#pragma once // [!output PROJECT_NAME].h : main header file for [!output PROJECT_NAME].DLL #if !defined( __AFXCTL_H__ ) #error "include 'afxctl.h' before including this file" #endif [!if !MULTIPLE_PLATFORM] [!if STANDARDSHELL_UI_MODEL] #include "resource.h" [!endif] [!if POCKETPC2003_UI_MODEL] #include "resourceppc.h" [!endif] [!if SMARTPHONE2003_UI_MODEL] #include "resourcesp.h" [!endif] [!if AYGSHELL_UI_MODEL] #include "resourceayg.h" [!endif] [!else] [!if STANDARDSHELL_UI_MODEL] #ifdef STANDARDSHELL_UI_MODEL #include "resource.h" #endif [!endif] [!if POCKETPC2003_UI_MODEL] #ifdef POCKETPC2003_UI_MODEL #include "resourceppc.h" #endif [!endif] [!if SMARTPHONE2003_UI_MODEL] #ifdef SMARTPHONE2003_UI_MODEL #include "resourcesp.h" #endif [!endif] [!if AYGSHELL_UI_MODEL] #ifdef AYGSHELL_UI_MODEL #include "resourceayg.h" #endif [!endif] [!endif] // [!output APP_CLASS] : See [!output PROJECT_NAME].cpp for implementation. class [!output APP_CLASS] : public COleControlModule { public: BOOL InitInstance(); int ExitInstance(); }; extern const GUID CDECL _tlid; extern const WORD _wVerMajor; extern const WORD _wVerMinor;