c (Matrix.c property)

public c : Number

The value in the second row and first column of the Matrix object, which affects the positioning of pixels along the x axis when rotating or skewing an image.

Availability: ActionScript 1.0; Flash Player 8

Example

The following example creates the Matrix object myMatrix and sets its c value.

import flash.geom.Matrix;

var myMatrix:Matrix = new Matrix();
trace(myMatrix.c); // 0

var degrees:Number = 30;
var radians:Number = (degrees/180) * Math.PI;
myMatrix.c = Math.tan(radians);
trace(myMatrix.c); // 0.577350269189626