Set looping for graphic instances

To determine how animation sequences inside a graphic instance play in your Flash application, set options in the Property inspector.

An animated graphic symbol is tied to the Timeline of the document in which the symbol is placed. In contrast, a movie clip symbol has its own independent Timeline. Animated graphic symbols, because they use the same Timeline as the main document, display their animation in document-editing mode. Movie clip symbols appear as static objects on the Stage and do not appear as animations in the Flash editing environment.

  1. Select a graphic instance on the Stage, and select Window > Properties > Properties.
  2. Select an animation option from the menu below the instance name:
    Loop

    Loops all the animation sequences contained in the current instance for as many frames as the instance occupies.

    Play Once

    Plays the animation sequence beginning from the frame you specify to the end of the animation and then stops.

    Single Frame

    Displays one frame of the animation sequence. Specify which frame to display.

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