<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.082000002264976501</real>
    <key>fresnelOffset</key>
        <real>0.66999995708465576</real>
    <key>fresnelScale</key>
        <real>0</real>
    <key>normScale</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>normalMap</key>
        <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
    <key>scaleAbove</key>
        <real>0</real>
    <key>scaleBelow</key>
        <real>0</real>
    <key>underWaterFogMod</key>
        <real>0</real>
    <key>waterFogColor</key>
        <array>
            <real>0.049999997019767761</real>
            <real>0.37999999523162842</real>
            <real>0.52999997138977051</real>
            <real>0.52999997138977051</real>
        </array>
    <key>waterFogDensity</key>
        <real>1</real>
    <key>wave1Dir</key>
        <array>
            <real>-8.9406967163085938e-008</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-8.9406967163085938e-008</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    </map>
</llsd>
