Break apart a bitmap

Breaking apart a bitmap separates the pixels in the image into discrete areas that can be selected and modified separately. When you break apart a bitmap, you can modify the bitmap with the Flash drawing and painting tools. Using the Lasso tool with the Magic Wand modifier, you can select areas of a bitmap that are broken apart.

To paint with a broken-apart bitmap, select the bitmap with the Eyedropper tool and apply the bitmap as a fill with the Paint Bucket tool or another drawing tool.

Break a bitmap apart

  1. Select a bitmap in the current scene.
  2. Select Modify > Break Apart.

Change the fill of areas of a broken-apart bitmap

  1. Select the Lasso tool, click the Magic Wand modifier, and set the following options:.
    • For Threshold, enter a value between 1 and 200 to define how closely the color of adjacent pixels must match to be included in the selection. A higher number includes a broader range of colors. If you enter 0, only pixels of the exact same color as the first pixel you click are selected.

    • For Smoothing, select an option to define how much the edges of the selection are smoothed.

  2. To select an area, click the bitmap. To add to the selection, continue clicking.
  3. To fill the selected areas in the bitmap, select the fill to use.
  4. To apply the new fill, select the Paint Bucket tool and click anywhere in the selected area.

Use the Eyedropper tool to apply a fill

  1. Select the Eyedropper tool and click the broken-apart bitmap on the Stage. The Eyedropper tool sets the bitmap to be the current fill and changes the active tool to the Paint Bucket.
  2. Do one of the following:
    • To apply the bitmap as a fill, click an existing graphic object with the Paint Bucket tool.

    • Select the Oval, Rectangle, or Pen tool, and draw a new object. The object is filled with the broken-apart bitmap.

      To scale, rotate, or skew the bitmap fill, use the Paint Bucket tool.

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