======================================================================== ACTIVE TEMPLATE LIBRARY : [!output PROJECT_NAME] Project Overview ======================================================================== [!if DLL_APP] AppWizard has created this [!output PROJECT_NAME] project for you to use as the starting point for writing your Dynamic Link Library (DLL). [!endif] [!if EXE_APP] AppWizard has created this [!output PROJECT_NAME] project for you to use as the starting point for writing your Executable (EXE). [!endif] [!if SERVICE_APP] AppWizard has created this [!output PROJECT_NAME] project for you to use as the starting point for writing your Service (EXE). [!endif] [!if ATTRIBUTED] This project is implemented with Visual C++ attributes. [!endif] This file contains a summary of what you will find in each of the files that make up your project. [!output PROJECT_NAME].vcproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard. [!if ATTRIBUTED] _[!output SAFE_IDL_NAME].idl This file will be generated by the compiler when the project is built. It will contain the IDL definitions of the type library, the interfaces and co-classes defined in your project. This file will be processed by the MIDL compiler to generate: C++ interface definitions and GUID declarations (_[!output SAFE_IDL_NAME].h) GUID definitions (_[!output SAFE_IDL_NAME]_i.c) A type library (_[!output SAFE_IDL_NAME].tlb) Marshaling code (_[!output SAFE_IDL_NAME]_p.c and dlldata.c) [!else] [!output SAFE_IDL_NAME].idl This file contains the IDL definitions of the type library, the interfaces and co-classes defined in your project. This file will be processed by the MIDL compiler to generate: C++ interface definitions and GUID declarations ([!output SAFE_IDL_NAME].h) GUID definitions ([!output SAFE_IDL_NAME]_i.c) A type library ([!output SAFE_IDL_NAME].tlb) Marshaling code ([!output SAFE_IDL_NAME]_p.c and dlldata.c) [!output SAFE_IDL_NAME].h This file contains the C++ interface definitions and GUID declarations of the items defined in [!output SAFE_IDL_NAME].idl. It will be regenerated by MIDL during compilation. [!endif] [!output PROJECT_NAME].cpp [!if DLL_APP] This file contains the object map and the implementation of your DLL's exports. [!endif] [!if EXE_APP] This file contains the object map and the implementation of WinMain. [!endif] [!if SERVICE_APP] This file contains the object map and the implementation of WinMain, ServiceMain, and the service management functions. [!endif] [!if STANDARDSHELL_UI_MODEL] [!output PROJECT_NAME].rc This is a listing of all of the Microsoft Windows resources that the project uses. When the .rc file is persisted, the defines in the data section are persisted as the hexadecimal version of the numeric value they are defined to rather than the friendly name of the define. [!endif] [!if POCKETPC2003_UI_MODEL] [!output PROJECT_NAME]ppc.rc This is a listing of all of the Microsoft Windows resources that the project uses when compiling for the Pocket PC platform, or a platform that supports the same user interface model. When the .rc file is persisted, the defines in the data section are persisted as the hexadecimal version of the numeric value they are defined to rather than the friendly name of the define. [!endif] [!if SMARTPHONE2003_UI_MODEL] [!output PROJECT_NAME]sp.rc This is a listing of all of the Microsoft Windows resources that the project uses when compiling for the Smartphone platform, or a platform that supports the same user interface model. When the .rc file is persisted, the defines in the data section are persisted as the hexadecimal version of the numeric value they are defined to rather than the friendly name of the define. [!endif] [!if AYGSHELL_UI_MODEL] [!output PROJECT_NAME]ayg.rc This is a listing of all of the Microsoft Windows resources that the project uses when compiling for a platform that supports the AYGShell user interface model. When the .rc file is persisted, the defines in the data section are persisted as the hexadecimal version of the numeric value they are defined to rather than the friendly name of the define. [!endif] [!output RC2_FILE_NAME].rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. [!if DLL_APP] [!output PROJECT_NAME].def This module-definition file provides the linker with information about the exports required by your DLL. It contains exports for: DllGetClassObject DllCanUnloadNow DllRegisterServer DllUnregisterServer [!endif] ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named [!output PROJECT_NAME].pch and a precompiled types file named StdAfx.obj. [!if STANDARDSHELL_UI_MODEL] Resource.h This is the standard header file that defines resource IDs. [!endif] [!if POCKETPC2003_UI_MODEL] Resourceppc.h This is the standard header file that defines resource IDs. [!endif] [!if SMARTPHONE2003_UI_MODEL] Resourcesp.h This is the standard header file that defines resource IDs.. [!endif] [!if AYGSHELL_UI_MODEL] Resourceayg.h This is the standard header file that defines resource IDs. [!endif] [!if !MERGE_PROXY_STUB] ///////////////////////////////////////////////////////////////////////////// Proxy/stub DLL project and module definition file: [!output PROJECT_NAME]ps.vcproj This file is the project file for building a proxy/stub DLL if necessary. The IDL file in the main project must contain at least one interface and you must first compile the IDL file before building the proxy/stub DLL. This process generates dlldata.c, [!output PROJECT_NAME]_i.c and [!output PROJECT_NAME]_p.c which are required to build the proxy/stub DLL. [!output PROJECT_NAME]ps.def This module definition file provides the linker with information about the exports required by the proxy/stub. It contains exports for: DllGetClassObject DllCanUnloadNow GetProxyDllInfo DllRegisterServer DllUnregisterServer [!endif] [!if SUPPORT_COMPLUS || SUPPORT_MFC] ///////////////////////////////////////////////////////////////////////////// Other notes: [!if SUPPORT_COMPLUS] The COM+ 1.0 Support option builds the COM+ 1.0 library into your skeleton application, making COM+ 1.0 classes, objects, and functions available to you. [!endif] [!if SUPPORT_MFC] The MFC Support option builds the Microsoft Foundation Class libraries into your skeleton application, making MFC classes, objects and functions available to you. [!endif] [!endif] /////////////////////////////////////////////////////////////////////////////