ActionScript 2.0 Language Reference |
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| ActionScript classes > GradientGlowFilter (flash.filters.GradientGlowFilter) > GradientGlowFilter constructor | |||
public GradientGlowFilter([distance:Number], [angle:Number], [colors:Array], [alphas:Array], [ratios:Array], [blurX:Number], [blurY:Number], [strength:Number], [quality:Number], [type:String], [knockout:Boolean])
Initializes the filter with the specified parameters.
Availability: ActionScript 1.0; Flash Player 8
distance:Number [optional] - The offset distance of the glow. The default is 4.
angle:Number [optional] - The angle, in degrees. Valid values are 0 to 360. The default is 45.
colors:Array [optional] - An array of colors that defines a gradient. For example, red is 0xFF0000, blue is 0x0000FF, and so on.
alphas:Array [optional] - An array of alpha transparency values for the corresponding colors in the colors array. Valid values for each element in the array are 0 to 1. For example, a value of .25 sets the alpha transparency value to 25%.
ratios:Array [optional] - An array of color distribution ratios. Valid values are 0 to 255. This value defines the percentage of the width where the color is sampled at 100 percent.
blurX:Number [optional] - The amount of horizontal blur. Valid values are 0 to 255. A blur of 1 or less means that the original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
blurY:Number [optional] - The amount of vertical blur. Valid values are 0 to 255. A blur of 1 or less means that the original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
strength:Number [optional] - The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the glow and the background. Valid values are 0 to 255. The larger the value, the stronger the imprint. A value of 0 means the filter is not applied. The default value is 1.
quality:Number [optional] - The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality.
type:String [optional] - The placement of the filter effect. Possible values are:
"outer": Glow on the outer edge of the object"inner": Glow on the inner edge of the object; the default"full": Glow on top of the objectThe default value is "inner".
knockout:Boolean [optional] - Specifies whether the object has a knockout effect. A knockout effect makes the object's fill transparent and reveals the background color of the document. The value true specifies a knockout effect; the default is false (no knockout effect).
The following example creates a gradient glow filter, assigns its values, and applies it to a flat rectangle image.
import flash.filters.GradientGlowFilter;
var art:MovieClip = createRectangle(100, 100, 0x003366, "gradientGlowFilterExample");
var distance:Number = 0;
var angleInDegrees:Number = 45;
var colors:Array = [0xFFFFFF, 0xFF0000, 0xFFFF00, 0x00CCFF];
var alphas:Array = [0, 1, 1, 1];
var ratios:Array = [0, 63, 126, 255];
var blurX:Number = 50;
var blurY:Number = 50;
var strength:Number = 2.5;
var quality:Number = 3;
var type:String = "outer";
var knockout:Boolean = false;
var filter:GradientGlowFilter = new GradientGlowFilter(distance,
angleInDegrees,
colors,
alphas,
ratios,
blurX,
blurY,
strength,
quality,
type,
knockout);
var filterArray:Array = new Array();
filterArray.push(filter);
art.filters = filterArray;
function createRectangle(w:Number, h:Number, bgColor:Number, name:String):MovieClip {
var mc:MovieClip = this.createEmptyMovieClip(name, this.getNextHighestDepth());
mc.beginFill(bgColor);
mc.lineTo(w, 0);
mc.lineTo(w, h);
mc.lineTo(0, h);
mc.lineTo(0, 0);
mc._x = 20;
mc._y = 20;
return mc;
}
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