<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.029000001028180122</real>
    <key>fresnelOffset</key>
        <real>0.37999999523162842</real>
    <key>fresnelScale</key>
        <real>0.23999999463558197</real>
    <key>normScale</key>
        <array>
            <real>1</real>
            <real>0.90000003576278687</real>
            <real>0.60000002384185791</real>
        </array>
    <key>normalMap</key>
        <uuid>d727239c-056f-cce0-0681-e190ba7d9e50</uuid>
    <key>scaleAbove</key>
        <real>0.059999998658895493</real>
    <key>scaleBelow</key>
        <real>0.11999999731779099</real>
    <key>waterFogColor</key>
        <array>
            <real>0.47399908304214478</real>
            <real>0.361328125</real>
            <real>0.638671875</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>14.928528785705566</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.42000007629394531</real>
            <real>-0.050000086426734924</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-0.050000086426734924</real>
            <real>-0.050000086426734924</real>
        </array>
    </map>
</llsd>
