ActionScript 2.0 Language Reference |
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| ActionScript classes > GradientGlowFilter (flash.filters.GradientGlowFilter) > type (GradientGlowFilter.type property) | |||
public type : String
The placement of the filter effect. Possible values are:
"outer": Glow on the outer edge of the object"inner": Glow on the inner edge of the object; the default"full": Glow on top of the objectThe default value is "inner".
Availability: ActionScript 1.0; Flash Player 8
The following example changes the type property on an existing movie clip when a user clicks it.
import flash.filters.GradientGlowFilter;
var mc:MovieClip = createGradientGlowRectangle("GlowType");
mc.onRelease = function() {
var filter:GradientGlowFilter = this.filters[0];
filter.type = "inner";
filter.strength = 1;
this.filters = new Array(filter);
}
function createGradientGlowRectangle(name:String):MovieClip {
var art:MovieClip = this.createEmptyMovieClip(name, this.getNextHighestDepth());
var w:Number = 100;
var h:Number = 100;
art.beginFill(0x003366);
art.lineTo(w, 0);
art.lineTo(w, h);
art.lineTo(0, h);
art.lineTo(0, 0);
art._x = 20;
art._y = 20;
var colors:Array = [0xFFFFFF, 0xFF0000, 0xFFFF00, 0x00CCFF];
var alphas:Array = [0, 1, 1, 1];
var ratios:Array = [0, 63, 126, 255];
var filter:GradientGlowFilter = new GradientGlowFilter(0, 45, colors, alphas, ratios, 55, 55, 2.5, 2, "outer", false);
var filterArray:Array = new Array();
filterArray.push(filter);
art.filters = filterArray;
return art;
}
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