ActionScript 2.0 Components Language Reference |
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| DepthManager class > DepthManager.createClassObjectAtDepth() | |||
Flash Player 6 (6.0.79.0).
Flash MX 2004.
DepthManager.createClassObjectAtDepth(className,depthSpace[,initObj])
className A class name. This parameter is of type Function.
depthSpace One of the following values: DepthManager.kCursor, DepthManager.kTooltip. All depth flags are static properties of the DepthManger class. You must either reference the DepthManager package (for example, mx.managers.DepthManager.kCursor), or use the import statement to import the DepthManager package.
initObj An initialization object. This parameter is optional.
A reference to the created object. The return type is UIObject.
Method; creates an object of the class specified by className at the depth specified by depthSpace. This method is used for accessing the reserved depth spaces in the special highest-depth clip.
The following example creates an object from the Button class:
import mx.managers.DepthManager
myCursorButton = DepthManager.createClassObjectAtDepth(mx.controls.Button, DepthManager.kCursor, {label: "Cursor"});
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