About multilanguage text

You can include multilanguage text in your document in the following ways:

  • The Strings panel lets localizers edit strings in a central location in Flash or in external XML files with their preferred software or translation memory. Flash supports multiline strings in both the Strings panel and the XML files.

  • Select which character sets to embed in your applications, which limits the number of character glyphs in your published SWF file and reduces its size.

  • Use a Western-style keyboard to create text on the Stage in Chinese, Japanese, and Korean.

  • If you have Unicode fonts installed on your system, enter text directly into a text field. Because the fonts are not embedded, your users must also have Unicode fonts.

    Other, less common methods of including multilingual text in your Flash documents include the following:

  • Include an external text file in a dynamic or input text field by using the #include action.

  • Load external text or XML files into a Flash application at runtime by using the loadVariables or getURL actions, or the LoadVars or XML objects.

  • Enter Unicode escape characters in the string value for a dynamic or input text field variable.

  • Create an embedded font as a symbol in your Library.

    For Unicode-encoded text to appear correctly, users must have access to fonts containing the glyphs (characters) used in that text.

For a sample of multilingual content, see the Flash Samples page at www.adobe.com/go/learn_fl_samples. Download and decompress the Samples zip file and navigate to the Text\MultilingualContent folder to access the sample.

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