<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.0050000003539025784</real>
    <key>fresnelOffset</key>
        <real>0.43999999761581421</real>
    <key>fresnelScale</key>
        <real>0.14000000059604645</real>
    <key>normScale</key>
        <array>
            <real>3</real>
            <real>3</real>
            <real>3</real>
        </array>
    <key>normalMap</key>
        <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
    <key>scaleAbove</key>
        <real>0.14000000059604645</real>
    <key>scaleBelow</key>
        <real>0.2800000011920929</real>
    <key>waterFogColor</key>
        <array>
            <real>1</real>
            <real>0</real>
            <real>0.5</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>21.112127304077148</real>
    <key>wave1Dir</key>
        <array>
            <real>0.43999990820884705</real>
            <real>0.43999990820884705</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.43999990820884705</real>
            <real>0.43999990820884705</real>
        </array>
    </map>
</llsd>
