ActionScript 2.0 Language Reference |
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Object
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+-Error
public class Error
extends Object
Contains information about an error that occurred in a script. You create an Error object using the Error constructor function. Typically, you throw a new Error object from within a try code block that is then caught by a catch or finally code block.
You can also create a subclass of the Error class and throw instances of that subclass.
Availability: ActionScript 1.0; Flash Player 7
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Modifiers |
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Description |
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Contains the message associated with the Error object. |
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Contains the name of the Error object. |
Properties inherited from class Object
constructor (Object.constructor property), __proto__ (Object.__proto__ property), prototype (Object.prototype property), __resolve (Object.__resolve property)
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Signature |
Description |
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Creates a new Error object. |
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Modifiers |
Signature |
Description |
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Returns the string "Error" by default or the value contained in Error.message, if defined. |
Methods inherited from class Object
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