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Day Cycle Editor</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>710</integer>
                <integer>275</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterEnvRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Environment Editor</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>64</integer>
                <integer>409</integer>
                <integer>664</integer>
                <integer>259</integer>
            </array>
        </map>
    <key>FloaterFindRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Find window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>183</integer>
                <integer>695</integer>
                <integer>963</integer>
                <integer>125</integer>
            </array>
        </map>
    <key>FloaterGestureRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for gestures window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>664</integer>
                <integer>350</integer>
                <integer>199</integer>
            </array>
        </map>
    <key>FloaterHUDRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for HUD Floater window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>65</integer>
                <integer>588</integer>
                <integer>427</integer>
                <integer>296</integer>
            </array>
        </map>
    <key>FloaterInventoryRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for inventory window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>968</integer>
                <integer>477</integer>
                <integer>1265</integer>
                <integer>71</integer>
            </array>
        </map>
    <key>FloaterLagMeter</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for lag meter</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>634</integer>
                <integer>664</integer>
                <integer>984</integer>
                <integer>522</integer>
            </array>
        </map>
    <key>FloaterLandRect5</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for About Land window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>714</integer>
                <integer>460</integer>
                <integer>294</integer>
            </array>
        </map>
    <key>FloaterMediaRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for media browser window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>317</integer>
                <integer>687</integer>
                <integer>901</integer>
                <integer>165</integer>
            </array>
        </map>
    <key>FloaterMiniMapRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for world map</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1067</integer>
                <integer>720</integer>
                <integer>1267</integer>
                <integer>495</integer>
            </array>
        </map>
    <key>FloaterMoveRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for avatar control window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>721</integer>
                <integer>122</integer>
                <integer>856</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterOpenObjectRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Open Object window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>176</integer>
                <integer>698</integer>
                <integer>655</integer>
                <integer>292</integer>
            </array>
        </map>
    <key>FloaterPayRectB</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for pay window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>490</integer>
                <integer>436</integer>
                <integer>790</integer>
                <integer>296</integer>
            </array>
        </map>
    <key>FloaterRegionInfo</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for region info window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>576</integer>
                <integer>480</integer>
                <integer>64</integer>
            </array>
        </map>
    <key>FloaterScriptDebugRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Script Error/Debug window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>17</integer>
                <integer>229</integer>
                <integer>467</integer>
                <integer>94</integer>
            </array>
        </map>
    <key>FloaterSnapshotRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for snapshot window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>696</integer>
                <integer>215</integer>
                <integer>400</integer>
            </array>
        </map>
    <key>FloaterStatisticsRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chat history</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>734</integer>
                <integer>664</integer>
                <integer>984</integer>
                <integer>264</integer>
            </array>
        </map>
    <key>FloaterTeleportHistoryRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for teleport history window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>20</integer>
                <integer>592</integer>
                <integer>490</integer>
                <integer>342</integer>
            </array>
        </map>
    <key>FloaterViewBottom</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls layout of floating windows within SL window</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FloaterWorldMapRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for world map window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>106</integer>
                <integer>595</integer>
                <integer>894</integer>
                <integer>75</integer>
            </array>
        </map>
    <key>FocusPosOnLogout</key>
        <map>
        <key>Comment</key>
            <string>Camera focus point when last logged out (global coordinates)</string>
        <key>Type</key>
            <string>Vector3D</string>
        <key>Value</key>
            <array>
                <real>254138.77311159854</real>
                <real>286844.96071890276</real>
                <real>3254.1057129312376</real>
            </array>
        </map>
    <key>FullScreenAspectRatio</key>
        <map>
        <key>Comment</key>
            <string>Aspect ratio of fullscreen display (width / height)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0</real>
        </map>
    <key>FullScreenHeight</key>
        <map>
        <key>Comment</key>
            <string>Fullscreen resolution in height</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>800</integer>
        </map>
    <key>FullScreenWidth</key>
        <map>
        <key>Comment</key>
            <string>Fullscreen resolution in width</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1280</integer>
        </map>
    <key>GridResolution</key>
        <map>
        <key>Comment</key>
            <string>Size of single grid step (meters)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.25</real>
        </map>
    <key>IMInChatConsole</key>
        <map>
        <key>Comment</key>
            <string>Copy IM into chat console</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>JoystickInitialized</key>
        <map>
        <key>Comment</key>
