AfterEffects

Use motion blur

When you view one frame of motion-picture film or video containing a moving object, the image is often blurred, because a frame represents a sample of time (in film, a frame is 1/24 of a second long). In that time, a moving object occupies more than one position as it travels across the frame, so it doesn’t appear as a sharp, still object. The faster the object moves, the more it is blurred. The camera shutter angle and shutter phase also affect the appearance of the blur, determining how long the shutter stays open and when the shutter opens relative to the beginning of the frame.

In contrast, in a single frame of a computer-generated animation, you may not be able to tell which objects are moving because all moving objects may appear as sharp and clear as nonmoving objects. Without motion blur, layer animation produces a strobe-like effect of distinct steps instead of an appearance of continuous change. Adding motion blur to layers you animate in After Effects makes motion appear smoother and more natural.

You can use motion blur when you animate a layer—for example, moving a layer of text across the screen. You cannot add motion blur to motion that already exists within a layer, such as live-action video. If you want to smooth live-action video where you assigned a frame rate much lower or higher than the original, use frame blending.

You enable motion blur for each layer individually, and you also determine whether the motion blur is rendered for previews and final rendering. Use the Enable Motion Blur composition switch at the top of the Timeline panel to enable or disable motion blur rendering for previews. Modify the render settings in the Render Queue panel to enable or disable motion blur rendering for final output.

Motion blur slows rendering, so you may want to disable the composition switch while working, and only enable it when you need to see the finished result.

Note: Previous versions of After Effects included an effect called Motion Blur. That effect is now named Directional Blur, to avoid confusion with motion blur applied to layers.
  • Click the Motion Blur layer switch for the layer in the Timeline panel.
  • Select the layer and choose Layer > Switches > Motion Blur.

The number of samples that After Effects uses to calculate motion blur adapts for each layer, depending on the motion of that layer. This provides high-quality motion blur without unnecessarily sampling the motion of a slow-moving layer as frequently as that of a fast-moving layer. High sampling rates decrease rendering performance.

Motion blur settings in the Advanced tab of Composition Settings

Samples Per Frame
The minimum number of samples. This is the number of samples used for frames for which After Effects is not able to determine an adaptive sampling rate based on layer motion. This sample rate is used for 3D layers and shape layers.

Adaptive Sample Limit
The maximum number of samples.

Shutter Angle
The shutter angle is measured in degrees, simulating the exposure allowed by a rotating shutter. The shutter angle uses the footage frame rate to determine the simulated exposure, which affects the amount of motion blur. For example, entering 90° (25% of 360°) for 24-fps footage creates an effective exposure of 1/96 of a second (25% of 1/24 of a second). Entering 1° applies almost no motion blur, and entering 720° applies a large amount of blur.

Shutter Phase
The shutter phase is also measured in degrees. It defines an offset that determines when the shutter opens relative to the beginning of a frame. Adjusting this value can help if an object with motion blur applied appears to lag behind the position of the object without motion blur applied.
A Shutter Phase value that is -1/2 of the Shutter Angle value is best for a layer that is composited on top of another using motion tracking data. (For example, Shutter Phase = -90, Shutter Angle = 180.) This setting combination causes a blur that is centered on the original object.