Using components in a learning interaction

To use Flash UI components with a learning interaction, you add the UI components to the interaction assets and name their instances. You then register the instance names with the component associated with that interaction. Each learning interaction already contains the appropriate UI components as named instances.

For complete documentation on the UI components, see Using Components.

Note: UI components have an associated Component inspector. The learning interaction scripts override the UI Component inspector at runtime. You do not need to fill out individual parameters for each Button, CheckBox, RadioButton or TextInput component.

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