Display programming

Display programming in ActionScript 3.0 allows you to work with elements that appear on the Stage of Adobe Flash Player 9. This chapter describes the basic concepts for working with on-screen elements. You'll learn the details about programmatically organizing visual elements. You'll also learn about creating your own custom classes for display objects.

Contents

Basics of display programming

Core display classes

Advantages of the display list approach

Working with display objects

Manipulating display objects

Masking display objects

Animating objects

Example: SpriteArranger