<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.02200000174343586</real>
    <key>fresnelOffset</key>
        <real>0.099999994039535522</real>
    <key>fresnelScale</key>
        <real>0.91999995708465576</real>
    <key>normScale</key>
        <array>
            <real>10</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>normalMap</key>
        <uuid>56b9a89e-6851-0ca6-6200-beddd03e08e0</uuid>
    <key>scaleAbove</key>
        <real>0.31999999284744263</real>
    <key>scaleBelow</key>
        <real>0.15999999642372131</real>
    <key>waterFogColor</key>
        <array>
            <real>0.084000006318092346</real>
            <real>0.1586667001247406</real>
            <real>0.19599999487400055</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>29.857057571411133</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.32000008225440979</real>
            <real>-0.260000079870224</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-0.260000079870224</real>
            <real>-0.32000008225440979</real>
        </array>
    </map>
</llsd>
