<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.01100000087171793</real>
    <key>fresnelOffset</key>
        <real>0.39999997615814209</real>
    <key>fresnelScale</key>
        <real>0.55000001192092896</real>
    <key>normScale</key>
        <array>
            <real>10</real>
            <real>10</real>
            <real>10</real>
        </array>
    <key>normalMap</key>
        <uuid>0db3718c-49e9-ad61-b6c4-4e5b84d9e589</uuid>
    <key>scaleAbove</key>
        <real>0.15999999642372131</real>
    <key>scaleBelow</key>
        <real>0.34999999403953552</real>
    <key>waterFogColor</key>
        <array>
            <real>0.5</real>
            <real>0.5</real>
            <real>0.5</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>16</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.16000008583068848</real>
            <real>-0.21000008285045624</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-0.32000008225440979</real>
            <real>-0.32000008225440979</real>
        </array>
    </map>
</llsd>
