ActionScript 2.0 Components Language Reference |
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| Menu component > Menu.setMenuItemEnabled() | |||
Flash Player 6 (6.0.79.0).
Flash MX Professional 2004.
menuInstance.setMenuItemEnabled(item,enable)
item An XML node; the target menu item's node in the data provider.
enable A Boolean value indicating whether the item is enabled (true) or not (false).
Nothing.
Method; changes the target item's enabled attribute to the state specified in the enable parameter. If this call results in a change of state, the item is redrawn with the new state.
The following example creates a menu with two menu items and calls the setMenuItemEnabled() method to disable the first one.
First, you drag a Menu component to the library and then add the following code to Frame 1:
/**
Requires:
- Menu component in library
*/
import mx.controls.Menu;
// Create an XML object to act as a factory.
var my_xml:XML = new XML();
// The item created next does not appear in the menu.
// The createMenu() method call (below) expects to
// receive a root element whose children will become
// the items. This is just a simple way to create that
// root element and give it a convenient name.
var menuDP_obj:Object = my_xml.addMenuItem("XXXXX");
// Add the menu items.
menuDP_obj.addMenuItem({label:"1st Item"});
menuDP_obj.addMenuItem({label:"2nd Item"});
// Create the Menu object.
var my_menu:Menu = Menu.createMenu(this, menuDP_obj);
// Select the first menu item and disable it.
var item_obj:Object = my_menu.getMenuItemAt(0);
my_menu.setMenuItemEnabled(item_obj, false);
// Show and position the menu.
my_menu.show(100, 20);
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