            <string>Whether or not a joystick has been detected and initiailized.</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>UnknownDevice</string>
        </map>
    <key>LSLHelpRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for LSL help window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>188</integer>
                <integer>637</integer>
                <integer>754</integer>
                <integer>114</integer>
            </array>
        </map>
    <key>LastFeatureVersion</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Version number for tracking hardware changes</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>19</integer>
        </map>
    <key>LastFindPanel</key>
        <map>
        <key>Comment</key>
            <string>Controls which find operation appears by default when clicking &quot;Find&quot; button</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>people_panel</string>
        </map>
    <key>LastName</key>
        <map>
        <key>Comment</key>
            <string>Login last name</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Sodwind</string>
        </map>
    <key>LastPrefTab</key>
        <map>
        <key>Comment</key>
            <string>Last selected tab in preferences window</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>4</integer>
        </map>
    <key>LastRunVersion</key>
        <map>
        <key>Comment</key>
            <string>Version number of last instance of the viewer that you ran</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Emerald Viewer 1.23.5.1632</string>
        </map>
    <key>LimitDragDistance</key>
        <map>
        <key>Comment</key>
            <string>Limit translation of object via translate tool</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>0</boolean>
        </map>
    <key>LimitSelectDistance</key>
        <map>
        <key>Comment</key>
            <string>Disallow selection of objects beyond max select distance</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>LocalCacheVersion</key>
        <map>
        <key>Comment</key>
            <string>Version number of cache</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>5</integer>
        </map>
    <key>MapScale</key>
        <map>
        <key>Comment</key>
            <string>World map zoom level (pixels per region)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>256</real>
        </map>
    <key>MigrateCacheDirectory</key>
        <map>
        <key>Comment</key>
            <string>Check for old version of disk cache to migrate to current location</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>NotecardEditorRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for notecard editor</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>273</integer>
                <integer>407</integer>
                <integer>752</integer>
                <integer>0</integer>
            </array>
        </map>
    <key>NumSessions</key>
        <map>
        <key>Comment</key>
            <string>Number of successful logins to Second Life</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>87</integer>
        </map>
    <key>PlayTypingAnim</key>
        <map>
        <key>Comment</key>
            <string>Your avatar plays the typing animation whenever you type in the chat bar</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>PrecachingDelay</key>
        <map>
        <key>Comment</key>
            <string>Delay when logging in to load world before showing it (seconds)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0</real>
        </map>
    <key>PreferredMaturity</key>
        <map>
        <key>Comment</key>
            <string>Setting for the user&apos;s preferred maturity level.</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>21</integer>
        </map>
    <key>PreviewScriptRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for script preview window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>176</integer>
                <integer>698</integer>
                <integer>655</integer>
                <integer>292</integer>
            </array>
        </map>
    <key>PreviewURLRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for URL preview window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>420</integer>
                <integer>613</integer>
                <integer>860</integer>
                <integer>118</integer>
            </array>
        </map>
    <key>ProbeHardwareOnStartup</key>
        <map>
        <key>Comment</key>
            <string>Query current hardware configuration on application startup</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>PropertiesRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for inventory item properties window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>396</integer>
                <integer>350</integer>
                <integer>76</integer>
            </array>
        </map>
    <key>RenderCustomSettings</key>
        <map>
        <key>Comment</key>
            <string>Do you want to set the graphics settings yourself</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>RenderFarClip</key>
        <map>
        <key>Comment</key>
            <string>Distance of far clip plane from camera (meters)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>184</real>
        </map>
    <key>RenderFlexTimeFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of flexible objects (multiplier for amount of time spent processing flex objects)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.5</real>
        </map>
    <key>RenderMaxPartCount</key>
        <map>
        <key>Comment</key>
            <string>Maximum number of particles to display on screen</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1536</integer>
        </map>
    <key>RenderQualityPerformance</key>
        <map>
        <key>Comment</key>
            <string>Which graphics settings you&apos;ve chosen</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderReflectionDetail</key>
        <map>
        <key>Comment</key>
            <string>Detail of reflection render pass.</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>3</integer>
        </map>
    <key>RenderTerrainDetail</key>
        <map>
        <key>Comment</key>
            <string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderVBOEnable</key>
        <map>
        <key>Comment</key>
            <string>Use GL Vertex Buffer Objects</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderVolumeLODFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1.125</real>
        </map>
    <key>RenderWaterReflections</key>
        <map>
        <key>Comment</key>
            <string>Reflect the environment in the water.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>SelectOwnedOnly</key>
        <map>
        <key>Comment</key>
            <string>Select only objects you own</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ServerChoice</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls which grid you connect to</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>2</integer>
        </map>
    <key>ShowCameraControls</key>
        <map>
        <key>Comment</key>
            <string>Display camera controls on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>ShowInventory</key>
        <map>
        <key>Comment</key>
