public setTransform(transformObject:Object) : Void
Sets color transform information for a Color object. The colorTransformObject parameter is a generic object that you create from the new Object constructor. It has parameters specifying the percentage and offset values for the red, green, blue, and alpha (transparency) components of a color, entered in the format 0xRRGGBBAA.
The parameters for a color transform object correspond to the settings in the Advanced Effect dialog box and are defined as follows:
You create a colorTransformObject parameter as follows:
var myColorTransform:Object = new Object(); myColorTransform.ra = 50; myColorTransform.rb = 244; myColorTransform.ga = 40; myColorTransform.gb = 112; myColorTransform.ba = 12; myColorTransform.bb = 90; myColorTransform.aa = 40; myColorTransform.ab = 70;
You can also use the following syntax to create a colorTransformObject parameter:
var myColorTransform:Object = { ra: 50, rb: 244, ga: 40, gb: 112, ba: 12, bb: 90, aa: 40, ab: 70}
transformObject:Object - An object created with the new Object constructor. This instance of the Object class must have the following properties that specify color transform values: ra, rb, ga, gb, ba, bb, aa, ab. These properties are explained below.
This example creates a new Color object for a target SWF file, creates a generic object called myColorTransform with the properties defined above, and uses the setTransform() method to pass the colorTransformObject to a Color object. To use this code in a Flash (FLA) document, place it on Frame 1 on the main Timeline and place a movie clip on the Stage with the instance name my_mc, as in the following code:
// Create a color object called my_color for the target my_mc
var my_color:Color = new Color(my_mc);
// Create a color transform object called myColorTransform using
// Set the values for myColorTransform
var myColorTransform:Object = { ra: 50, rb: 244, ga: 40, gb: 112, ba: 12, bb: 90, aa: 40, ab: 70};
// Associate the color transform object with the Color object
// created for my_mc
my_color.setTransform(myColorTransform);