Extending Flash |
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| Objects > ToolObj object | |||
Flash MX 2004.
A ToolObj object represents an individual tool in the Tools panel. To access a ToolObj object, use properties of the Tools object: either the tools.toolObjs array or tools.activeTool.
The following methods are available for the ToolObj object.
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The following methods are used only when creating extensible tools. |
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Method |
Description |
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Enables or disables the specified control in a Property inspector. Used only when creating extensible tools. |
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Identifies a PNG file to use as a tool icon in the Flash Tools panel. |
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Sets the string that appears in the pop-up menu as the name for the tool. |
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Associates an XML file with the tool. |
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Sets a particular Property inspector to be used when the tool is activated. |
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Assigns a name to the tool for the configuration of the Tools panel. |
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Sets the tooltip that appears when the mouse is held over the tool icon. |
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Shows or hides a control in the Property inspector. |
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Called in the |
The following properties are available for the ToolObj object:
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Property |
Description |
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An integer that specifies the depth of the tool in the pop-up menu in the Tools panel. |
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An integer that specifies the resource ID of the tool. |
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Read-only; an integer specifying the position of the tool in the Tools panel. |
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