When you import a Photoshop PSD file that contains multiple layers, you can set the following options:
Layer visibility: whether a layer is displayed or hidden.
Layer position in the document.
Layer appearance: whether a layer style is applied to the layer and the layer’s blending mode.
Importing text objectsText objects are text layers in PhotoShop. Choose how to import text into Flash.
Converts text to vector paths to preserve the visual appearance of the text. The text itself is no longer editable, but opacity and compatible blend mode maintain their editability. If this option is selected, the object must be converted to a movie clip.
Importing shape objectsA Shape Layer object is an object that was originally a shape layer in Photoshop or an image layer with a vector clipping mask on it.
Creates an editable vector shape with a bitmap clipped inside the vector. Supported blend modes, filters, and opacity are maintained. Unsupported blend modes that cannot be reproduced in Flash are removed. The object must be converted to a movie clip.
Rasterizes the shape into a bitmap to preserve the exact appearance of the shape layer in Photoshop. A rasterized image is no longer editable.
Importing image or fill layersIf the image or fill layer is associated with a vector mask, it is treated as a shape layer object.
Creates a movie clip with a bitmap inside. Supported Blend modes, filters, and opacity are maintained. Unsupported blend modes that cannot be reproduced in Flash are removed. The object must be converted to a movie clip.
Rasterizes the image into a bitmap to preserve the exact appearance of the image or fill layer in Photoshop.
Importing merged bitmap objects
and objects in a merged bitmapA merged bitmap is an object that contains more than one Photoshop layer that is flattened (or merged) into a single bitmap when imported into Flash. Objects in a merged bitmap represent layers in Photoshop. To create a merged bitmap, select two or more layers, and select the Merge Layers button.
Importing multiple objects of different
typesIf you import multiple objects of different types, Flash only lets you import the selected objects with the import options they share in common, such as Create Movie Clip and Registration.
Importing multiple objects of the
same typeIf you import multiple objects of the same type, the import options displayed are the same as if a single object of that type was selected. If the objects do not share the same attributes, the import options displayed are in an indeterminate state, and your results may not be as expected.
Importing a Group folderWhen you import a group folder, you can import it as a movie clip, or place each layer in the group on its own layer or keyframe on the timeline.
If you select Import As Movie Clip, each layer in the group folder is placed on a layer in a movie clip, which is then placed on its own layer or keyframe on the timeline. The movie clip uses the same name as that group folder had in Photoshop, and if you import the movie clip to a Flash layer, the layer uses the same name.
If you do not place the group in a movie clip, each layer is converted to the type that is currently set for it, and each layer in the group is imported to its own Flash layer. The Flash layers are named for the individual layers in the PSD file.
Importing and merging layersThe PSD importer lets you merge two or more layers into a merged bitmap that is imported as a single bitmap file rather than individual objects.
The layers you select to create a merged bitmap must be a continuous range of two or more layers at the same level. For example, you cannot select one layer inside a group, and a layer outside that group, and merge them. Instead, you must select the entire group and the separate layer.
Setting publish optionsThe Publish settings in the PSD Importer let you specify the degree of compression and document quality to apply to the image when publishing the Flash document as a SWF file. These settings take effect only when you publish the document as a SWF file, and have no effect on the image when you import it to the Flash Stage or library.
Lets you choose either lossy or lossless compression formats:
Lossy (JPEG) compresses the image in JPEG format. To use the default compression quality specified for the imported image, select Use Publish Setting. To specify a new quality compression setting, select the Custom option, and enter a value between 1 and 100 in the Quality text field. (A higher setting preserves greater image integrity but yields a larger file size.).
Lossless (PNG/GIF) compresses the image with lossless compression, in which no data is discarded from the image.
Determines the number of bitmaps that are created for a given layer based on your import selections, and the compressed size in kilobytes of the resulting bitmaps on the layer. For example, if you select a layer with a drop shadow and a blur, and maintain layer styles, the Calculate Bitmap Size information states that three bitmaps will result from the import—one for each filter effect, and another for the image itself. To calculate the size of all the bitmaps to be imported, select all of the layers and click Calculate Bitmap Size.