<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.024000000208616257</real>
    <key>fresnelOffset</key>
        <real>0.50999999046325684</real>
    <key>fresnelScale</key>
        <real>0.81000000238418579</real>
    <key>normScale</key>
        <array>
            <real>0</real>
            <real>1</real>
            <real>2</real>
        </array>
    <key>normalMap</key>
        <uuid>78b6ea66-f557-811f-dec7-b21552cc5c51</uuid>
    <key>scaleAbove</key>
        <real>0.039999999105930328</real>
    <key>scaleBelow</key>
        <real>0.029999999329447746</real>
    <key>waterFogColor</key>
        <array>
            <real>0</real>
            <real>0.43750005960464478</real>
            <real>0.43749997019767761</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>8.574188232421875</real>
    <key>wave1Dir</key>
        <array>
            <real>-1.0500000715255737</real>
            <real>-1.0000001192092896</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-1.3200000524520874</real>
            <real>-1.4200000762939453</real>
        </array>
    </map>
</llsd>
