When you convert a layer to 3D, a depth (z) value is added to its Position, Anchor Point, and Scale properties, and the layer gains Orientation, Y Rotation, X Rotation, and Material Options properties. The single Rotation property is renamed Z Rotation.
When you convert a 3D layer back to 2D, the Y Rotation, X Rotation, Orientation, and Material Options properties are removed, including all values, keyframes, and expressions. (These values cannot be restored by converting the layer back to a 3D layer.) The Anchor Point, Position, and Scale properties remain, along with their keyframes and expressions, but their z values are hidden and ignored.
Convert a layer to a 3D layer
Select the layer’s 3D Layer switch
in the
Timeline panel, or select the layer and choose Layer >
3D Layer.
Convert a text layer to a 3D layer with per-character 3D properties enabled
Choose Animation >
Animate Text > Enable Per-Character 3D, or choose Enable
Per-Character 3D from the layer’s Animate menu in the Timeline panel.
Convert a 3D layer to a 2D layer