<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0</real>
    <key>fresnelOffset</key>
        <real>0.19999998807907104</real>
    <key>fresnelScale</key>
        <real>0.79999995231628418</real>
    <key>normScale</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>normalMap</key>
        <uuid>56b9a89e-6851-0ca6-6200-beddd03e08e0</uuid>
    <key>scaleAbove</key>
        <real>0</real>
    <key>scaleBelow</key>
        <real>0</real>
    <key>waterFogColor</key>
        <array>
            <real>0.15906250476837158</real>
            <real>0.13064941763877869</real>
            <real>0.00093749165534973145</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>16</real>
    <key>wave1Dir</key>
        <array>
            <real>-8.9406967163085938e-008</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-8.9406967163085938e-008</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    </map>
</llsd>
