silenceLevel (Microphone.silenceLevel property)

public silenceLevel : Number [read-only]

An integer that specifies the amount of sound required to activate the microphone and invoke Microphone.onActivity(true). The default value is 10.

Availability: ActionScript 1.0; Flash Player 6

Example

The following example changes the silence level based on the user's input in a NumericStepper instance called silenceLevel_nstep. The ProgressBar instance called silenceLevel_pb modifies its appearance depending on whether the audio stream is considered silent. Otherwise, it displays the activity level of the audio stream.

var silenceLevel_pb:mx.controls.ProgressBar;
var silenceLevel_nstep:mx.controls.NumericStepper;

this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth());
var active_mic:Microphone = Microphone.get();
sound_mc.attachAudio(active_mic);

silenceLevel_pb.label = "Activity level: %3";
silenceLevel_pb.mode = "manual";
silenceLevel_nstep.minimum = 0;
silenceLevel_nstep.maximum = 100;
silenceLevel_nstep.value = active_mic.silenceLevel;

var nstepListener:Object = new Object();
nstepListener.change = function(evt:Object) {
    active_mic.setSilenceLevel(evt.target.value, active_mic.silenceTimeOut);
};
silenceLevel_nstep.addEventListener("change", nstepListener);

this.onEnterFrame = function() {
    silenceLevel_pb.setProgress(active_mic.activityLevel, 100);
};
active_mic.onActivity = function(active:Boolean) {
    if (active) {
    silenceLevel_pb.indeterminate = false;
    silenceLevel_pb.setStyle("themeColor", "haloGreen");
    silenceLevel_pb.label = "Activity level: %3";
    } else {
    silenceLevel_pb.indeterminate = true;
    silenceLevel_pb.setStyle("themeColor", "0xFF0000");
    silenceLevel_pb.label = "Activity level: (inactive)";
    }
};

The MovieClip.getNextHighestDepth() method used in this example requires Flash Player 7 or later. If your SWF file includes a version 2 component, use the version 2 components' DepthManager class instead of the MovieClip.getNextHighestDepth() method.

See also

gain (Microphone.gain property), setSilenceLevel (Microphone.setSilenceLevel method)