Extending Flash |
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| Objects > Matrix object > matrix.tx | |||
Flash MX 2004.
matrix.tx
Property; a floating-point value that specifies the x-axis location of a symbol's registration point (also origin point or zero point) or the center of a shape. It defines the x translation of the transformation.
You can move an object by setting the matrix.tx and matrix.ty properties (see matrix.ty).
In the following example, setting tx and ty to 0 moves the registration point of the object to point 0,0 in the document:
var mat = fl.getDocumentDOM().selection[0].matrix; mat.tx = 0; mat.ty = 0; fl.getDocumentDOM().selection[0].matrix = mat;
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