ActionScript 2.0 Language Reference |
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| ActionScript classes > TextField > _xmouse (TextField._xmouse property) | |||
public _xmouse : Number [read-only]
Returns the x coordinate of the mouse position relative to the text field.
Availability: ActionScript 1.0; Flash Player 6
The following example creates three text fields on the Stage. The mouse_txt instance displays the current position of the mouse in relation to the Stage. The textfield_txt instance displays the current position of the mouse pointer in relation to the my_txt instance. Add the following ActionScript to a FLA or AS file:
this.createTextField("mouse_txt", this.getNextHighestDepth(), 10, 10, 200, 22);
mouse_txt.border = true;
this.createTextField("textfield_txt", this.getNextHighestDepth(), 220, 10, 200, 22);
textfield_txt.border = true;
this.createTextField("my_txt", this.getNextHighestDepth(), 100, 100, 160, 120);
my_txt.border = true;
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
mouse_txt.text = "MOUSE ... X:" + Math.round(_xmouse) + ",\tY:" + Math.round(_ymouse);
textfield_txt.text = "TEXTFIELD ... X:" + Math.round(my_txt._xmouse) + ",\tY:" +
Math.round(my_txt._ymouse);
}
Mouse.addListener(mouseListener);
The MovieClip.getNextHighestDepth() method used in this example requires Flash Player 7 or later. If your SWF file includes a version 2 component, use the version 2 components' DepthManager class instead of the MovieClip.getNextHighestDepth() method.
_ymouse (TextField._ymouse property)
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