            <string>Open inventory window on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ShowMiniMap</key>
        <map>
        <key>Comment</key>
            <string>Display mini map on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ShowMovementControls</key>
        <map>
        <key>Comment</key>
            <string>Display movement controls on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>ShowPropertyLines</key>
        <map>
        <key>Comment</key>
            <string>Show line overlay demarking property boundaries</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ShowSelectionBeam</key>
        <map>
        <key>Comment</key>
            <string>Show selection particle beam when selecting or interacting with objects.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>0</boolean>
        </map>
    <key>SkinCurrent</key>
        <map>
        <key>Comment</key>
            <string>The currently selected skin.</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>dark</string>
        </map>
    <key>TextureMemory</key>
        <map>
        <key>Comment</key>
            <string>Amount of memory to use for textures in MB (0 = autodetect)</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>358</integer>
        </map>
    <key>ThrottleBandwidthKBPS</key>
        <map>
        <key>Comment</key>
            <string>Maximum allowable downstream bandwidth (kilo bits per second)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1020</real>
        </map>
    <key>ToolboxRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for tools window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>54</integer>
                <integer>706</integer>
                <integer>326</integer>
                <integer>156</integer>
            </array>
        </map>
    <key>UseDebugMenus</key>
        <map>
        <key>Comment</key>
            <string>Turns on &quot;Debug&quot; menu</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>UseExternalBrowser</key>
        <map>
        <key>Comment</key>
            <string>Use default browser when opening web pages instead of in-world browser.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>UseOcclusion</key>
        <map>
        <key>Comment</key>
            <string>Enable object culling based on occlusion (coverage) by other objects</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>VFSOldSize</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls resizing of local file cache</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>100</integer>
        </map>
    <key>VFSSalt</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls local file caching behavior</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>9653</integer>
        </map>
    <key>VectorizePerfTest</key>
        <map>
        <key>Comment</key>
            <string>Test SSE/vectorization performance and choose fastest version.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>VectorizeSkin</key>
        <map>
        <key>Comment</key>
            <string>Enable vector operations for avatar skinning.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>VertexShaderEnable</key>
        <map>
        <key>Comment</key>
            <string>Enable/disable all GLSL shaders (debug)</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>VoiceEarLocation</key>
        <map>
        <key>Comment</key>
            <string>Location of the virtual ear for voice</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>WLSkyDetail</key>
        <map>
        <key>Comment</key>
            <string>Controls vertex detail on the WindLight sky. Lower numbers will give better performance and uglier skies.</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>48</integer>
        </map>
    <key>WarnClientTags</key>
        <map>
        <key>Comment</key>
            <string>Enables ClientTags warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnConfirmEmptyLostAndFound</key>
        <map>
        <key>Comment</key>
            <string>Enables ConfirmEmptyLostAndFound warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnConfirmQuit</key>
        <map>
        <key>Comment</key>
            <string>Enables ConfirmQuit warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnEmeraldBuildBridge</key>
        <map>
        <key>Comment</key>
            <string>Enables bridge warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnEmeraldOTR</key>
        <map>
        <key>Comment</key>
            <string>Enables OTR info dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstAppearance</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstAppearance warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBalanceDecrease</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBalanceDecrease warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBalanceIncrease</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBalanceIncrease warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBuild</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBuild warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstDebugMenus</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstDebugMenus warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstFlexible</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstFlexible warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstInventory</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstInventory warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstLeftClickNoHit</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstLeftClickNoHit warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstMap</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstMap warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstMedia</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstMedia warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstOverrideKeys</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstOverrideKeys warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstSandbox</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstSandbox warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstSculptedPrim</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstSculptedPrim warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstStreamingVideo</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstStreamingVideo warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstTeleport</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstTeleport warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnTeleportFromLandmark</key>
        <map>
        <key>Comment</key>
            <string>Enables TeleportFromLandmark warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WindowMaximized</key>
        <map>
        <key>Comment</key>
            <string>SL viewer window maximized on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ZoomTime</key>
        <map>
        <key>Comment</key>
            <string>Time of transition between different camera modes (seconds)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.40000000596046448</real>
        </map>
    <key>zmm_deffov</key>
        <map>
        <key>Comment</key>
            <string>The delta to spam you the script jump difference</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1.0372664928436279</real>
        </map>
    </map>
</llsd>
