You can include multilanguage text in your document in the following ways:
The Strings panel lets localizers edit strings in a central location in Flash or in external XML files with their preferred software or translation memory. Flash supports multiline strings in both the Strings panel and the XML files.
Select which character sets to embed in your applications, which limits the number of character glyphs in your published SWF file and reduces its size.
Use a Western-style keyboard to create text on the Stage in Chinese, Japanese, and Korean.
If you have Unicode fonts installed on your system, enter text directly into a text field. Because the fonts are not embedded, your users must also have Unicode fonts.
Other, less common methods of including multilingual text in your Flash documents include the following:
Include an external text file in a dynamic or input text field by using the #include action.
Load external text or XML files into a Flash application at runtime by using the loadVariables or getURL actions, or the LoadVars or XML objects.
Enter Unicode escape characters in the string value for a dynamic or input text field variable.
Create an embedded font as a symbol in your Library.
For Unicode-encoded text to appear correctly, users must have access to fonts containing the glyphs (characters) used in that text.
For a sample of multilingual content, see the Flash Samples page at www.adobe.com/go/learn_fl_samples. Download and decompress the Samples zip file and navigate to the Text\MultilingualContent folder to access the sample.